Player Matchup

Nu Wa
Nu Wa
Alber_FLC
Nu Wa
Level 64
God Stats
24W - 23L
1,433 SR
Queue Stats
59W - 74L
1,346 Elo+
Solo
Xing Tian
Xing Tian
CoffeeTerror590
Xing Tian
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 78L
1,395 Elo+
Solo
Medusa
Medusa
Y_Mercy_Y
Medusa
Level 29
God Stats
7W - 9L
1,314 SR
Queue Stats
71W - 112L
1,352 Elo+
Solo
Team Averages
Level 60
1,416 SR
1,364 Elo+

VS

Team Averages
Level 78
1,304 SR
1,334 Elo+
Gilgamesh
Gilgamesh
Masuky__Koost
Gilgamesh
Level 69
God Stats
5W - 5L
1,390 SR
Queue Stats
31W - 39L
1,436 Elo+
Solo
Sol
Sol
Psychopath13823
Sol
Level 107
God Stats
8W - 15L
1,286 SR
Queue Stats
453W - 795L
1,346 Elo+
Party 1
Neith
Neith
xXHolzbein96Xx
Neith
Level 57
God Stats
7W - 28L
1,235 SR
Queue Stats
20W - 51L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alber_FLC
Nu Wa
14
7 / 1 / 6
11,873
660
8,520
8,925
3,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
CoffeeTerror590
Xing Tian
16
1 / 1 / 16
11,433
635
6,066
15,360
17,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Y_Mercy_Y
Medusa
17
13 / 3 / 6
13,628
757
21,057
16,609
7,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Masuky__Koost
Gilgamesh
15
4 / 8 / 1
12,065
670
12,690
18,822
11,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 6 / 2
10,896
605
10,184
11,708
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 7 / 1
9,883
549
6,517
13,334
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
21
Kills
5
5
Deaths
21
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alber_FLC
Nu Wa
7
1
6
10
W
Xing Tian
CoffeeTerror590
Xing Tian
1
1
16
9
L
Gilgamesh
Masuky__Koost
Gilgamesh
4
8
1
0.56
L
1
6
2
0.33
W
Medusa
Y_Mercy_Y
Medusa
13
3
6
5.33
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,643
Damage
29,391
40,894
Taken
43,864
28,444
Mitigated
19,485
12,664
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alber_FLC
Nu Wa
8,520
1,872
134
1,970
8,925
3,010
1,149
2,577
6,156
42,433
0
W
Xing Tian
CoffeeTerror590
Xing Tian
6,066
547
1,049
3,555
15,360
17,639
338
3,173
11,739
29,003
0
L
Gilgamesh
Masuky__Koost
Gilgamesh
12,690
4,184
0
3,482
18,822
11,812
385
8,012
10,810
0
63,251
L
10,184
646
0
2,146
11,708
3,196
0
3,009
8,699
43,864
0
W
Medusa
Y_Mercy_Y
Medusa
21,057
11,356
0
5,956
16,609
7,795
1,783
4,186
12,127
0
71,646
L
6,517
3,057
0
3,059
13,334
4,477
889
3,723
9,611
0
45,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
32,844
188
Minions Killed
229
0
Camps Cleared
0
879,673
Distance Traveled
873,235
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,873
660
78
4
0
238,654
2
W
Xing Tian
11,433
635
33
2
0
327,158
1
L
Gilgamesh
12,065
670
71
4
0
295,060
2
L
Sol
10,896
605
69
4
0
299,011
1
W
Medusa
13,628
757
77
4
0
313,861
4
L
Neith
9,883
549
89
5
0
279,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role