Player Matchup

Fenrir
Fenrir
DemelzaTNW
Fenrir
Level 25
God Stats
27W - 50L
1,416 SR
Queue Stats
78W - 128L
1,292 Elo+
Solo
Sun Wukong
Sun Wukong
whowaza
Sun Wukong
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 9L
1,679 Elo+
Party 2
Horus
Horus
xouloy
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
因果暴映
Scylla
Level 8
God Stats
1W - 1L
1,741 SR
Queue Stats
3W - 10L
1,505 Elo+
Party 2
Cupid
Cupid
潘文豪是我朋友
Cupid
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Team Averages
Level 8
1,531 SR
1,495 Elo+

VS

Team Averages
Level 33
1,496 SR
1,412 Elo+
Thanatos
Thanatos
BigCam0203
Thanatos
Level 104
God Stats
9W - 8L
1,391 SR
Queue Stats
171W - 173L
1,403 Elo+
Party 1
Thor
Thor
YtAsceptor
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,288 Elo+
Solo
Thoth
Thoth
jobolodojo
Thoth
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 46L
1,482 Elo+
Party 1
Bellona
Bellona
vrvin
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ПавелФлориан
Arachne
Level 25
God Stats
25W - 25L
1,589 SR
Queue Stats
43W - 62L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DemelzaTNW
Fenrir
11
1 / 3 / 0
7,691
385
3,033
11,334
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
whowaza
Sun Wukong
12
2 / 7 / 0
8,260
413
4,079
14,900
11,977
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Horus
xouloy
Horus
5
1 / 8 / 0
6,153
308
1,304
6,910
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
13
0 / 4 / 1
8,503
425
4,791
6,433
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 12 / 0
7,220
361
3,371
11,898
2,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigCam0203
Thanatos
19
16 / 0 / 5
12,100
605
16,185
13,359
16,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

3
0 / 2 / 0
5,777
289
799
1,134
216
Thoth
17
5 / 1 / 5
10,316
516
6,225
7,160
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
vrvin
Bellona
14
4 / 1 / 5
8,975
449
4,848
10,170
7,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 1 / 2
10,484
524
8,376
9,587
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
4
Kills
34
34
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigCam0203
Thanatos
16
0
5
18.5
L
Fenrir
DemelzaTNW
Fenrir
1
3
0
0.33
W
0
2
0
0
W
Thoth
5
1
5
7.5
W
Bellona
vrvin
Bellona
4
1
5
6.5
L
Sun Wukong
whowaza
Sun Wukong
2
7
0
0.29
L
Horus
xouloy
Horus
1
8
0
0.13
W
9
1
2
10
L
Scylla
0
4
1
0.13
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,578
Damage
36,433
51,475
Taken
41,410
23,468
Mitigated
31,854
2,657
Healing
24,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigCam0203
Thanatos
16,185
4,651
0
16,774
13,359
16,954
1,454
1,035
12,236
0
77,725
L
Fenrir
DemelzaTNW
Fenrir
3,033
502
0
1,111
11,334
4,403
0
1,477
9,661
0
38,993
W
799
612
0
0
1,134
216
0
0
1,134
0
1,588
W
Thoth
6,225
942
0
2,261
7,160
2,611
343
1,612
5,356
60,057
0
W
Bellona
vrvin
Bellona
4,848
2,073
0
2,577
10,170
7,586
510
908
9,196
0
45,201
L
Sun Wukong
whowaza
Sun Wukong
4,079
1,240
0
389
14,900
11,977
185
1,386
13,418
0
33,884
L
Horus
xouloy
Horus
1,304
875
0
148
6,910
2,756
44
224
6,472
0
5,390
W
8,376
5,470
0
3,266
9,587
4,487
607
812
8,697
0
66,157
L
Scylla
4,791
119
0
149
6,433
1,810
190
1,533
4,560
39,479
0
L
3,371
1,967
45
815
11,898
2,522
160
1,035
10,479
0
29,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,827
Gold Earned
47,652
311
Minions Killed
444
0
Camps Cleared
0
1,437,988
Distance Traveled
1,574,982
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,100
605
139
7
0
341,969
0
L
Fenrir
7,691
385
76
4
0
378,486
1
W
Thor
5,777
289
0
0
0
46,043
0
W
Thoth
10,316
516
117
6
0
377,988
9
W
Bellona
8,975
449
78
4
0
347,316
0
L
Sun Wukong
8,260
413
53
3
0
295,296
3
L
Horus
6,153
308
13
1
0
149,010
3
W
Arachne
10,484
524
110
6
0
461,666
0
L
Scylla
8,503
425
108
5
0
351,897
0
L
Cupid
7,220
361
61
3
0
263,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role