Player Matchup

Cernunnos
Cernunnos
CptnIglu
Cernunnos
Level 29
God Stats
2W - 2L
1,832 SR
Queue Stats
33W - 32L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
Dawid639
Cthulhu
Level 27
God Stats
3W - 4L
1,561 SR
Queue Stats
243W - 269L
1,605 Elo+
Solo
Bellona
Bellona
MrJefferson
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,541 Elo+
Party 2
Freya
Freya
Paparajote33
Freya
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Seduka
Mercury
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 58L
1,534 Elo+
Party 2
Team Averages
Level 26
1,579 SR
1,531 Elo+

VS

Team Averages
Level 21
1,533 SR
1,568 Elo+
Terra
Terra
CaptainFishy69
Terra
Level 28
God Stats
9W - 5L
1,397 SR
Queue Stats
95W - 86L
1,539 Elo+
Solo
Aphrodite
Aphrodite
GodlessMerchent
Aphrodite
Level 16
God Stats
3W - 3L
1,405 SR
Queue Stats
19W - 16L
1,517 Elo+
Party 1
Set
Set
Kiribaku
Set
Level 17
God Stats
7W - 7L
1,462 SR
Queue Stats
9W - 11L
1,463 Elo+
Solo
Ra
Ra
Moseswag
Ra
Level 17
God Stats
4W - 2L
1,655 SR
Queue Stats
22W - 15L
1,625 Elo+
Party 1
Rama
Rama
Whyutalking
Rama
Level 29
God Stats
2W - 0L
1,744 SR
Queue Stats
15W - 6L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CptnIglu
Cernunnos
8
1 / 3 / 1
4,915
492
4,501
5,665
1,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Dawid639
Cthulhu
6
1 / 7 / 1
4,443
444
3,837
9,695
2,744
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
MrJefferson
Bellona
9
0 / 2 / 1
4,491
449
1,494
5,560
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,324
532
2,614
6,158
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Seduka
Mercury
8
1 / 1 / 0
4,868
487
2,811
7,461
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 9
5,906
591
4,997
6,530
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
GodlessMerchent
Aphrodite
11
1 / 1 / 0
5,859
586
2,497
5,189
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

10
5 / 0 / 1
5,873
587
4,071
4,092
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 1 / 2
6,690
669
4,848
6,600
2,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
6 / 1 / 2
6,435
644
4,887
6,305
1,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
15
15
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Cernunnos
CptnIglu
Cernunnos
1
3
1
0.5
L
Cthulhu
Dawid639
Cthulhu
1
7
1
0.21
W
Aphrodite
GodlessMerchent
Aphrodite
1
1
0
1
W
5
0
1
5.5
W
2
1
2
3
L
Bellona
MrJefferson
Bellona
0
2
1
0.25
L
1
2
0
0.5
L
Mercury
Seduka
Mercury
1
1
0
1
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,257
Damage
21,300
34,539
Taken
28,716
10,921
Mitigated
11,419
6,533
Healing
16,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,997
847
633
2,201
6,530
3,822
224
1,771
4,759
14,726
0
L
Cernunnos
CptnIglu
Cernunnos
4,501
2,243
0
1,635
5,665
1,374
0
1,774
3,891
0
18,604
L
Cthulhu
Dawid639
Cthulhu
3,837
605
172
162
9,695
2,744
0
2,897
6,798
14,233
0
W
Aphrodite
GodlessMerchent
Aphrodite
2,497
507
0
3,739
5,189
1,600
0
2,066
2,763
35,384
0
W
4,071
1,539
0
2,145
4,092
1,240
0
642
3,440
0
22,572
W
4,848
577
116
4,309
6,600
2,939
135
0
6,600
47,378
0
L
Bellona
MrJefferson
Bellona
1,494
813
0
1,325
5,560
2,781
0
2,646
2,914
0
16,228
L
2,614
929
0
2,658
6,158
1,980
0
2,873
3,285
28,474
0
L
Mercury
Seduka
Mercury
2,811
1,893
0
581
7,461
2,042
0
2,152
5,309
0
25,861
W
4,887
3,725
0
3,478
6,305
1,818
36
1,602
4,703
0
34,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,041
Gold Earned
30,763
201
Minions Killed
312
0
Camps Cleared
0
851,989
Distance Traveled
937,375
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,906
591
14
1
0
184,640
3
L
Cernunnos
4,915
492
40
4
0
151,883
2
L
Cthulhu
4,443
444
18
2
0
175,162
3
W
Aphrodite
5,859
586
77
8
0
165,107
2
W
Set
5,873
587
54
5
0
232,693
0
W
Ra
6,690
669
107
11
0
187,104
5
L
Bellona
4,491
449
31
3
0
156,413
1
L
Freya
5,324
532
58
6
0
168,113
4
L
Mercury
4,868
487
54
5
0
200,418
1
W
Rama
6,435
644
60
6
0
167,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role