Player Matchup

Hun Batz
Hun Batz
Bronze III
Joe-Senpaii
Hun Batz
Bronze III
Level 112
God Stats
1W - 1L
1,729 SR
Queue Stats
3W - 5L
1,473 MMR
Party 2
Danzaburou
Danzaburou
Silver II
MINALIES2706
Danzaburou
Silver II
Level 148
God Stats
2W - 1L
1,636 SR
Queue Stats
23W - 23L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Nibiru_X
Anubis
Bronze III
Level 106
God Stats
0W - 1L
1,489 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
Tatan_Vazquez
Ravana
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,400 MMR
Party 2
Cerberus
Cerberus
Bronze III
Thick Biskut
Cerberus
Bronze III
Level 86
God Stats
1W - 5L
1,346 SR
Queue Stats
2W - 8L
1,405 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,540 SR
1,456 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,650 SR
1,448 MMR
Aphrodite
Aphrodite
Silver I
OGChula
Aphrodite
Silver I
Level 158
God Stats
32W - 12L
1,965 SR
Queue Stats
42W - 21L
1,591 MMR
Party 1
Anhur
Anhur
Silver IV
Patrick6013
Anhur
Silver IV
Level 97
God Stats
5W - 4L
1,615 SR
Queue Stats
59W - 60L
1,367 MMR
Solo
Mercury
Mercury
Gold IV
goBACKtodaLOBBY
Mercury
Gold IV
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
256W - 263L
1,433 MMR
Solo
Guan Yu
Guan Yu
Silver I
iximpulsive
Guan Yu
Silver I
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 51L
1,423 MMR
Solo
Artio
Artio
Gold V
maddenmaster170
Artio
Gold V
Level 106
God Stats
78W - 59L
1,671 SR
Queue Stats
108W - 109L
1,427 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Joe-Senpaii
Hun Batz
19
4 / 4 / 9
12,013
546
12,842
15,614
7,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MINALIES2706
Danzaburou
15
2 / 4 / 4
9,670
440
10,807
12,260
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Anubis
Nibiru_X
Anubis
16
4 / 6 / 5
10,363
471
9,431
13,378
8,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 4 / 3
11,157
507
20,935
17,754
16,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Thick Biskut
Cerberus
13
0 / 3 / 7
8,992
409
9,395
19,806
19,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
TyrSetAh PuchCupid

VS

Bans
Cu ChulainnAthenaYmirXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
OGChula
Aphrodite
16
3 / 3 / 12
10,937
497
12,453
16,371
7,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 1 / 9
11,479
522
6,805
11,639
3,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
13 / 5 / 6
12,571
571
26,652
24,321
9,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
iximpulsive
Guan Yu
15
1 / 5 / 8
9,164
417
5,755
23,664
15,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 3 / 12
11,079
504
5,281
26,150
24,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
17
Kills
21
21
Deaths
17
28
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Joe-Senpaii
Hun Batz
4
4
9
2.13
L
Danzaburou
MINALIES2706
Danzaburou
2
4
4
1
L
Anubis
Nibiru_X
Anubis
4
6
5
1.08
W
Aphrodite
OGChula
Aphrodite
3
3
12
3
W
2
1
9
6.5
L
7
4
3
2.13
L
Cerberus
Thick Biskut
Cerberus
0
3
7
1.17
W
13
5
6
3.2
W
Guan Yu
iximpulsive
Guan Yu
1
5
8
1
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,410
Damage
56,946
78,812
Taken
102,145
56,514
Mitigated
61,132
27,453
Healing
49,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Joe-Senpaii
Hun Batz
12,842
2,655
0
4,369
15,614
7,230
78
3,995
11,619
0
93,765
L
Danzaburou
MINALIES2706
Danzaburou
10,807
2,745
0
3,382
12,260
5,169
673
763
11,497
0
56,582
L
Anubis
Nibiru_X
Anubis
9,431
334
0
4,636
13,378
8,138
653
2,666
10,712
66,532
0
W
Aphrodite
OGChula
Aphrodite
12,453
1,984
10,553
8,401
16,371
7,771
719
3,747
12,624
67,972
0
W
6,805
4,303
0
4,984
11,639
3,782
4,861
2,781
8,858
0
72,566
L
20,935
5,256
0
4,614
17,754
16,944
428
4,942
12,812
0
81,827
L
Cerberus
Thick Biskut
Cerberus
9,395
496
682
9,770
19,806
19,033
119
5,368
14,438
23,084
0
W
26,652
18,479
0
4,309
24,321
9,764
233
6,758
17,039
0
87,774
W
Guan Yu
iximpulsive
Guan Yu
5,755
980
3,294
9,555
23,664
15,063
686
5,830
17,834
0
41,032
W
5,281
492
1,426
7,450
26,150
24,752
519
5,341
20,809
27,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,195
Gold Earned
55,230
556
Minions Killed
479
0
Camps Cleared
0
1,941,951
Distance Traveled
2,046,504
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,013
546
148
7
0
422,302
0
L
Danzaburou
9,670
440
101
5
0
387,517
7
L
Anubis
10,363
471
111
5
0
362,513
5
W
Aphrodite
10,937
497
111
5
0
394,683
5
W
Anhur
11,479
522
137
6
0
361,893
6
L
Ravana
11,157
507
127
6
0
373,871
5
L
Cerberus
8,992
409
69
3
0
395,748
5
W
Mercury
12,571
571
106
5
0
479,230
3
W
Guan Yu
9,164
417
70
3
0
408,393
2
W
Artio
11,079
504
55
3
0
402,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role