Player Matchup

Kuzenbo
Kuzenbo
KawaiiButtcheek
Kuzenbo
Level 144
God Stats
2W - 2L
1,832 SR
Queue Stats
185W - 160L
1,483 Elo+
Solo
Scylla
Scylla
YOUSEEMEUDIE45
Scylla
Level 107
God Stats
3W - 3L
1,602 SR
Queue Stats
125W - 122L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
killerbrowns1640
Heimdallr
Level 128
God Stats
0W - 4L
1,303 SR
Queue Stats
182W - 195L
1,466 Elo+
Party 1
Team Averages
Level 126
1,579 SR
1,475 Elo+

VS

Team Averages
Level 37
1,468 SR
1,493 Elo+
Chaac
Chaac
Antix_The_God7
Chaac
Level 28
God Stats
3W - 1L
1,404 SR
Queue Stats
26W - 25L
1,422 Elo+
Party 2
Hades
Hades
Grave2stoner
Hades
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 27L
1,436 Elo+
Party 2
Arachne
Arachne
youtube_freedaBi
Arachne
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 23L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,387
672
4,318
10,158
10,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 7 / 3
7,298
663
4,732
8,353
3,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
10
3 / 7 / 1
7,827
712
5,756
10,032
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 10
8,322
757
5,754
9,107
5,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
9 / 1 / 8
9,325
848
11,264
8,949
5,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 3 / 9
9,219
838
8,380
9,143
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
19
19
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
9
1
8
13
L
1
5
2
0.4
L
1
7
3
0.36
L
Heimdallr
3
7
1
0.5
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,806
Damage
25,398
28,543
Taken
27,199
18,337
Mitigated
14,299
1,978
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,754
1,426
0
3,895
9,107
5,292
635
3,298
5,809
0
21,659
W
11,264
1,209
322
3,897
8,949
5,106
429
2,116
6,833
32,397
0
L
4,318
1,199
0
1,480
10,158
10,533
0
3,543
6,615
20,831
0
L
4,732
274
0
498
8,353
3,952
27
2,982
5,371
24,018
0
L
Heimdallr
5,756
2,333
0
0
10,032
3,852
354
4,787
5,245
0
23,262
W
8,380
6,354
0
3,219
9,143
3,901
0
3,758
5,385
0
37,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,512
Gold Earned
26,866
139
Minions Killed
131
0
Camps Cleared
0
500,556
Distance Traveled
678,521
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,322
757
29
3
0
216,692
1
W
Hades
9,325
848
55
5
0
237,601
3
L
Kuzenbo
7,387
672
37
3
0
178,567
5
L
Scylla
7,298
663
48
4
0
163,279
2
L
Heimdallr
7,827
712
54
5
0
158,710
0
W
Arachne
9,219
838
47
4
0
224,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role