Player Matchup

Hachiman
Hachiman
Amichou68
Hachiman
Level 7
God Stats
0W - 2L
1,283 SR
Queue Stats
69W - 92L
1,356 Elo+
Solo
Cernunnos
Cernunnos
Saitlent
Cernunnos
Level 18
God Stats
40W - 52L
1,402 SR
Queue Stats
82W - 104L
1,396 Elo+
Solo
Fenrir
Fenrir
XFacelessS8
Fenrir
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 14L
1,193 Elo+
Solo
Artio
Artio
domo97
Artio
Level 16
God Stats
1W - 1L
1,759 SR
Queue Stats
5W - 4L
1,624 Elo+
Solo
Bastet
Bastet
xNicky JJ
Bastet
Level 19
God Stats
0W - 2L
1,295 SR
Queue Stats
5W - 6L
1,445 Elo+
Solo
Team Averages
Level 16
1,448 SR
1,403 Elo+

VS

Team Averages
Level 16
1,498 SR
1,452 Elo+
Bakasura
Bakasura
BuuBux9333
Bakasura
Level 17
God Stats
5W - 4L
1,427 SR
Queue Stats
50W - 47L
1,426 Elo+
Solo
Cerberus
Cerberus
Foxyparda133731
Cerberus
Level 7
God Stats
2W - 0L
1,726 SR
Queue Stats
4W - 2L
1,548 Elo+
Solo
Ra
Ra
Havvasy
Ra
Level 18
God Stats
2W - 0L
1,223 SR
Queue Stats
9W - 11L
1,289 Elo+
Solo
Odin
Odin
Sttiyx
Odin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
cameron261197
Sun Wukong
Level 29
God Stats
4W - 3L
1,613 SR
Queue Stats
217W - 225L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Amichou68
Hachiman
20
0 / 10 / 22
12,292
946
11,269
18,922
5,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Saitlent
Cernunnos
20
13 / 8 / 16
15,946
1,227
28,280
26,684
9,627
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
20
15 / 7 / 15
15,675
1,206
26,266
26,717
15,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
domo97
Artio
20
2 / 5 / 26
13,271
1,021
11,330
28,417
36,235
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
xNicky JJ
Bastet
20
8 / 9 / 21
14,886
1,145
21,288
19,244
7,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BuuBux9333
Bakasura
20
15 / 5 / 12
15,674
1,206
24,196
18,190
8,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
20
7 / 8 / 20
14,397
1,107
21,573
32,180
41,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 10 / 20
12,183
937
13,070
15,479
6,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Sttiyx
Odin
20
6 / 7 / 23
14,041
1,080
18,419
20,319
30,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
cameron261197
Sun Wukong
20
10 / 8 / 20
16,035
1,233
33,297
23,525
14,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
134
38
Kills
39
39
Deaths
38
100
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Amichou68
Hachiman
0
10
22
1.1
W
Bakasura
BuuBux9333
Bakasura
15
5
12
4.2
W
Cerberus
7
8
20
2.13
W
1
10
20
1.1
L
Cernunnos
Saitlent
Cernunnos
13
8
16
2.63
W
Odin
Sttiyx
Odin
6
7
23
2.5
L
Fenrir
15
7
15
3.21
W
Sun Wukong
cameron261197
Sun Wukong
10
8
20
2.5
L
Artio
domo97
Artio
2
5
26
3
L
Bastet
xNicky JJ
Bastet
8
9
21
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,433
Damage
110,555
119,984
Taken
109,693
74,168
Mitigated
101,213
15,068
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Amichou68
Hachiman
11,269
5,676
0
546
18,922
5,988
0
5,942
12,182
0
22,890
W
Bakasura
BuuBux9333
Bakasura
24,196
15,136
0
2,053
18,190
8,225
0
2,027
16,163
0
40,334
W
Cerberus
21,573
2,416
0
7,476
32,180
41,810
0
4,046
27,945
43,547
0
W
13,070
640
738
966
15,479
6,445
0
920
14,559
30,772
0
L
Cernunnos
Saitlent
Cernunnos
28,280
17,821
0
4,457
26,684
9,627
0
8,708
16,898
0
60,801
W
Odin
Sttiyx
Odin
18,419
8,002
218
243
20,319
30,207
0
2,135
18,184
69
30,594
L
Fenrir
26,266
9,390
0
1,849
26,717
15,042
0
6,752
18,779
0
37,503
W
Sun Wukong
cameron261197
Sun Wukong
33,297
15,186
666
1,945
23,525
14,526
0
2,202
20,999
0
67,824
L
Artio
domo97
Artio
11,330
1,614
4,194
4,022
28,417
36,235
0
7,324
19,987
23,579
0
L
Bastet
xNicky JJ
Bastet
21,288
7,800
0
0
19,244
7,276
0
5,158
13,275
0
42,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,070
Gold Earned
72,330
193
Minions Killed
279
4
Camps Cleared
12
1,257,826
Distance Traveled
1,168,430
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,292
946
24
2
1
230,943
1
W
Bakasura
15,674
1,206
43
3
9
291,737
0
W
Cerberus
14,397
1,107
76
6
1
210,875
0
W
Ra
12,183
937
51
4
0
199,033
0
L
Cernunnos
15,946
1,227
74
6
1
217,548
1
W
Odin
14,041
1,080
43
3
1
234,249
1
L
Fenrir
15,675
1,206
22
2
1
291,093
1
W
Sun Wukong
16,035
1,233
66
5
1
232,536
0
L
Artio
13,271
1,021
21
2
1
250,913
0
L
Bastet
14,886
1,145
52
4
0
267,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role