Player Matchup

Mercury
Mercury
ApopHD
Mercury
Level 25
God Stats
39W - 45L
1,410 SR
Queue Stats
47W - 60L
1,320 Elo+
Party 1
Sobek
Sobek
KarikQ
Sobek
Level 21
God Stats
17W - 8L
1,905 SR
Queue Stats
157W - 184L
1,302 Elo+
Solo
Nu Wa
Nu Wa
Lamarinos
Nu Wa
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
44W - 62L
1,190 Elo+
Party 1
Amaterasu
Amaterasu
Ulirahan
Amaterasu
Level 4
God Stats
2W - 3L
1,451 SR
Queue Stats
2W - 3L
1,352 Elo+
Solo
Skadi
Skadi
tony865
Skadi
Level 29
God Stats
19W - 33L
1,484 SR
Queue Stats
61W - 92L
1,341 Elo+
Solo
Team Averages
Level 22
1,550 SR
1,301 Elo+

VS

Team Averages
Level 10
1,439 SR
1,353 Elo+
Khepri
Khepri
NewLineCinema
Khepri
Level 6
God Stats
1W - 2L
1,122 SR
Queue Stats
1W - 5L
1,010 Elo+
Solo
Bellona
Bellona
nTonyz
Bellona
Level 1
God Stats
3W - 3L
1,500 SR
Queue Stats
150W - 116L
1,500 Elo+
Solo
Sol
Sol
sirMiridin
Sol
Level 22
God Stats
10W - 6L
1,807 SR
Queue Stats
87W - 92L
1,357 Elo+
Solo
Hachiman
Hachiman
xefeni
Hachiman
Level 18
God Stats
2W - 1L
1,264 SR
Queue Stats
6W - 5L
1,395 Elo+
Solo
Neith
Neith
樵夫1111
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ApopHD
Mercury
10
2 / 7 / 1
6,622
509
3,421
9,417
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
KarikQ
Sobek
10
1 / 5 / 1
6,034
464
2,525
9,362
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
Lamarinos
Nu Wa
10
0 / 6 / 2
6,215
478
4,363
6,157
1,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Ulirahan
Amaterasu
10
2 / 3 / 0
6,188
476
2,458
7,928
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
tony865
Skadi
10
1 / 3 / 1
6,006
462
4,945
9,005
2,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,203
323
0
173
132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
nTonyz
Bellona
16
10 / 2 / 1
9,537
734
10,948
9,645
8,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 4
6,927
533
6,050
7,361
2,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
xefeni
Hachiman
11
4 / 2 / 6
6,801
523
8,136
7,669
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
4 / 3 / 0
6,709
516
4,644
5,827
1,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
23
24
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
ApopHD
Mercury
2
7
1
0.36
L
Sobek
KarikQ
Sobek
1
5
1
0.3
L
Nu Wa
Lamarinos
Nu Wa
0
6
2
0.17
W
0
0
0
0
L
Amaterasu
Ulirahan
Amaterasu
2
3
0
0.67
W
Bellona
nTonyz
Bellona
10
2
1
5.25
W
5
1
4
7
L
Skadi
tony865
Skadi
1
3
1
0.5
W
Hachiman
xefeni
Hachiman
4
2
6
3.5
W
Neith
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,712
Damage
29,778
41,869
Taken
30,675
17,975
Mitigated
15,046
7,758
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ApopHD
Mercury
3,421
1,512
0
2,275
9,417
2,863
0
663
8,754
0
31,126
L
Sobek
KarikQ
Sobek
2,525
280
0
1,413
9,362
5,951
75
1,429
7,933
13,747
0
L
Nu Wa
Lamarinos
Nu Wa
4,363
1,128
0
495
6,157
1,828
864
2,517
3,640
26,675
0
W
0
0
0
0
173
132
0
173
0
0
0
L
Amaterasu
Ulirahan
Amaterasu
2,458
692
0
590
7,928
4,800
0
0
7,928
0
19,291
W
Bellona
nTonyz
Bellona
10,948
4,702
0
2,698
9,645
8,453
104
1,083
8,562
0
67,078
W
6,050
2,381
0
3,166
7,361
2,249
1,726
3,025
4,336
32,704
0
L
Skadi
tony865
Skadi
4,945
1,700
246
2,739
9,005
2,533
95
1,441
7,564
0
34,600
W
Hachiman
xefeni
Hachiman
8,136
4,267
0
0
7,669
2,386
273
1,128
6,541
0
35,855
W
Neith
4,644
2,730
0
1,385
5,827
1,826
1,347
1,479
4,348
0
26,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
34,177
248
Minions Killed
320
0
Camps Cleared
0
1,164,585
Distance Traveled
980,206
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,622
509
61
5
0
256,179
0
L
Sobek
6,034
464
37
3
0
222,111
0
L
Nu Wa
6,215
478
45
3
0
195,255
0
W
Khepri
4,203
323
0
0
0
0
0
L
Amaterasu
6,188
476
50
4
0
258,688
3
W
Bellona
9,537
734
136
10
0
253,871
1
W
Sol
6,927
533
70
5
0
250,151
1
L
Skadi
6,006
462
55
4
0
232,352
2
W
Hachiman
6,801
523
59
5
0
261,461
4
W
Neith
6,709
516
55
4
0
214,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role