Player Matchup

Chang'e
Chang'e
Flippaccount
Chang'e
Level 84
God Stats
28W - 23L
1,754 SR
Queue Stats
1,156W - 1,108L
1,541 Elo+
Party 2
Cupid
Cupid
Ix ZAPATA xI
Cupid
Level 156
God Stats
11W - 10L
1,899 SR
Queue Stats
702W - 634L
1,634 Elo+
Party 2
Tiamat
Tiamat
Seer Of Anubis
Tiamat
Level 149
God Stats
15W - 11L
1,501 SR
Queue Stats
674W - 527L
1,617 Elo+
Party 2
Bacchus
Bacchus
cheekibreki2
Bacchus
Level 75
God Stats
11W - 6L
1,691 SR
Queue Stats
262W - 298L
1,454 Elo+
Party 2
Loki
Loki
lhubbz
Loki
Level 72
God Stats
8W - 3L
1,714 SR
Queue Stats
354W - 329L
1,502 Elo+
Party 2
Team Averages
Level 107
1,712 SR
1,550 Elo+

VS

Team Averages
Level 104
1,582 SR
1,390 Elo+
Chang'e
Chang'e
AntiLagPR
Chang'e
Level 109
God Stats
3W - 1L
1,732 SR
Queue Stats
14W - 21L
1,251 Elo+
Party 1
Gilgamesh
Gilgamesh
El-Prin-2
Gilgamesh
Level 95
God Stats
7W - 11L
1,578 SR
Queue Stats
205W - 236L
1,392 Elo+
Party 1
Merlin
Merlin
TONY-STARK-01-PR
Merlin
Level 129
God Stats
14W - 18L
1,507 SR
Queue Stats
298W - 300L
1,430 Elo+
Party 1
Skadi
Skadi
Xx-_-MeRcY-_xX
Skadi
Level 89
God Stats
4W - 8L
1,536 SR
Queue Stats
55W - 70L
1,408 Elo+
Party 1
Kuzenbo
Kuzenbo
Zerxsees
Kuzenbo
Level 98
God Stats
1W - 1L
1,560 SR
Queue Stats
373W - 343L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Flippaccount
Chang'e
20
7 / 3 / 12
15,197
608
12,696
21,838
12,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 13
14,383
575
14,081
15,327
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
18 / 2 / 17
15,892
636
35,004
22,562
21,707
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
cheekibreki2
Bacchus
17
5 / 3 / 19
12,406
496
8,420
21,826
23,742
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Loki
lhubbz
Loki
20
7 / 3 / 13
14,660
586
11,928
21,262
9,818
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AntiLagPR
Chang'e
15
3 / 13 / 3
10,717
429
11,262
24,966
10,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
El-Prin-2
Gilgamesh
16
0 / 8 / 6
10,530
421
6,724
21,359
8,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
2 / 5 / 3
13,421
537
17,887
14,238
5,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 10 / 0
12,024
481
11,933
21,594
7,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Zerxsees
Kuzenbo
14
1 / 8 / 2
9,877
395
13,068
25,135
30,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
27
44
Kills
13
13
Deaths
44
74
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AntiLagPR
Chang'e
3
13
3
0.35
L
Gilgamesh
El-Prin-2
Gilgamesh
0
8
6
0.38
W
Chang'e
Flippaccount
Chang'e
7
3
12
4.33
W
7
2
13
6.75
W
18
2
17
13.25
L
2
5
3
0.7
L
7
10
0
0.7
L
Kuzenbo
Zerxsees
Kuzenbo
1
8
2
0.25
W
Bacchus
cheekibreki2
Bacchus
5
3
19
4.83
W
Loki
lhubbz
Loki
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,129
Damage
60,874
102,815
Taken
107,292
73,818
Mitigated
62,697
49,294
Healing
23,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AntiLagPR
Chang'e
11,262
86
1,005
5,732
24,966
10,472
87
13,721
10,721
54,112
0
L
Gilgamesh
El-Prin-2
Gilgamesh
6,724
1,305
0
6,843
21,359
8,389
434
6,810
14,405
0
65,052
W
Chang'e
Flippaccount
Chang'e
12,696
254
5,815
14,487
21,838
12,307
2,699
11,030
10,808
94,310
0
W
14,081
9,602
2,673
10,081
15,327
6,244
3,003
5,513
9,814
0
121,529
W
35,004
2,471
518
8,572
22,562
21,707
2,675
9,230
13,332
99,605
0
L
17,887
386
30
3,670
14,238
5,680
242
6,678
7,560
121,710
0
L
11,933
5,427
267
3,923
21,594
7,607
747
13,271
8,093
0
63,962
L
Kuzenbo
Zerxsees
Kuzenbo
13,068
3,070
0
1,794
25,135
30,549
72
14,430
10,393
37,964
0
W
Bacchus
cheekibreki2
Bacchus
8,420
1,107
635
4,388
21,826
23,742
1,255
10,779
11,047
29,644
0
W
Loki
lhubbz
Loki
11,928
2,892
0
2,125
21,262
9,818
1,434
8,181
13,081
0
126,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,538
Gold Earned
56,569
703
Minions Killed
578
0
Camps Cleared
0
2,538,532
Distance Traveled
2,108,921
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,717
429
82
3
0
407,355
10
L
Gilgamesh
10,530
421
110
4
0
436,927
5
W
Chang'e
15,197
608
166
7
0
490,749
5
W
Cupid
14,383
575
176
7
0
453,484
7
W
Tiamat
15,892
636
142
6
0
523,175
4
L
Merlin
13,421
537
228
9
0
432,639
2
L
Skadi
12,024
481
115
5
0
368,541
4
L
Kuzenbo
9,877
395
43
2
0
463,459
1
W
Bacchus
12,406
496
36
1
0
548,306
1
W
Loki
14,660
586
183
7
0
522,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role