Player Matchup

Artemis
Artemis
DiabolicL13
Artemis
Level 15
God Stats
7W - 9L
1,697 SR
Queue Stats
42W - 33L
1,490 Elo+
Solo
Bellona
Bellona
Edward_Elric61
Bellona
Level 29
God Stats
0W - 2L
1,360 SR
Queue Stats
85W - 97L
1,423 Elo+
Solo
Neith
Neith
Ogolikus333
Neith
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Cthulhu
Cthulhu
Rutter1988
Cthulhu
Level 21
God Stats
10W - 15L
1,342 SR
Queue Stats
20W - 36L
1,290 Elo+
Solo
Agni
Agni
mizrachiliam1234
Agni
Level 27
God Stats
1W - 3L
1,655 SR
Queue Stats
34W - 35L
1,478 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,381 Elo+

VS

Team Averages
Level 22
1,621 SR
1,418 Elo+
Fenrir
Fenrir
Bolelle
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,101 Elo+
Solo
Nu Wa
Nu Wa
HEISENBERGx14000
Nu Wa
Level 26
God Stats
1W - 0L
1,685 SR
Queue Stats
18W - 31L
1,344 Elo+
Solo
Kukulkan
Kukulkan
IceWolfhunterYT
Kukulkan
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,409 Elo+
Solo
Danzaburou
Danzaburou
Nexxus0_0
Danzaburou
Level 29
God Stats
2W - 1L
1,699 SR
Queue Stats
6W - 5L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Unknow_Warrior0
Ah Muzen Cab
Level 30
God Stats
2W - 0L
1,720 SR
Queue Stats
3W - 3L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DiabolicL13
Artemis
20
16 / 12 / 13
16,296
1,358
40,052
33,490
14,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 9 / 18
14,746
1,229
18,035
27,107
24,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
0 / 11 / 14
11,934
995
4,388
21,132
7,730
Cthulhu
Rutter1988
Cthulhu
18
1 / 10 / 10
11,948
996
2,117
28,533
22,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
11 / 13 / 18
16,129
1,344
25,052
26,179
9,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bolelle
Fenrir
20
8 / 4 / 17
13,280
1,107
11,741
15,389
13,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 7 / 26
14,366
1,197
24,537
16,004
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
20
4 / 5 / 22
13,392
1,116
15,681
13,503
7,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Nexxus0_0
Danzaburou
20
19 / 10 / 21
17,058
1,422
33,740
25,349
11,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Muzen Cab
Unknow_Warrior0
Ah Muzen Cab
20
18 / 9 / 16
16,566
1,381
40,290
24,807
11,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
157
35
Kills
55
55
Deaths
35
73
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bolelle
Fenrir
8
4
17
4.13
L
Artemis
DiabolicL13
Artemis
16
12
13
1.88
L
7
9
18
1.78
W
6
7
26
2.71
W
Kukulkan
4
5
22
3
W
Danzaburou
Nexxus0_0
Danzaburou
19
10
21
2.95
L
0
11
14
0.64
L
Cthulhu
Rutter1988
Cthulhu
1
10
10
0.6
W
Ah Muzen Cab
Unknow_Warrior0
Ah Muzen Cab
18
9
16
2.89
L
11
13
18
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,644
Damage
125,989
136,441
Taken
95,052
79,328
Mitigated
49,829
16,251
Healing
18,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bolelle
Fenrir
11,741
3,163
0
2,374
15,389
13,947
0
4,462
10,927
0
18,539
L
Artemis
DiabolicL13
Artemis
40,052
30,299
0
8,356
33,490
14,516
0
6,716
26,460
0
75,774
L
18,035
4,412
0
2,565
27,107
24,766
0
8,010
18,698
0
33,870
W
24,537
6,404
132
2,291
16,004
5,966
0
5,637
10,367
48,904
0
W
Kukulkan
15,681
1,328
0
710
13,503
7,070
0
5,179
8,324
42,018
0
W
Danzaburou
Nexxus0_0
Danzaburou
33,740
26,918
617
5,020
25,349
11,789
0
5,790
19,559
0
57,261
L
4,388
1,045
0
1,067
21,132
7,730
0
6,123
14,775
0
32,345
L
Cthulhu
Rutter1988
Cthulhu
2,117
315
372
904
28,533
22,572
0
11,381
16,660
30,197
0
W
Ah Muzen Cab
Unknow_Warrior0
Ah Muzen Cab
40,290
27,717
0
7,801
24,807
11,057
0
6,101
18,706
0
59,079
L
25,052
2,155
11
2,976
26,179
9,744
0
6,885
19,035
49,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,053
Gold Earned
74,662
291
Minions Killed
205
7
Camps Cleared
10
1,047,781
Distance Traveled
978,577
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,280
1,107
23
2
0
215,663
1
L
Artemis
16,296
1,358
60
5
0
192,613
0
L
Bellona
14,746
1,229
42
4
1
238,141
0
W
Nu Wa
14,366
1,197
59
5
2
176,311
1
W
Kukulkan
13,392
1,116
59
5
4
206,436
0
W
Danzaburou
17,058
1,422
31
3
1
189,079
0
L
Neith
11,934
995
62
5
0
188,466
2
L
Cthulhu
11,948
996
68
6
3
203,578
2
W
Ah Muzen Cab
16,566
1,381
33
3
3
191,088
0
L
Agni
16,129
1,344
59
5
3
224,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role