Player Matchup

Neith
Neith
RtheDaddy
Neith
Level 26
God Stats
29W - 53L
1,340 SR
Queue Stats
281W - 361L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
alv_moris
Danzaburou
Level 21
God Stats
40W - 24L
1,605 SR
Queue Stats
309W - 295L
1,373 Elo+
Solo
Horus
Horus
jalaamo
Horus
Level 6
God Stats
1W - 2L
1,241 SR
Queue Stats
29W - 41L
1,281 Elo+
Party 1
Ymir
Ymir
jwjwbhs
Ymir
Level 6
God Stats
5W - 1L
1,812 SR
Queue Stats
91W - 79L
1,473 Elo+
Solo
Nemesis
Nemesis
posho2002
Nemesis
Level 113
God Stats
23W - 26L
1,443 SR
Queue Stats
801W - 909L
1,422 Elo+
Party 1
Team Averages
Level 34
1,488 SR
1,384 Elo+

VS

Team Averages
Level 19
1,449 SR
1,279 Elo+
Gilgamesh
Gilgamesh
AdZgAmErZ1998
Gilgamesh
Level 15
God Stats
0W - 2L
1,375 SR
Queue Stats
0W - 4L
1,018 Elo+
Solo
Ra
Ra
Aussamaashen
Ra
Level 24
God Stats
2W - 1L
1,810 SR
Queue Stats
44W - 51L
1,390 Elo+
Solo
Bellona
Bellona
Madden-e5s
Bellona
Level 27
God Stats
4W - 14L
1,166 SR
Queue Stats
271W - 349L
1,331 Elo+
Party 2
Ullr
Ullr
k3sc4sp3r
Ullr
Level 4
God Stats
4W - 7L
1,500 SR
Queue Stats
33W - 56L
1,268 Elo+
Party 2
Da Ji
Da Ji
nic_chris27
Da Ji
Level 27
God Stats
21W - 34L
1,394 SR
Queue Stats
96W - 122L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RtheDaddy
Neith
19
11 / 3 / 9
14,173
591
14,321
14,802
6,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
alv_moris
Danzaburou
20
3 / 3 / 8
13,881
578
14,095
12,830
6,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
jalaamo
Horus
17
5 / 6 / 22
12,841
535
11,568
20,497
24,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
jwjwbhs
Ymir
19
9 / 7 / 10
13,212
551
16,936
20,136
14,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
posho2002
Nemesis
20
14 / 1 / 9
15,158
632
16,780
15,962
10,388
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdZgAmErZ1998
Gilgamesh
15
0 / 11 / 7
9,961
415
9,807
20,954
15,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

19
4 / 8 / 8
12,665
528
13,696
16,742
7,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Madden-e5s
Bellona
18
4 / 5 / 5
11,734
489
8,320
21,293
21,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
15
2 / 11 / 2
10,051
419
4,767
17,191
5,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 7 / 4
12,396
517
13,811
21,378
10,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
45
42
Kills
19
20
Deaths
42
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdZgAmErZ1998
Gilgamesh
0
11
7
0.32
L
4
8
8
1
L
Bellona
Madden-e5s
Bellona
4
5
5
1.3
W
Neith
RtheDaddy
Neith
11
3
9
5.17
W
Danzaburou
alv_moris
Danzaburou
3
3
8
2.33
W
Horus
jalaamo
Horus
5
6
22
2.67
W
Ymir
jwjwbhs
Ymir
9
7
10
2
L
Ullr
2
11
2
0.27
L
9
7
4
1.57
W
Nemesis
posho2002
Nemesis
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,700
Damage
50,401
84,227
Taken
97,558
62,791
Mitigated
60,523
24,951
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdZgAmErZ1998
Gilgamesh
9,807
2,126
867
2,199
20,954
15,242
413
3,234
17,640
0
49,001
L
13,696
1,292
1,695
3,291
16,742
7,891
220
5,632
11,110
84,602
0
L
Bellona
Madden-e5s
Bellona
8,320
1,292
0
2,159
21,293
21,379
339
1,331
19,722
9,719
39,663
W
Neith
RtheDaddy
Neith
14,321
4,503
0
6,557
14,802
6,959
7,033
2,157
12,570
0
74,285
W
Danzaburou
alv_moris
Danzaburou
14,095
6,768
0
2,707
12,830
6,270
4,861
641
11,939
0
103,683
W
Horus
jalaamo
Horus
11,568
5,011
1,633
5,262
20,497
24,485
387
4,623
15,724
0
26,392
W
Ymir
jwjwbhs
Ymir
16,936
2,898
0
1,302
20,136
14,689
1,311
5,168
14,947
69,820
0
L
Ullr
4,767
1,705
0
956
17,191
5,725
690
4,201
12,910
0
33,629
L
13,811
3,723
0
3,861
21,378
10,286
678
2,538
18,654
0
69,792
W
Nemesis
posho2002
Nemesis
16,780
6,727
0
7,490
15,962
10,388
404
3,101
12,786
0
124,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,265
Gold Earned
56,807
614
Minions Killed
472
0
Camps Cleared
0
2,137,165
Distance Traveled
2,018,993
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,961
415
80
3
0
394,637
7
L
Ra
12,665
528
139
6
0
400,278
0
L
Bellona
11,734
489
108
5
0
424,285
2
W
Neith
14,173
591
118
5
0
387,634
0
W
Danzaburou
13,881
578
155
6
0
424,553
2
W
Horus
12,841
535
30
1
0
391,272
1
W
Ymir
13,212
551
120
5
0
382,313
1
L
Ullr
10,051
419
51
2
0
379,771
1
L
Da Ji
12,396
517
94
4
0
420,022
0
W
Nemesis
15,158
632
191
8
0
551,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role