Player Matchup

Sobek
Sobek
BigOleHead16
Sobek
Level 101
God Stats
18W - 9L
1,795 SR
Queue Stats
661W - 578L
1,625 Elo+
Party 1
Thanatos
Thanatos
Fearless813
Thanatos
Level 115
God Stats
5W - 4L
1,500 SR
Queue Stats
259W - 242L
1,530 Elo+
Solo
Ullr
Ullr
Fusìon
Ullr
Level 135
God Stats
41W - 24L
1,700 SR
Queue Stats
510W - 416L
1,703 Elo+
Party 1
Merlin
Merlin
RazberryThunder
Merlin
Level 36
God Stats
9W - 7L
1,482 SR
Queue Stats
277W - 200L
1,648 Elo+
Party 1
Tyr
Tyr
jksax
Tyr
Level 81
God Stats
68W - 43L
1,655 SR
Queue Stats
523W - 418L
1,633 Elo+
Party 1
Team Averages
Level 94
1,626 SR
1,628 Elo+

VS

Team Averages
Level 58
1,541 SR
1,485 Elo+
Danzaburou
Danzaburou
Geistgng
Danzaburou
Level 44
God Stats
9W - 8L
1,718 SR
Queue Stats
170W - 200L
1,434 Elo+
Party 2
Osiris
Osiris
Genebtw
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ObiF8th
Khepri
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 126L
1,509 Elo+
Party 2
Tiamat
Tiamat
Sryukotpusk
Tiamat
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 191L
1,529 Elo+
Party 3
Ne Zha
Ne Zha
Vaurugan1
Ne Zha
Level 28
God Stats
26W - 33L
1,488 SR
Queue Stats
162W - 172L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 21
12,878
613
8,271
22,294
28,248
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Fearless813
Thanatos
18
3 / 3 / 12
11,068
527
9,462
15,901
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Fusìon
Ullr
20
19 / 3 / 8
14,704
700
30,113
17,659
8,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
4 / 3 / 9
11,614
553
7,316
7,554
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
jksax
Tyr
20
4 / 1 / 3
13,595
647
11,871
20,865
19,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Geistgng
Danzaburou
16
3 / 8 / 5
10,830
516
9,246
16,162
5,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Genebtw
Osiris
18
2 / 4 / 1
11,243
535
13,384
19,739
19,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
ObiF8th
Khepri
9
0 / 8 / 2
6,914
329
3,232
12,270
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
18
7 / 7 / 2
11,942
569
14,471
17,620
9,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Vaurugan1
Ne Zha
16
1 / 9 / 7
9,764
465
7,726
22,429
9,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
36
Kills
13
13
Deaths
36
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
21
5.5
W
Thanatos
Fearless813
Thanatos
3
3
12
3
W
Ullr
Fusìon
Ullr
19
3
8
7.67
L
Danzaburou
Geistgng
Danzaburou
3
8
5
0.69
L
Osiris
Genebtw
Osiris
2
4
1
0.63
L
Khepri
ObiF8th
Khepri
0
8
2
0.13
W
4
3
9
2.83
L
Tiamat
7
7
2
1.14
L
Ne Zha
Vaurugan1
Ne Zha
1
9
7
0.5
W
Tyr
jksax
Tyr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,033
Damage
48,059
84,273
Taken
88,220
66,085
Mitigated
52,162
35,625
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,271
504
0
3,677
22,294
28,248
0
4,961
17,151
25,324
0
W
Thanatos
Fearless813
Thanatos
9,462
2,971
0
13,858
15,901
6,934
1,020
4,019
11,716
0
61,556
W
Ullr
Fusìon
Ullr
30,113
17,325
0
7,435
17,659
8,840
8,459
3,869
13,688
0
127,409
L
Danzaburou
Geistgng
Danzaburou
9,246
4,059
0
3,541
16,162
5,905
0
1,984
13,882
0
55,186
L
Osiris
Genebtw
Osiris
13,384
3,627
0
4,619
19,739
19,355
29
1,425
17,973
0
68,948
L
Khepri
ObiF8th
Khepri
3,232
519
0
955
12,270
8,102
14
2,444
9,722
15,763
0
W
7,316
717
0
500
7,554
3,033
1,694
3,339
4,001
66,121
0
L
Tiamat
14,471
1,279
498
4,139
17,620
9,262
0
4,686
12,797
66,622
0
L
Ne Zha
Vaurugan1
Ne Zha
7,726
3,196
0
2,961
22,429
9,538
0
4,024
18,259
0
65,489
W
Tyr
jksax
Tyr
11,871
2,094
0
10,155
20,865
19,030
0
771
20,014
0
105,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,859
Gold Earned
50,693
669
Minions Killed
499
0
Camps Cleared
0
2,017,666
Distance Traveled
1,743,354
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,878
613
21
1
0
406,615
0
W
Thanatos
11,068
527
102
5
0
448,008
8
W
Ullr
14,704
700
189
9
0
366,082
3
L
Danzaburou
10,830
516
94
4
0
359,859
5
L
Osiris
11,243
535
132
6
0
390,543
2
L
Khepri
6,914
329
29
1
0
274,262
3
W
Merlin
11,614
553
142
7
0
347,240
6
L
Tiamat
11,942
569
129
6
0
349,774
3
L
Ne Zha
9,764
465
115
5
0
368,916
0
W
Tyr
13,595
647
215
10
0
449,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role