Player Matchup

Gilgamesh
Gilgamesh
Diloby
Gilgamesh
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 17L
1,500 Elo+
Party 2
Hera
Hera
Hunter1560
Hera
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,517 Elo+
Party 2
Neith
Neith
Zaliana
Neith
Level 39
God Stats
0W - 1L
1,338 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 2
Team Averages
Level 57
1,446 SR
1,429 Elo+

VS

Team Averages
Level 82
1,653 SR
1,538 Elo+
Bacchus
Bacchus
SabCore
Bacchus
Level 29
God Stats
6W - 3L
1,879 SR
Queue Stats
58W - 37L
1,574 Elo+
Party 1
Izanami
Izanami
Sovenok
Izanami
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 142L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
Thib74
Nu Wa
Level 89
God Stats
5W - 2L
1,579 SR
Queue Stats
243W - 255L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diloby
Gilgamesh
10
4 / 4 / 2
8,050
732
6,166
8,958
6,149
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 7 / 5
7,555
687
4,079
7,493
2,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Zaliana
Neith
11
3 / 5 / 4
8,026
730
5,760
8,195
2,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SabCore
Bacchus
12
4 / 3 / 10
8,670
788
4,008
8,977
7,411
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Sovenok
Izanami
12
9 / 3 / 3
9,548
868
8,384
8,687
3,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
Thib74
Nu Wa
12
3 / 2 / 13
8,753
796
7,300
6,703
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
16
16
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Diloby
Gilgamesh
4
4
2
1.25
L
1
7
5
0.5
W
Bacchus
SabCore
Bacchus
4
3
10
3
W
Izanami
Sovenok
Izanami
9
3
3
3.5
W
Nu Wa
Thib74
Nu Wa
3
2
13
4.75
L
Neith
Zaliana
Neith
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,005
Damage
19,692
24,646
Taken
24,367
11,030
Mitigated
12,643
3,279
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Diloby
Gilgamesh
6,166
1,211
0
476
8,958
6,149
164
3,061
5,737
0
17,972
L
4,079
778
0
494
7,493
2,506
168
3,570
3,659
32,349
0
W
Bacchus
SabCore
Bacchus
4,008
132
894
2,099
8,977
7,411
136
1,708
7,226
15,212
0
W
Izanami
Sovenok
Izanami
8,384
5,911
0
743
8,687
3,052
1,342
1,424
7,149
0
48,750
W
Nu Wa
Thib74
Nu Wa
7,300
1,315
0
1,380
6,703
2,180
1,430
961
5,742
29,216
0
L
Neith
Zaliana
Neith
5,760
2,223
484
1,825
8,195
2,375
531
4,091
3,906
0
21,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,631
Gold Earned
26,971
112
Minions Killed
140
0
Camps Cleared
0
524,703
Distance Traveled
598,065
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,050
732
24
2
0
186,154
1
L
Hera
7,555
687
48
4
0
169,634
3
W
Bacchus
8,670
788
27
2
0
194,216
3
W
Izanami
9,548
868
66
6
0
211,754
4
W
Nu Wa
8,753
796
47
4
0
192,095
1
L
Neith
8,026
730
40
4
0
168,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role