Player Matchup

Jormungandr
Jormungandr
Erirad
Jormungandr
Level 14
God Stats
6W - 5L
1,499 SR
Queue Stats
6W - 5L
1,477 Elo+
Party 1
Thanatos
Thanatos
Gusy
Thanatos
Level 150
God Stats
2W - 0L
1,868 SR
Queue Stats
16W - 8L
1,477 Elo+
Party 1
Cerberus
Cerberus
S4S0
Cerberus
Level 64
God Stats
1W - 1L
1,527 SR
Queue Stats
6W - 6L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
SnetaSkera
Kukulkan
Level 7
God Stats
4W - 2L
1,740 SR
Queue Stats
4W - 2L
1,477 Elo+
Party 1
Janus
Janus
zxcv1383
Janus
Level 21
God Stats
21W - 17L
1,715 SR
Queue Stats
112W - 121L
1,492 Elo+
Solo
Team Averages
Level 51
1,670 SR
1,480 Elo+

VS

Team Averages
Level 24
1,542 SR
1,540 Elo+
Fenrir
Fenrir
Crankl3
Fenrir
Level 28
God Stats
1W - 2L
1,576 SR
Queue Stats
50W - 49L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Deborella
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mehmet26
Danzaburou
Level 28
God Stats
10W - 17L
1,363 SR
Queue Stats
387W - 400L
1,522 Elo+
Solo
Chaac
Chaac
Vikram122
Chaac
Level 17
God Stats
21W - 7L
1,773 SR
Queue Stats
38W - 19L
1,608 Elo+
Solo
Scylla
Scylla
kunpen
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Erirad
Jormungandr
19
3 / 9 / 14
13,094
436
13,364
22,549
23,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Gusy
Thanatos
20
20 / 6 / 12
18,489
616
33,888
34,163
19,644
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
S4S0
Cerberus
20
8 / 1 / 19
17,070
569
30,894
36,039
34,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
SnetaSkera
Kukulkan
20
9 / 9 / 11
16,469
549
26,460
18,181
7,399
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
zxcv1383
Janus
20
2 / 7 / 15
14,489
483
11,975
15,270
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crankl3
Fenrir
20
11 / 8 / 10
16,994
566
21,940
33,180
17,109
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Deborella
Sylvanus
20
3 / 10 / 16
13,933
464
8,998
32,673
26,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Mehmet26
Danzaburou
19
10 / 8 / 13
14,090
470
22,253
22,796
6,260
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Vikram122
Chaac
20
3 / 10 / 8
15,329
511
23,198
40,384
29,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
kunpen
Scylla
20
5 / 6 / 8
15,976
533
13,436
18,266
5,357
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
87
42
Kills
32
32
Deaths
42
71
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Crankl3
Fenrir
11
8
10
2
L
Sylvanus
Deborella
Sylvanus
3
10
16
1.1
W
Jormungandr
Erirad
Jormungandr
3
9
14
1.11
W
Thanatos
Gusy
Thanatos
20
6
12
4.33
L
Danzaburou
Mehmet26
Danzaburou
10
8
13
2.06
W
Cerberus
S4S0
Cerberus
8
1
19
17.5
W
Kukulkan
SnetaSkera
Kukulkan
9
9
11
1.61
L
Chaac
Vikram122
Chaac
3
10
8
0.7
L
Scylla
kunpen
Scylla
5
6
8
1.5
W
Janus
zxcv1383
Janus
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,581
Damage
89,825
126,202
Taken
147,299
90,949
Mitigated
84,522
67,106
Healing
43,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Crankl3
Fenrir
21,940
5,630
0
10,930
33,180
17,109
0
15,548
17,213
0
151,049
L
Sylvanus
Deborella
Sylvanus
8,998
1,628
6,752
9,567
32,673
26,737
1,467
18,763
12,531
45,302
0
W
Jormungandr
Erirad
Jormungandr
13,364
1,954
0
2,071
22,549
23,555
44
3,973
18,546
53,745
0
W
Thanatos
Gusy
Thanatos
33,888
11,858
0
37,614
34,163
19,644
4,358
7,291
26,673
0
133,956
L
Danzaburou
Mehmet26
Danzaburou
22,253
14,349
0
3,346
22,796
6,260
2,785
15,245
6,718
0
86,480
W
Cerberus
S4S0
Cerberus
30,894
1,755
0
21,106
36,039
34,924
1,448
7,083
28,716
118,388
0
W
Kukulkan
SnetaSkera
Kukulkan
26,460
1,885
0
980
18,181
7,399
2,257
3,554
14,519
123,341
0
L
Chaac
Vikram122
Chaac
23,198
6,850
0
11,788
40,384
29,059
927
21,796
17,926
0
120,797
L
Scylla
kunpen
Scylla
13,436
605
0
857
18,266
5,357
1,941
8,402
9,533
114,457
0
W
Janus
zxcv1383
Janus
11,975
1,184
1,148
4,187
15,270
5,427
810
3,044
12,041
80,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,611
Gold Earned
76,322
830
Minions Killed
762
0
Camps Cleared
0
2,858,660
Distance Traveled
2,578,447
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,994
566
192
6
0
533,457
6
L
Sylvanus
13,933
464
60
2
0
503,642
6
W
Jormungandr
13,094
436
87
3
0
514,969
1
W
Thanatos
18,489
616
154
5
0
613,554
0
L
Danzaburou
14,090
470
110
4
0
468,296
3
W
Cerberus
17,070
569
255
9
0
603,219
6
W
Kukulkan
16,469
549
180
6
0
515,997
1
L
Chaac
15,329
511
196
7
0
516,535
0
L
Scylla
15,976
533
204
7
0
556,517
4
W
Janus
14,489
483
154
5
0
610,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role