Player Matchup

Arachne
Arachne
AgentM620
Arachne
Level 105
God Stats
22W - 17L
1,556 SR
Queue Stats
243W - 235L
1,464 Elo+
Party 2
Izanami
Izanami
CuzTheyHungry
Izanami
Level 85
God Stats
146W - 104L
1,569 SR
Queue Stats
320W - 281L
1,553 Elo+
Solo
Sobek
Sobek
DekuSkrub212
Sobek
Level 63
God Stats
2W - 2L
1,307 SR
Queue Stats
89W - 82L
1,500 Elo+
Party 2
Zeus
Zeus
Jasyn2
Zeus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Tyr
Tyr
coooooooola
Tyr
Level 158
God Stats
4W - 5L
1,211 SR
Queue Stats
364W - 367L
1,512 Elo+
Solo
Team Averages
Level 106
1,429 SR
1,461 Elo+

VS

Team Averages
Level 102
1,612 SR
1,497 Elo+
Sun Wukong
Sun Wukong
BodyBagzBrando
Sun Wukong
Level 92
God Stats
14W - 5L
1,788 SR
Queue Stats
582W - 575L
1,510 Elo+
Solo
Persephone
Persephone
Fluid_Hagakure
Persephone
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,491 Elo+
Party 1
Aphrodite
Aphrodite
MichaelTai
Aphrodite
Level 144
God Stats
79W - 91L
1,552 SR
Queue Stats
341W - 301L
1,519 Elo+
Solo
Skadi
Skadi
Ominous-King2
Skadi
Level 106
God Stats
2W - 0L
1,704 SR
Queue Stats
9W - 9L
1,469 Elo+
Party 1
Bellona
Bellona
TheStooge1013
Bellona
Level 57
God Stats
255W - 176L
1,516 SR
Queue Stats
492W - 436L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AgentM620
Arachne
9
0 / 3 / 2
5,021
502
1,190
6,122
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
8
3 / 3 / 1
5,299
530
4,414
4,455
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 3
5,305
531
3,898
6,742
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zeus
Jasyn2
Zeus
6
0 / 4 / 0
4,405
441
1,659
3,294
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

11
0 / 1 / 0
5,849
585
5,418
11,509
4,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BodyBagzBrando
Sun Wukong
11
2 / 0 / 1
6,257
626
6,674
7,301
3,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Fluid_Hagakure
Persephone
10
3 / 0 / 0
6,133
613
2,424
3,191
897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
MichaelTai
Aphrodite
8
1 / 2 / 4
4,906
491
2,301
7,185
3,029
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 1 / 4
5,147
515
4,529
4,644
1,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
11
6 / 1 / 2
6,463
646
5,850
6,707
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
13
13
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
AgentM620
Arachne
0
3
2
0.33
W
Sun Wukong
BodyBagzBrando
Sun Wukong
2
0
1
2.5
L
Izanami
3
3
1
1.17
L
1
2
3
1.25
W
Persephone
Fluid_Hagakure
Persephone
3
0
0
3
L
Zeus
Jasyn2
Zeus
0
4
0
0
W
Aphrodite
MichaelTai
Aphrodite
1
2
4
1.5
W
1
1
4
3
W
Bellona
6
1
2
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,579
Damage
21,778
32,122
Taken
29,028
13,364
Mitigated
11,685
12,975
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AgentM620
Arachne
1,190
712
0
2,822
6,122
1,575
0
231
5,891
0
21,545
W
Sun Wukong
BodyBagzBrando
Sun Wukong
6,674
1,397
0
2,665
7,301
3,157
0
0
7,301
0
39,267
L
Izanami
4,414
2,941
0
1,013
4,455
1,582
0
685
3,770
0
30,855
L
3,898
188
0
2,500
6,742
4,260
0
1,469
5,273
9,903
0
W
Persephone
Fluid_Hagakure
Persephone
2,424
48
0
893
3,191
897
570
1,439
1,532
28,581
0
L
Zeus
Jasyn2
Zeus
1,659
171
0
0
3,294
1,060
0
2,200
1,094
13,631
0
W
Aphrodite
MichaelTai
Aphrodite
2,301
381
1,597
2,644
7,185
3,029
0
2,097
5,088
16,645
0
W
4,529
1,936
0
482
4,644
1,033
0
1,133
3,511
0
25,436
W
Bellona
5,850
2,871
0
198
6,707
3,569
0
668
6,039
0
40,292
L
5,418
730
0
6,640
11,509
4,887
0
140
11,369
0
39,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
28,906
256
Minions Killed
302
0
Camps Cleared
0
822,838
Distance Traveled
933,418
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,021
502
49
5
0
189,221
1
W
Sun Wukong
6,257
626
76
8
0
170,899
5
L
Izanami
5,299
530
67
7
0
172,653
0
L
Sobek
5,305
531
10
1
0
174,635
3
W
Persephone
6,133
613
62
6
0
186,382
0
L
Zeus
4,405
441
30
3
0
115,619
1
W
Aphrodite
4,906
491
34
3
0
183,782
2
W
Skadi
5,147
515
45
5
0
186,062
1
W
Bellona
6,463
646
85
9
0
206,293
1
L
Tyr
5,849
585
100
10
0
170,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role