Player Matchup

Eset
Eset
Gold II
AdPatres_BlakOuT
Eset
Gold II
Level 138
God Stats
2W - 1L
1,624 SR
Queue Stats
40W - 39L
1,498 MMR
Party 1
Bacchus
Bacchus
Bronze III
DarkusCaius
Bacchus
Bronze III
Level 56
God Stats
4W - 3L
1,264 SR
Queue Stats
5W - 8L
1,509 MMR
Solo
Anhur
Anhur
Gold II
LevelsHigher
Anhur
Gold II
Level 107
God Stats
4W - 5L
1,578 SR
Queue Stats
200W - 190L
1,521 MMR
Solo
Serqet
Serqet
Gold II
NeroKamii
Serqet
Gold II
Level 149
God Stats
1W - 1L
1,270 SR
Queue Stats
115W - 113L
1,510 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
crankiermito
Guan Yu
Bronze III
Level 67
God Stats
2W - 4L
1,424 SR
Queue Stats
12W - 31L
1,508 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,432 SR
1,509 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,465 SR
1,514 MMR
Mercury
Mercury
Platinum V
ATLAS303
Mercury
Platinum V
Level 109
God Stats
7W - 8L
1,613 SR
Queue Stats
119W - 115L
1,650 MMR
Party 2
King Arthur
King Arthur
Gold III
Arnauet_ElPika
King Arthur
Gold III
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 101L
1,500 MMR
Solo
Ullr
Ullr
Gold III
QsaxyyyV2_eT_
Ullr
Gold III
Level 103
God Stats
11W - 15L
1,531 SR
Queue Stats
283W - 273L
1,499 MMR
Solo
Jormungandr
Jormungandr
Gold V
qlq460
Jormungandr
Gold V
Level 109
God Stats
0W - 1L
1,178 SR
Queue Stats
72W - 71L
1,420 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
xLitkombo
Kukulkan
Bronze III
Level 74
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 9
12,910
516
14,997
14,060
7,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bacchus
DarkusCaius
Bacchus
16
2 / 3 / 13
11,538
462
8,565
20,828
29,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
16 / 3 / 2
16,552
662
22,516
22,335
12,337
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Serqet
NeroKamii
Serqet
18
0 / 5 / 13
11,675
467
13,730
17,613
9,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
crankiermito
Guan Yu
18
0 / 1 / 7
11,667
467
7,708
21,101
31,395
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
SetNu WaDanzaburouScyllaTiamat

VS

Bans
TsukuyomiCthulhuHeimdallrKumbhakarnaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ATLAS303
Mercury
20
8 / 4 / 6
13,944
558
20,811
18,862
7,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Arnauet_ElPika
King Arthur
19
1 / 4 / 6
12,383
495
14,279
29,910
23,797
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 5 / 5
14,227
569
9,150
18,152
6,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
qlq460
Jormungandr
16
3 / 6 / 8
10,442
418
8,019
21,263
13,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
xLitkombo
Kukulkan
18
1 / 3 / 7
11,761
470
12,257
8,855
3,502
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
49
21
Kills
17
18
Deaths
22
44
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
ATLAS303
Mercury
8
4
6
2.75
W
3
6
9
1.25
L
King Arthur
Arnauet_ElPika
King Arthur
1
4
6
1
W
Bacchus
DarkusCaius
Bacchus
2
3
13
2.83
W
16
3
2
5.67
W
Serqet
NeroKamii
Serqet
0
5
13
1.3
L
4
5
5
1.3
W
Guan Yu
crankiermito
Guan Yu
0
1
7
3.5
L
Jormungandr
qlq460
Jormungandr
3
6
8
1.17
L
Kukulkan
xLitkombo
Kukulkan
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,516
Damage
64,516
95,937
Taken
97,042
90,583
Mitigated
54,642
34,889
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ATLAS303
Mercury
20,811
11,529
0
4,963
18,862
7,374
788
4,929
13,231
0
129,707
W
14,997
310
1,906
4,106
14,060
7,066
1,076
4,419
9,641
81,961
0
L
King Arthur
Arnauet_ElPika
King Arthur
14,279
1,858
0
8,808
29,910
23,797
166
6,183
23,139
0
82,324
W
Bacchus
DarkusCaius
Bacchus
8,565
1,097
0
4,792
20,828
29,997
168
8,612
12,216
28,166
0
W
22,516
14,034
0
10,299
22,335
12,337
4,878
3,694
18,641
0
116,407
W
Serqet
NeroKamii
Serqet
13,730
2,887
0
2,074
17,613
9,788
3,771
1,168
16,445
0
80,943
L
9,150
3,801
0
350
18,152
6,301
4,625
1,753
15,595
0
115,062
W
Guan Yu
crankiermito
Guan Yu
7,708
1,053
3,364
8,348
21,101
31,395
62
2,383
18,718
0
65,151
L
Jormungandr
qlq460
Jormungandr
8,019
2,829
402
3,044
21,263
13,668
411
6,630
14,191
37,671
0
L
Kukulkan
xLitkombo
Kukulkan
12,257
426
0
0
8,855
3,502
635
3,019
5,357
91,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,342
Gold Earned
62,757
635
Minions Killed
750
0
Camps Cleared
0
2,330,344
Distance Traveled
2,423,148
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,944
558
191
8
0
594,676
3
W
Eset
12,910
516
180
7
0
459,357
11
L
King Arthur
12,383
495
158
6
0
485,854
4
W
Bacchus
11,538
462
36
1
0
504,173
6
W
Anhur
16,552
662
169
7
0
421,104
7
W
Serqet
11,675
467
125
5
0
486,273
4
L
Ullr
14,227
569
193
8
0
416,272
4
W
Guan Yu
11,667
467
125
5
0
459,437
4
L
Jormungandr
10,442
418
40
2
0
448,789
8
L
Kukulkan
11,761
470
168
7
0
477,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role