Player Matchup

Cthulhu
Cthulhu
ChaosDragon973
Cthulhu
Level 13
God Stats
2W - 2L
1,463 SR
Queue Stats
2W - 3L
1,189 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RyugaWrld
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,189 Elo+
Party 1
Fenrir
Fenrir
therealgamerxd4
Fenrir
Level 8
God Stats
2W - 1L
1,402 SR
Queue Stats
2W - 3L
1,189 Elo+
Party 1
Team Averages
Level 10
1,455 SR
1,189 Elo+

VS

Team Averages
Level 19
1,423 SR
1,326 Elo+
Hou Yi
Hou Yi
DeadlyFade_
Hou Yi
Level 13
God Stats
0W - 2L
1,293 SR
Queue Stats
10W - 20L
1,293 Elo+
Solo
Merlin
Merlin
NeedAPickUp
Merlin
Level 17
God Stats
15W - 17L
1,476 SR
Queue Stats
164W - 162L
1,184 Elo+
Solo
Athena
Athena
vFujitora
Athena
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 8
10,180
783
7,283
12,670
7,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
RyugaWrld
Tsukuyomi
12
5 / 5 / 7
9,292
715
10,195
10,743
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 3 / 10
9,862
759
6,041
8,717
5,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 6 / 7
8,048
619
3,480
9,378
3,016
Merlin
11
3 / 6 / 5
8,763
674
10,349
8,761
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
vFujitora
Athena
12
3 / 2 / 6
8,698
669
4,970
9,403
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
14
Kills
7
10
Deaths
14
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
Hou Yi
1
6
7
0.75
L
Merlin
3
6
5
0.92
W
Tsukuyomi
RyugaWrld
Tsukuyomi
5
5
7
1.7
W
3
3
10
2.67
L
Athena
vFujitora
Athena
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,519
Damage
18,799
32,130
Taken
27,542
16,803
Mitigated
13,395
5,559
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,283
527
0
1,986
12,670
7,430
415
5,874
6,696
27,656
0
L
Hou Yi
3,480
757
0
0
9,378
3,016
210
3,050
6,328
0
12,245
L
Merlin
10,349
360
188
628
8,761
2,583
0
2,215
6,546
36,750
0
W
Tsukuyomi
RyugaWrld
Tsukuyomi
10,195
3,448
441
1,934
10,743
3,997
0
5,017
5,651
0
40,875
W
6,041
1,957
0
1,198
8,717
5,376
558
4,158
4,409
0
15,594
L
Athena
vFujitora
Athena
4,970
1,321
795
1,916
9,403
7,796
310
2,105
7,298
20,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,334
Gold Earned
25,509
120
Minions Killed
100
0
Camps Cleared
0
690,284
Distance Traveled
645,880
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,180
783
40
3
0
246,152
1
L
Hou Yi
8,048
619
12
1
0
211,876
1
L
Merlin
8,763
674
54
4
0
211,172
3
W
Tsukuyomi
9,292
715
59
5
0
218,032
0
W
Fenrir
9,862
759
21
2
0
226,100
0
L
Athena
8,698
669
34
3
0
222,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role