Player Matchup

Nemesis
Nemesis
ByLxvee-
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,633 Elo+
Solo
Neith
Neith
Kori_Mitchel
Neith
Level 19
God Stats
6W - 7L
1,364 SR
Queue Stats
14W - 18L
1,201 Elo+
Solo
Gilgamesh
Gilgamesh
OneMatze
Gilgamesh
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
72W - 72L
1,239 Elo+
Solo
Cerberus
Cerberus
Rissberg2
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,170 Elo+
Solo
Izanami
Izanami
SimbaXI
Izanami
Level 28
God Stats
23W - 31L
1,349 SR
Queue Stats
346W - 441L
1,260 Elo+
Solo
Team Averages
Level 16
1,443 SR
1,301 Elo+

VS

Team Averages
Level 18
1,505 SR
1,244 Elo+
Horus
Horus
EvoPhanax
Horus
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Evoyoyo
Danzaburou
Level 4
God Stats
0W - 4L
1,450 SR
Queue Stats
0W - 6L
1,061 Elo+
Party 2
Fenrir
Fenrir
Optimuspaton19
Fenrir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,160 Elo+
Party 1
Bacchus
Bacchus
Petroff1994
Bacchus
Level 27
God Stats
11W - 8L
1,610 SR
Queue Stats
96W - 102L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
boaaby
Gilgamesh
Level 17
God Stats
8W - 15L
1,467 SR
Queue Stats
24W - 34L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ByLxvee-
Nemesis
19
21 / 1 / 6
12,367
651
20,245
12,193
7,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 2 / 12
10,096
531
7,115
7,885
3,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
OneMatze
Gilgamesh
13
7 / 4 / 9
9,419
496
9,153
10,940
7,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Rissberg2
Cerberus
15
2 / 2 / 11
9,695
510
6,663
11,373
10,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SimbaXI
Izanami
15
4 / 2 / 4
10,400
547
6,639
10,802
4,227
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EvoPhanax
Horus
8
1 / 9 / 0
6,563
345
2,802
9,827
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Evoyoyo
Danzaburou
7
0 / 8 / 1
6,328
333
1,479
10,215
2,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 2
8,852
466
5,225
14,783
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Petroff1994
Bacchus
11
3 / 10 / 3
7,799
410
9,415
19,151
15,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
boaaby
Gilgamesh
12
1 / 8 / 3
7,604
400
8,644
16,311
8,069
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
37
Kills
9
11
Deaths
40
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ByLxvee-
Nemesis
21
1
6
24
L
Horus
EvoPhanax
Horus
1
9
0
0.11
L
Danzaburou
Evoyoyo
Danzaburou
0
8
1
0.06
W
3
2
12
4.5
W
Gilgamesh
OneMatze
Gilgamesh
7
4
9
2.88
L
4
5
2
1
L
Bacchus
Petroff1994
Bacchus
3
10
3
0.45
W
Cerberus
Rissberg2
Cerberus
2
2
11
3.75
W
Izanami
SimbaXI
Izanami
4
2
4
3
L
Gilgamesh
boaaby
Gilgamesh
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,815
Damage
27,565
53,193
Taken
70,287
32,931
Mitigated
36,302
9,009
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ByLxvee-
Nemesis
20,245
13,217
0
769
12,193
7,593
620
1,096
11,097
0
96,097
L
Horus
EvoPhanax
Horus
2,802
863
128
636
9,827
4,426
0
1,222
8,605
0
19,032
L
Danzaburou
Evoyoyo
Danzaburou
1,479
695
0
2,052
10,215
2,607
0
361
9,854
0
21,708
W
7,115
4,159
0
2,180
7,885
3,129
3,056
3,048
4,837
0
38,797
W
Gilgamesh
OneMatze
Gilgamesh
9,153
3,332
0
581
10,940
7,600
2,291
1,545
9,395
0
36,027
L
5,225
1,897
0
1,650
14,783
5,678
76
1,165
13,618
0
29,474
L
Bacchus
Petroff1994
Bacchus
9,415
964
0
3,022
19,151
15,522
0
2,393
16,758
23,980
0
W
Cerberus
Rissberg2
Cerberus
6,663
907
219
1,816
11,373
10,382
2,232
2,677
8,696
38,023
0
W
Izanami
SimbaXI
Izanami
6,639
4,279
0
3,444
10,802
4,227
5,090
1,049
9,753
0
74,674
L
Gilgamesh
boaaby
Gilgamesh
8,644
2,572
0
142
16,311
8,069
200
1,522
14,789
0
31,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,977
Gold Earned
37,146
472
Minions Killed
183
0
Camps Cleared
0
1,698,563
Distance Traveled
1,403,685
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,367
651
133
7
0
425,483
1
L
Horus
6,563
345
38
2
0
245,064
1
L
Danzaburou
6,328
333
36
2
0
204,880
0
W
Neith
10,096
531
81
4
0
289,312
0
W
Gilgamesh
9,419
496
49
3
0
347,800
0
L
Fenrir
8,852
466
48
3
0
296,176
0
L
Bacchus
7,799
410
22
1
0
340,518
3
W
Cerberus
9,695
510
78
4
0
340,995
0
W
Izanami
10,400
547
131
7
0
294,973
0
L
Gilgamesh
7,604
400
39
2
0
317,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role