Player Matchup

Thor
Thor
Fajnsmekerys
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,126 Elo+
Party 1
Kuzenbo
Kuzenbo
jalaamo
Kuzenbo
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 41L
1,263 Elo+
Party 2
Neith
Neith
kizmar
Neith
Level 17
God Stats
0W - 1L
1,741 SR
Queue Stats
6W - 1L
1,795 Elo+
Solo
Cabrakan
Cabrakan
posho2002
Cabrakan
Level 113
God Stats
27W - 24L
1,676 SR
Queue Stats
801W - 909L
1,426 Elo+
Party 2
Ra
Ra
progresive88
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Team Averages
Level 28
1,583 SR
1,422 Elo+

VS

Team Averages
Level 27
1,482 SR
1,374 Elo+
Zhong Kui
Zhong Kui
Lustok
Zhong Kui
Level 29
God Stats
8W - 2L
1,500 SR
Queue Stats
125W - 146L
1,422 Elo+
Party 3
Bellona
Bellona
densteel
Bellona
Level 29
God Stats
15W - 26L
1,326 SR
Queue Stats
77W - 105L
1,318 Elo+
Party 3
Neith
Neith
theni2x
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ЕвГEH
Ares
Level 27
God Stats
37W - 36L
1,520 SR
Queue Stats
147W - 191L
1,299 Elo+
Solo
Da Ji
Da Ji
Фырушка
Da Ji
Level 24
God Stats
9W - 8L
1,562 SR
Queue Stats
88W - 87L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,814
401
1,133
6,694
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
jalaamo
Kuzenbo
8
3 / 5 / 2
6,361
530
2,611
8,799
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
kizmar
Neith
11
2 / 4 / 2
6,408
534
6,928
6,929
2,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
posho2002
Cabrakan
12
1 / 1 / 1
6,786
566
4,621
6,707
6,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 9 / 0
5,139
428
4,270
7,594
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lustok
Zhong Kui
13
8 / 1 / 8
7,945
662
8,999
7,676
5,321
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
densteel
Bellona
12
1 / 0 / 1
6,842
570
3,577
7,623
4,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
theni2x
Neith
12
9 / 2 / 5
7,472
623
6,029
6,777
2,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
10
2 / 3 / 10
6,907
576
2,908
8,489
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 2 / 7
6,308
526
3,363
6,493
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
22
23
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Zhong Kui
Lustok
Zhong Kui
8
1
8
12
W
Bellona
densteel
Bellona
1
0
1
1.5
L
Kuzenbo
jalaamo
Kuzenbo
3
5
2
0.8
L
Neith
kizmar
Neith
2
4
2
0.75
L
Cabrakan
posho2002
Cabrakan
1
1
1
1.5
L
1
9
0
0.11
W
Neith
theni2x
Neith
9
2
5
5.75
W
Ares
2
3
10
2.33
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,563
Damage
24,876
36,723
Taken
37,058
20,038
Mitigated
20,417
7,609
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,133
133
0
2,250
6,694
1,889
0
1,213
5,481
0
14,888
W
Zhong Kui
Lustok
Zhong Kui
8,999
1,536
402
2,593
7,676
5,321
3,099
2,380
4,998
41,215
0
W
Bellona
densteel
Bellona
3,577
1,302
0
3,536
7,623
4,125
496
4,355
3,268
0
33,647
L
Kuzenbo
jalaamo
Kuzenbo
2,611
938
0
1,071
8,799
7,446
0
3,416
5,383
15,654
0
L
Neith
kizmar
Neith
6,928
3,426
0
1,984
6,929
2,053
0
2,797
4,132
0
32,929
L
Cabrakan
posho2002
Cabrakan
4,621
619
0
2,049
6,707
6,139
0
100
6,607
38,319
0
L
4,270
935
50
205
7,594
2,511
0
4,381
3,213
19,590
0
W
Neith
theni2x
Neith
6,029
3,960
0
3,214
6,777
2,793
774
1,281
5,420
0
44,248
W
Ares
2,908
283
0
938
8,489
5,923
0
1,710
6,717
12,452
0
W
3,363
1,071
0
1,953
6,493
2,255
313
1,310
5,153
0
19,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
35,474
249
Minions Killed
297
0
Camps Cleared
0
1,010,983
Distance Traveled
1,079,562
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,814
401
40
3
0
246,204
0
W
Zhong Kui
7,945
662
67
6
0
208,568
1
W
Bellona
6,842
570
87
7
0
203,477
0
L
Kuzenbo
6,361
530
16
1
0
206,163
0
L
Neith
6,408
534
68
6
0
227,592
1
L
Cabrakan
6,786
566
92
8
0
159,193
1
L
Ra
5,139
428
33
3
0
171,831
2
W
Neith
7,472
623
81
7
0
202,825
2
W
Ares
6,907
576
19
2
0
239,730
0
W
Da Ji
6,308
526
43
4
0
224,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role