Player Matchup

Scylla
Scylla
BlastedMonkey64
Scylla
Level 29
God Stats
8W - 7L
1,477 SR
Queue Stats
77W - 91L
1,391 Elo+
Solo
Medusa
Medusa
IAmFiZiX
Medusa
Level 29
God Stats
6W - 5L
1,589 SR
Queue Stats
126W - 100L
1,509 Elo+
Solo
Ares
Ares
Junichikaizer
Ares
Level 24
God Stats
21W - 26L
1,530 SR
Queue Stats
74W - 102L
1,320 Elo+
Solo
Fenrir
Fenrir
PrairieZombie
Fenrir
Level 21
God Stats
11W - 12L
1,603 SR
Queue Stats
107W - 103L
1,390 Elo+
Solo
Ymir
Ymir
x3lk0va
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,500 Elo+
Solo
Team Averages
Level 26
1,540 SR
1,422 Elo+

VS

Team Averages
Level 19
1,510 SR
1,408 Elo+
Chaac
Chaac
LoverTaco
Chaac
Level 8
God Stats
1W - 1L
1,706 SR
Queue Stats
11W - 14L
1,567 Elo+
Solo
Fenrir
Fenrir
Magalakay
Fenrir
Level 17
God Stats
4W - 5L
1,353 SR
Queue Stats
100W - 108L
1,257 Elo+
Solo
Xing Tian
Xing Tian
coollime69
Xing Tian
Level 25
God Stats
15W - 18L
1,469 SR
Queue Stats
37W - 41L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
daiduong123
Gilgamesh
Level 20
God Stats
5W - 6L
1,551 SR
Queue Stats
21W - 36L
1,290 Elo+
Solo
Merlin
Merlin
domeyoyomaster
Merlin
Level 26
God Stats
0W - 1L
1,473 SR
Queue Stats
21W - 18L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,028
535
5,517
8,281
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
IAmFiZiX
Medusa
15
4 / 2 / 1
8,985
599
7,483
11,787
4,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 2
7,986
532
5,073
8,273
5,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 2 / 3
7,281
485
6,754
12,275
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Ymir
x3lk0va
Ymir
14
5 / 1 / 5
9,449
630
6,662
9,668
5,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LoverTaco
Chaac
11
0 / 2 / 1
7,088
473
3,516
11,890
5,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Magalakay
Fenrir
13
3 / 5 / 1
8,028
535
5,688
10,759
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
coollime69
Xing Tian
2
0 / 2 / 0
4,505
300
122
1,666
414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
daiduong123
Gilgamesh
11
0 / 5 / 0
6,615
441
3,362
10,147
5,943
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 4 / 1
8,574
572
11,162
9,748
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
9
9
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
Medusa
IAmFiZiX
Medusa
4
2
1
2.25
W
3
1
2
4
L
Chaac
LoverTaco
Chaac
0
2
1
0.25
L
Fenrir
Magalakay
Fenrir
3
5
1
0.7
W
3
2
3
2.25
L
Xing Tian
coollime69
Xing Tian
0
2
0
0
L
Gilgamesh
daiduong123
Gilgamesh
0
5
0
0
L
6
4
1
1.63
W
Ymir
x3lk0va
Ymir
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,489
Damage
23,850
50,284
Taken
44,210
24,240
Mitigated
19,631
17,132
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,517
1,272
123
1,764
8,281
2,945
820
5,478
2,803
37,410
0
W
Medusa
IAmFiZiX
Medusa
7,483
5,034
0
6,410
11,787
4,634
3,897
968
10,819
0
66,693
W
5,073
235
0
2,800
8,273
5,494
222
0
8,273
35,044
0
L
Chaac
LoverTaco
Chaac
3,516
499
0
3,813
11,890
5,586
0
3,286
8,576
0
23,194
L
Fenrir
Magalakay
Fenrir
5,688
1,608
0
2,258
10,759
4,379
0
3,236
7,471
0
34,588
W
6,754
2,671
0
4,224
12,275
5,466
0
2,379
9,896
0
35,149
L
Xing Tian
coollime69
Xing Tian
122
78
0
96
1,666
414
0
486
1,180
1,462
0
L
Gilgamesh
daiduong123
Gilgamesh
3,362
884
0
116
10,147
5,943
530
4,246
5,901
0
29,253
L
11,162
605
0
1,402
9,748
3,309
73
5,720
3,830
54,764
0
W
Ymir
x3lk0va
Ymir
6,662
1,584
0
1,811
9,668
5,701
192
2,459
7,209
44,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,729
Gold Earned
34,810
399
Minions Killed
271
0
Camps Cleared
0
1,263,296
Distance Traveled
1,080,811
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,028
535
79
5
0
245,136
0
W
Medusa
8,985
599
123
8
0
216,783
4
W
Ares
7,986
532
66
4
0
244,844
2
L
Chaac
7,088
473
38
3
0
270,391
0
L
Fenrir
8,028
535
64
4
0
282,591
2
W
Fenrir
7,281
485
58
4
0
307,265
0
L
Xing Tian
4,505
300
0
0
0
43,492
0
L
Gilgamesh
6,615
441
63
4
0
224,953
0
L
Merlin
8,574
572
106
7
0
259,384
0
W
Ymir
9,449
630
73
5
0
249,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role