Player Matchup

Ganesha
Ganesha
Digital__krak
Ganesha
Level 158
God Stats
56W - 35L
1,553 SR
Queue Stats
799W - 775L
1,480 Elo+
Party 2
Fenrir
Fenrir
Migurdia
Fenrir
Level 18
God Stats
2W - 4L
1,634 SR
Queue Stats
28W - 29L
1,539 Elo+
Solo
Ullr
Ullr
MissinAxes
Ullr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 66
1,563 SR
1,506 Elo+

VS

Team Averages
Level 58
1,468 SR
1,363 Elo+
Ymir
Ymir
LucaNoDead
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
MysticWolf0624
Sun Wukong
Level 14
God Stats
1W - 2L
1,403 SR
Queue Stats
32W - 62L
1,261 Elo+
Solo
Baron Samedi
Baron Samedi
ningishzida
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 2 / 21
10,110
722
6,256
13,217
12,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Migurdia
Fenrir
14
9 / 1 / 12
10,995
785
15,560
14,749
12,630
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
14 / 0 / 9
11,515
823
13,461
5,860
2,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
8,251
589
6,108
11,962
12,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
MysticWolf0624
Sun Wukong
10
0 / 10 / 1
7,685
549
3,614
14,549
11,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ningishzida
Baron Samedi
11
1 / 9 / 2
8,559
611
7,911
13,365
5,263
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
23
Kills
3
3
Deaths
23
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
2
21
5.25
L
2
4
1
0.63
W
Fenrir
Migurdia
Fenrir
9
1
12
15
W
14
0
9
18.5
L
Sun Wukong
MysticWolf0624
Sun Wukong
0
10
1
0.05
L
Baron Samedi
ningishzida
Baron Samedi
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,277
Damage
17,633
33,826
Taken
39,876
27,813
Mitigated
29,784
5,766
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
6,256
356
0
2,368
13,217
12,667
179
5,042
8,175
18,179
0
L
6,108
981
0
1,376
11,962
12,704
0
2,414
9,548
23,054
0
W
Fenrir
Migurdia
Fenrir
15,560
3,386
0
2,743
14,749
12,630
591
6,257
8,492
0
49,636
W
13,461
4,594
0
655
5,860
2,516
2,382
2,810
3,050
0
50,211
L
Sun Wukong
MysticWolf0624
Sun Wukong
3,614
646
0
1,150
14,549
11,817
0
2,448
12,101
0
15,933
L
Baron Samedi
ningishzida
Baron Samedi
7,911
880
979
2,601
13,365
5,263
0
1,430
11,935
31,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
24,495
149
Minions Killed
96
0
Camps Cleared
0
766,871
Distance Traveled
648,777
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,110
722
3
0
0
238,523
1
L
Ymir
8,251
589
28
2
0
235,255
3
W
Fenrir
10,995
785
53
4
0
277,520
2
W
Ullr
11,515
823
93
7
0
250,828
1
L
Sun Wukong
7,685
549
25
2
0
223,666
1
L
Baron Samedi
8,559
611
43
3
0
189,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role