Player Matchup

Thanatos
Thanatos
SirKrokodile10
Thanatos
Level 28
God Stats
27W - 40L
1,279 SR
Queue Stats
84W - 111L
1,207 Elo+
Solo
Anhur
Anhur
fineokay___
Anhur
Level 11
God Stats
6W - 6L
1,486 SR
Queue Stats
38W - 26L
1,598 Elo+
Party 1
Persephone
Persephone
loéna
Persephone
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,237 Elo+
Solo
Arachne
Arachne
nido-attiguo
Arachne
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 33L
1,367 Elo+
Party 1
Cerberus
Cerberus
terdem_
Cerberus
Level 12
God Stats
3W - 1L
1,796 SR
Queue Stats
59W - 74L
1,174 Elo+
Solo
Team Averages
Level 14
1,512 SR
1,316 Elo+

VS

Team Averages
Level 23
1,568 SR
1,411 Elo+
Neith
Neith
HHE_Lanko
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
HHE_Nacyboi
Jormungandr
Level 49
God Stats
6W - 1L
1,500 SR
Queue Stats
14W - 19L
1,225 Elo+
Party 3
Fenrir
Fenrir
desecho_incisivo
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bakasura
Bakasura
npj333
Bakasura
Level 31
God Stats
5W - 3L
1,792 SR
Queue Stats
13W - 29L
1,282 Elo+
Party 2
Guan Yu
Guan Yu
xaolo19
Guan Yu
Level 29
God Stats
2W - 2L
1,549 SR
Queue Stats
66W - 62L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
5 / 7 / 6
13,253
576
7,328
18,248
7,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 2 / 7
16,352
711
28,831
21,512
7,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
loéna
Persephone
13
1 / 5 / 5
10,154
441
1,076
8,581
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
nido-attiguo
Arachne
20
17 / 2 / 9
14,436
628
17,269
17,011
6,559
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
terdem_
Cerberus
14
2 / 7 / 9
11,301
491
5,494
18,977
14,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HHE_Lanko
Neith
16
5 / 8 / 6
10,759
468
13,885
14,483
5,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
HHE_Nacyboi
Jormungandr
13
3 / 6 / 1
9,076
395
5,684
11,115
9,566
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 13 / 4
8,944
389
5,208
17,605
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
npj333
Bakasura
17
4 / 11 / 2
11,370
494
9,852
21,729
6,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
xaolo19
Guan Yu
20
9 / 4 / 6
12,736
554
13,568
20,271
18,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
41
Kills
21
23
Deaths
42
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
HHE_Lanko
Neith
5
8
6
1
L
Jormungandr
HHE_Nacyboi
Jormungandr
3
6
1
0.58
W
Thanatos
5
7
6
1.14
L
0
13
4
0.15
W
16
2
7
9.75
W
Persephone
loéna
Persephone
1
5
5
0.7
W
Arachne
nido-attiguo
Arachne
17
2
9
10.75
L
Bakasura
npj333
Bakasura
4
11
2
0.45
W
Cerberus
terdem_
Cerberus
2
7
9
0.93
L
Guan Yu
xaolo19
Guan Yu
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,998
Damage
48,197
84,329
Taken
85,203
37,856
Mitigated
44,984
35,600
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
HHE_Lanko
Neith
13,885
7,047
0
2,784
14,483
5,544
1,299
626
13,777
0
55,552
L
Jormungandr
HHE_Nacyboi
Jormungandr
5,684
485
135
1,090
11,115
9,566
247
590
10,525
27,202
0
W
Thanatos
7,328
2,701
0
13,043
18,248
7,205
3,454
2,879
14,809
0
80,230
L
5,208
1,144
0
412
17,605
4,815
724
828
16,777
0
24,525
W
28,831
20,962
0
13,726
21,512
7,842
8,481
2,233
19,218
0
140,348
W
Persephone
loéna
Persephone
1,076
134
0
426
8,581
2,022
372
88
8,491
22,825
0
W
Arachne
nido-attiguo
Arachne
17,269
12,714
0
6,157
17,011
6,559
598
1,108
15,623
0
117,127
L
Bakasura
npj333
Bakasura
9,852
6,721
188
6,541
21,729
6,576
2,526
1,791
19,938
0
61,052
W
Cerberus
terdem_
Cerberus
5,494
474
0
2,248
18,977
14,228
1,794
300
18,451
30,174
0
L
Guan Yu
xaolo19
Guan Yu
13,568
3,209
523
2,628
20,271
18,483
655
2,599
17,616
0
93,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,496
Gold Earned
52,885
588
Minions Killed
463
0
Camps Cleared
0
2,030,431
Distance Traveled
1,722,809
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,759
468
103
4
0
358,447
1
L
Jormungandr
9,076
395
30
1
0
303,022
1
W
Thanatos
13,253
576
132
6
0
352,860
0
L
Fenrir
8,944
389
38
2
0
330,345
1
W
Anhur
16,352
711
201
9
0
390,437
1
W
Persephone
10,154
441
42
2
0
378,712
0
W
Arachne
14,436
628
150
7
0
493,021
0
L
Bakasura
11,370
494
123
5
0
353,103
0
W
Cerberus
11,301
491
63
3
0
415,401
0
L
Guan Yu
12,736
554
169
7
0
377,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role