Player Matchup

Chiron
Chiron
CaptainFr3zh
Chiron
Level 18
God Stats
6W - 4L
1,873 SR
Queue Stats
170W - 184L
1,430 Elo+
Solo
Tiamat
Tiamat
HRimuru
Tiamat
Level 8
God Stats
4W - 7L
1,547 SR
Queue Stats
73W - 66L
1,466 Elo+
Solo
Fenrir
Fenrir
IanMordo
Fenrir
Level 3
God Stats
20W - 21L
1,731 SR
Queue Stats
33W - 51L
1,611 Elo+
Solo
Ares
Ares
dizzy_football1
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Hachiman
Hachiman
gadouradam
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,397 Elo+
Solo
Team Averages
Level 7
1,630 SR
1,432 Elo+

VS

Team Averages
Level 16
1,410 SR
1,259 Elo+
Neith
Neith
AllottedBison0
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,510 Elo+
Solo
Tiamat
Tiamat
Cam_In_A_Box
Tiamat
Level 5
God Stats
1W - 2L
1,232 SR
Queue Stats
1W - 3L
1,147 Elo+
Party 1
Gilgamesh
Gilgamesh
Jamesskiie007
Gilgamesh
Level 14
God Stats
7W - 10L
1,232 SR
Queue Stats
9W - 16L
1,065 Elo+
Party 1
Ares
Ares
Super_nova357
Ares
Level 13
God Stats
3W - 2L
1,525 SR
Queue Stats
11W - 21L
1,041 Elo+
Party 1
Nu Wa
Nu Wa
silentttwhisper
Nu Wa
Level 29
God Stats
20W - 22L
1,560 SR
Queue Stats
85W - 84L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
8 / 7 / 0
10,133
596
13,941
15,982
5,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
HRimuru
Tiamat
16
8 / 3 / 4
9,550
562
12,764
14,192
9,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
IanMordo
Fenrir
12
6 / 5 / 1
8,052
474
3,923
10,606
3,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 6 / 2
6,178
363
479
8,412
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
gadouradam
Hachiman
2
0 / 1 / 0
4,922
290
142
1,891
461

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 3
10,588
623
10,509
11,205
4,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
12
2 / 7 / 2
7,642
450
2,126
9,590
6,207
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Jamesskiie007
Gilgamesh
15
5 / 4 / 1
9,769
575
6,506
9,607
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 5 / 4
8,979
528
5,621
12,755
10,590
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 4 / 3
9,244
544
8,646
7,868
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
22
Kills
21
22
Deaths
23
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
W
Tiamat
2
7
2
0.43
L
Chiron
8
7
0
1.14
L
Tiamat
HRimuru
Tiamat
8
3
4
3.33
L
Fenrir
IanMordo
Fenrir
6
5
1
1.3
W
Gilgamesh
Jamesskiie007
Gilgamesh
5
4
1
1.38
W
5
5
4
1.4
L
0
6
2
0.17
L
Hachiman
gadouradam
Hachiman
0
1
0
0
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,249
Damage
33,408
51,083
Taken
51,025
23,559
Mitigated
29,508
9,613
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,509
5,367
0
5,311
11,205
4,158
892
925
10,280
0
57,201
W
Tiamat
2,126
628
0
1,275
9,590
6,207
607
6,866
2,724
15,957
0
L
Chiron
13,941
5,535
40
3,807
15,982
5,864
433
5,046
10,613
0
67,921
L
Tiamat
HRimuru
Tiamat
12,764
1,439
0
4,326
14,192
9,160
835
5,214
8,643
61,351
0
L
Fenrir
IanMordo
Fenrir
3,923
932
0
1,116
10,606
3,656
0
1,286
9,180
0
29,858
W
Gilgamesh
Jamesskiie007
Gilgamesh
6,506
2,907
0
434
9,607
6,185
3,016
2,615
6,992
0
45,921
W
5,621
640
0
0
12,755
10,590
416
325
12,430
25,208
0
L
479
0
0
324
8,412
4,418
0
2,607
5,649
9,488
0
L
Hachiman
gadouradam
Hachiman
142
0
0
0
1,891
461
0
1,184
497
0
751
W
8,646
2,843
0
2,365
7,868
2,368
4,058
2,512
5,356
64,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,835
Gold Earned
46,222
279
Minions Killed
429
0
Camps Cleared
0
1,180,602
Distance Traveled
1,414,274
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,588
623
118
7
0
274,255
2
W
Tiamat
7,642
450
41
2
0
280,648
0
L
Chiron
10,133
596
118
7
0
240,518
2
L
Tiamat
9,550
562
94
6
0
307,229
2
L
Fenrir
8,052
474
51
3
0
286,024
1
W
Gilgamesh
9,769
575
107
6
0
288,062
0
W
Ares
8,979
528
26
2
0
288,369
1
L
Ares
6,178
363
11
1
0
287,846
0
L
Hachiman
4,922
290
5
0
0
58,985
0
W
Nu Wa
9,244
544
137
8
0
282,940
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role