Player Matchup

Cthulhu
Cthulhu
DemonLeonidas
Cthulhu
Level 88
God Stats
16W - 8L
1,624 SR
Queue Stats
216W - 159L
1,620 Elo+
Solo
Ne Zha
Ne Zha
ZorkaWitch
Ne Zha
Level 129
God Stats
6W - 3L
1,678 SR
Queue Stats
130W - 95L
1,600 Elo+
Solo
Poseidon
Poseidon
ethosria
Poseidon
Level 65
God Stats
5W - 5L
1,629 SR
Queue Stats
167W - 175L
1,604 Elo+
Solo
Team Averages
Level 94
1,644 SR
1,608 Elo+

VS

Team Averages
Level 109
1,629 SR
1,504 Elo+
Aphrodite
Aphrodite
HauntingMe
Aphrodite
Level 156
God Stats
3W - 3L
1,907 SR
Queue Stats
32W - 32L
1,639 Elo+
Solo
Hera
Hera
St Pharmacist
Hera
Level 81
God Stats
51W - 55L
1,481 SR
Queue Stats
99W - 130L
1,371 Elo+
Solo
Apollo
Apollo
xDecoding
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 3 / 14
11,295
706
5,785
11,140
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
ZorkaWitch
Ne Zha
15
6 / 4 / 9
11,477
717
13,735
11,083
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
ethosria
Poseidon
16
8 / 2 / 6
12,067
754
12,883
8,216
2,830
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HauntingMe
Aphrodite
13
1 / 5 / 6
9,570
598
5,398
14,293
7,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 6
10,122
633
10,672
8,845
3,413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Apollo
xDecoding
Apollo
13
5 / 6 / 3
10,152
635
9,499
13,854
5,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
15
Kills
9
9
Deaths
15
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
3
14
2.67
L
Aphrodite
HauntingMe
Aphrodite
1
5
6
0.8
L
3
4
6
1.5
W
Ne Zha
ZorkaWitch
Ne Zha
6
4
9
2.63
W
Poseidon
ethosria
Poseidon
8
2
6
5.5
L
Apollo
xDecoding
Apollo
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,403
Damage
25,569
30,439
Taken
36,992
17,184
Mitigated
16,204
9,140
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,785
142
1,810
3,161
11,140
9,400
334
6,652
4,488
27,998
0
L
Aphrodite
HauntingMe
Aphrodite
5,398
380
4,719
7,625
14,293
7,570
340
6,769
7,524
38,021
0
L
10,672
3,299
207
903
8,845
3,413
234
3,799
5,046
42,143
0
W
Ne Zha
ZorkaWitch
Ne Zha
13,735
2,721
0
3,443
11,083
4,954
2,063
4,600
6,483
0
41,420
W
Poseidon
ethosria
Poseidon
12,883
1,761
0
726
8,216
2,830
560
4,914
3,302
70,431
0
L
Apollo
xDecoding
Apollo
9,499
4,329
0
1,041
13,854
5,221
0
8,154
5,700
0
38,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,839
Gold Earned
29,844
195
Minions Killed
190
0
Camps Cleared
0
858,974
Distance Traveled
735,076
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,295
706
29
2
0
283,810
0
L
Aphrodite
9,570
598
79
5
0
237,963
5
L
Hera
10,122
633
55
3
0
230,578
1
W
Ne Zha
11,477
717
46
3
0
310,997
2
W
Poseidon
12,067
754
120
8
0
264,167
3
L
Apollo
10,152
635
56
4
0
266,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role