Player Matchup

Tsukuyomi
Tsukuyomi
ASusanoo
Tsukuyomi
Level 7
God Stats
1W - 5L
1,243 SR
Queue Stats
6W - 8L
1,458 Elo+
Solo
Artio
Artio
Akiru440
Artio
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Solo
Thor
Thor
Aleks997997
Thor
Level 18
God Stats
7W - 7L
1,503 SR
Queue Stats
28W - 31L
1,407 Elo+
Solo
Neith
Neith
AsameKekeRo
Neith
Level 22
God Stats
3W - 5L
1,416 SR
Queue Stats
70W - 95L
1,356 Elo+
Solo
Geb
Geb
melonchaos77
Geb
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,351 Elo+
Solo
Team Averages
Level 16
1,432 SR
1,414 Elo+

VS

Team Averages
Level 12
1,402 SR
1,377 Elo+
Ratatoskr
Ratatoskr
Mozdoor
Ratatoskr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,366 Elo+
Solo
Neith
Neith
XxFabio100xX
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,150 Elo+
Party 1
Jormungandr
Jormungandr
augustsu
Jormungandr
Level 15
God Stats
7W - 7L
1,500 SR
Queue Stats
49W - 64L
1,761 Elo+
Solo
Agni
Agni
silvemario
Agni
Level 13
God Stats
0W - 2L
1,224 SR
Queue Stats
12W - 15L
1,382 Elo+
Party 1
Fenrir
Fenrir
злоймедвед
Fenrir
Level 15
God Stats
7W - 17L
1,288 SR
Queue Stats
13W - 37L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ASusanoo
Tsukuyomi
20
15 / 0 / 16
15,276
1,175
26,149
10,065
3,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Akiru440
Artio
20
7 / 3 / 25
13,931
1,072
14,496
17,117
23,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 5 / 18
12,800
985
9,303
12,736
4,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 1 / 21
15,808
1,216
34,345
17,566
7,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 5 / 26
12,728
979
11,892
15,594
15,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Mozdoor
Ratatoskr
18
3 / 10 / 6
11,948
919
9,217
24,147
15,050
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 8 / 6
10,868
836
7,323
16,101
6,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
augustsu
Jormungandr
19
6 / 10 / 7
13,179
1,014
13,865
21,688
23,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 7 / 8
11,989
922
18,402
20,162
7,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 9 / 8
11,748
904
12,947
21,401
8,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
49
44
Kills
14
14
Deaths
44
106
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ASusanoo
Tsukuyomi
15
0
16
23
W
Artio
Akiru440
Artio
7
3
25
6.5
W
6
5
18
3
W
12
1
21
22.5
L
Ratatoskr
Mozdoor
Ratatoskr
3
10
6
0.6
L
0
8
6
0.38
L
Jormungandr
augustsu
Jormungandr
6
10
7
0.95
W
4
5
26
3.4
L
2
7
8
0.86
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,185
Damage
61,754
73,078
Taken
103,499
54,995
Mitigated
60,208
13,455
Healing
5,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ASusanoo
Tsukuyomi
26,149
7,847
0
342
10,065
3,894
0
4,565
5,500
0
55,206
W
Artio
Akiru440
Artio
14,496
1,484
1,975
3,068
17,117
23,080
0
8,447
8,670
28,797
0
W
9,303
1,895
0
0
12,736
4,556
0
4,445
8,291
0
16,388
W
34,345
25,828
0
8,070
17,566
7,836
0
8,542
9,024
0
62,192
L
Ratatoskr
Mozdoor
Ratatoskr
9,217
2,037
0
3,221
24,147
15,050
0
7,843
16,304
0
20,709
L
7,323
4,191
0
1,177
16,101
6,337
0
3,320
12,781
0
28,659
L
Jormungandr
augustsu
Jormungandr
13,865
1,261
0
0
21,688
23,116
0
4,884
16,804
46,118
0
W
11,892
2,223
0
0
15,594
15,629
0
6,268
6,720
23,680
0
L
18,402
1,230
0
1,155
20,162
7,167
0
5,447
14,715
43,096
0
L
12,947
1,122
0
135
21,401
8,538
0
4,894
16,507
0
18,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,543
Gold Earned
59,732
203
Minions Killed
195
7
Camps Cleared
7
1,166,508
Distance Traveled
1,147,178
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,276
1,175
59
5
2
282,845
0
W
Artio
13,931
1,072
18
1
2
239,363
2
W
Thor
12,800
985
14
1
2
186,630
0
W
Neith
15,808
1,216
79
6
1
230,407
1
L
Ratatoskr
11,948
919
22
2
1
249,377
4
L
Neith
10,868
836
45
3
2
221,224
1
L
Jormungandr
13,179
1,014
56
4
0
229,992
3
W
Geb
12,728
979
33
3
0
227,263
0
L
Agni
11,989
922
63
5
2
230,126
0
L
Fenrir
11,748
904
9
1
2
216,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role