Player Matchup

Fenrir
Fenrir
AlexKing3377
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
Bertolden
Fafnir
Level 25
God Stats
0W - 1L
1,554 SR
Queue Stats
1W - 2L
1,485 Elo+
Party 2
Chronos
Chronos
Tombo1503
Chronos
Level 150
God Stats
1W - 1L
1,680 SR
Queue Stats
15W - 17L
1,579 Elo+
Solo
Chiron
Chiron
unknownrei
Chiron
Level 25
God Stats
0W - 1L
1,748 SR
Queue Stats
1W - 2L
1,485 Elo+
Party 2
Team Averages
Level 56
1,620 SR
1,512 Elo+

VS

Team Averages
Level 100
1,561 SR
1,633 Elo+
Nu Wa
Nu Wa
KaMiLiNk
Nu Wa
Level 76
God Stats
6W - 2L
1,530 SR
Queue Stats
92W - 51L
1,704 Elo+
Party 1
Mercury
Mercury
YellowVodka
Mercury
Level 52
God Stats
36W - 46L
1,359 SR
Queue Stats
73W - 87L
1,438 Elo+
Solo
Hercules
Hercules
aletyrub
Hercules
Level 128
God Stats
1W - 0L
1,597 SR
Queue Stats
80W - 59L
1,663 Elo+
Party 1
Cthulhu
Cthulhu
xPalmer
Cthulhu
Level 144
God Stats
78W - 54L
1,759 SR
Queue Stats
250W - 189L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 8 / 1
9,403
855
7,312
13,495
8,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
Bertolden
Fafnir
14
2 / 4 / 1
8,315
756
2,943
11,310
10,457
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
Tombo1503
Chronos
13
0 / 6 / 4
8,275
752
6,019
13,159
5,683
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
unknownrei
Chiron
12
0 / 6 / 1
7,209
655
3,140
9,820
3,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KaMiLiNk
Nu Wa
16
6 / 2 / 8
10,434
949
10,230
5,810
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
YellowVodka
Mercury
15
4 / 2 / 8
9,628
875
8,626
6,564
2,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
aletyrub
Hercules
16
8 / 1 / 8
10,327
939
11,321
11,630
11,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
xPalmer
Cthulhu
16
6 / 1 / 5
10,379
944
7,764
7,941
8,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
24
24
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
8
1
0.56
L
Fafnir
Bertolden
Fafnir
2
4
1
0.63
W
Nu Wa
KaMiLiNk
Nu Wa
6
2
8
5
L
Chronos
Tombo1503
Chronos
0
6
4
0.33
W
Mercury
YellowVodka
Mercury
4
2
8
4
W
Hercules
aletyrub
Hercules
8
1
8
12
L
Chiron
unknownrei
Chiron
0
6
1
0.08
W
Cthulhu
xPalmer
Cthulhu
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,414
Damage
37,941
47,784
Taken
31,945
28,328
Mitigated
24,179
7,386
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,312
1,916
0
2,330
13,495
8,908
0
4,184
9,241
0
23,609
L
Fafnir
Bertolden
Fafnir
2,943
1,116
0
683
11,310
10,457
0
3,892
7,224
12,018
0
W
Nu Wa
KaMiLiNk
Nu Wa
10,230
3,711
0
1,139
5,810
2,259
1,626
1,110
4,700
39,357
0
L
Chronos
Tombo1503
Chronos
6,019
873
0
1,572
13,159
5,683
0
5,362
7,657
35,495
0
W
Mercury
YellowVodka
Mercury
8,626
4,720
0
1,586
6,564
2,416
3,998
2,399
4,165
0
23,894
W
Hercules
aletyrub
Hercules
11,321
3,267
0
5,596
11,630
11,090
180
4,398
7,232
0
24,089
L
Chiron
unknownrei
Chiron
3,140
1,082
251
2,550
9,820
3,280
0
4,512
5,146
0
26,094
W
Cthulhu
xPalmer
Cthulhu
7,764
183
499
2,628
7,941
8,414
58
1,590
6,351
35,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
40,768
162
Minions Killed
198
8
Camps Cleared
15
713,469
Distance Traveled
927,404
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,403
855
35
3
2
179,579
0
L
Fafnir
8,315
756
22
2
1
180,332
1
W
Nu Wa
10,434
949
65
6
8
186,908
2
L
Chronos
8,275
752
55
5
2
177,656
2
W
Mercury
9,628
875
37
3
3
241,295
2
W
Hercules
10,327
939
24
2
1
256,125
1
L
Chiron
7,209
655
50
5
3
175,902
1
W
Cthulhu
10,379
944
72
7
3
243,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role