Player Matchup

Kukulkan
Kukulkan
BlackSoldierV3
Kukulkan
Level 21
God Stats
6W - 5L
1,655 SR
Queue Stats
107W - 84L
1,642 Elo+
Solo
Tsukuyomi
Tsukuyomi
Longsong
Tsukuyomi
Level 21
God Stats
1W - 2L
1,514 SR
Queue Stats
30W - 48L
1,432 Elo+
Party 1
Skadi
Skadi
MrJefferson
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,522 Elo+
Solo
Pele
Pele
aoi1
Pele
Level 16
God Stats
0W - 2L
1,244 SR
Queue Stats
9W - 16L
1,389 Elo+
Party 1
Nike
Nike
檽米柒丶
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,537 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,504 Elo+

VS

Team Averages
Level 20
1,468 SR
1,517 Elo+
Zeus
Zeus
Fixingdust
Zeus
Level 17
God Stats
1W - 0L
1,508 SR
Queue Stats
7W - 12L
1,463 Elo+
Solo
Rama
Rama
Foefvocht
Rama
Level 28
God Stats
7W - 5L
1,515 SR
Queue Stats
107W - 79L
1,645 Elo+
Solo
Bellona
Bellona
GEOSMADRID
Bellona
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 75L
1,521 Elo+
Solo
Tiamat
Tiamat
LouWeedG
Tiamat
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,642 Elo+
Solo
Nemesis
Nemesis
Rawrbawls
Nemesis
Level 26
God Stats
1W - 1L
1,315 SR
Queue Stats
4W - 3L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
12 / 2 / 2
12,238
644
16,220
10,845
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Longsong
Tsukuyomi
12
1 / 6 / 3
8,111
427
8,270
11,946
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 6
9,588
505
6,969
8,776
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
aoi1
Pele
13
4 / 4 / 1
8,753
461
5,962
13,240
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 5
7,779
409
3,390
11,713
4,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 4
9,803
516
4,002
11,131
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
19
10 / 1 / 5
12,311
648
14,835
15,889
5,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
GEOSMADRID
Bellona
18
4 / 3 / 7
11,625
612
7,607
11,311
9,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
LouWeedG
Tiamat
15
2 / 4 / 4
8,886
468
4,454
11,286
6,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Rawrbawls
Nemesis
15
2 / 5 / 6
9,720
512
5,116
14,859
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
22
Kills
20
21
Deaths
22
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
12
2
2
6.5
W
2
9
4
0.44
W
Rama
10
1
5
12.5
W
Bellona
GEOSMADRID
Bellona
4
3
7
2.5
L
Tsukuyomi
Longsong
Tsukuyomi
1
6
3
0.42
W
Tiamat
LouWeedG
Tiamat
2
4
4
1
L
4
4
6
1.75
W
Nemesis
Rawrbawls
Nemesis
2
5
6
1
L
Pele
aoi1
Pele
4
4
1
1.13
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,811
Damage
36,014
56,520
Taken
64,476
24,714
Mitigated
31,351
6,336
Healing
22,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
16,220
0
0
514
10,845
5,485
774
997
9,658
109,709
0
W
4,002
622
0
820
11,131
3,857
580
3,599
7,482
45,244
0
W
Rama
14,835
11,895
0
10,379
15,889
5,647
2,885
4,466
11,373
0
110,078
W
Bellona
GEOSMADRID
Bellona
7,607
2,654
0
856
11,311
9,715
1,740
1,620
9,416
0
55,308
L
Tsukuyomi
Longsong
Tsukuyomi
8,270
2,349
0
592
11,946
6,311
413
2,361
9,387
0
39,645
W
Tiamat
LouWeedG
Tiamat
4,454
645
1,035
3,412
11,286
6,327
40
3,672
7,574
34,968
0
L
6,969
4,284
0
401
8,776
3,341
497
2,009
6,753
0
37,016
W
Nemesis
Rawrbawls
Nemesis
5,116
2,004
0
6,133
14,859
5,805
854
3,378
11,456
0
46,581
L
Pele
aoi1
Pele
5,962
993
0
3,431
13,240
4,625
0
795
12,385
0
50,366
L
3,390
687
300
1,098
11,713
4,952
74
2,015
9,556
0
22,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,469
Gold Earned
52,345
444
Minions Killed
579
0
Camps Cleared
0
1,725,126
Distance Traveled
1,697,136
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,238
644
195
10
0
366,241
0
W
Zeus
9,803
516
89
5
0
321,544
2
W
Rama
12,311
648
186
10
0
329,756
7
W
Bellona
11,625
612
135
7
0
357,219
0
L
Tsukuyomi
8,111
427
68
4
0
315,680
1
W
Tiamat
8,886
468
59
3
0
339,087
5
L
Skadi
9,588
505
66
3
0
346,329
5
W
Nemesis
9,720
512
110
6
0
349,530
1
L
Pele
8,753
461
79
4
0
354,175
0
L
Nike
7,779
409
36
2
0
342,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role