Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
QuesoNova
Cu Chulainn
Level 89
God Stats
8W - 6L
1,511 SR
Queue Stats
341W - 245L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
Sutokkingu
Ah Puch
Level 108
God Stats
3W - 1L
1,621 SR
Queue Stats
108W - 88L
1,526 Elo+
Party 1
Sol
Sol
Verrvain
Sol
Level 95
God Stats
3W - 2L
1,316 SR
Queue Stats
97W - 73L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
chart0426
Cthulhu
Level 113
God Stats
1W - 0L
1,729 SR
Queue Stats
44W - 18L
1,672 Elo+
Party 1
Team Averages
Level 99
1,535 SR
1,573 Elo+

VS

Team Averages
Level 103
1,470 SR
1,584 Elo+
Ravana
Ravana
ALBINO PANDA X
Ravana
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,483 Elo+
Party 2
Scylla
Scylla
Fourteafive
Scylla
Level 119
God Stats
6W - 5L
1,673 SR
Queue Stats
104W - 103L
1,526 Elo+
Party 2
Hun Batz
Hun Batz
Ghostanker03
Hun Batz
Level 106
God Stats
0W - 1L
1,472 SR
Queue Stats
8W - 2L
1,820 Elo+
Solo
Hercules
Hercules
McqueenMan1010
Hercules
Level 103
God Stats
3W - 5L
1,409 SR
Queue Stats
161W - 169L
1,535 Elo+
Party 2
Set
Set
iFartMaster69
Set
Level 97
God Stats
0W - 2L
1,295 SR
Queue Stats
378W - 388L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 1 / 10
7,113
790
3,586
7,786
7,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
QuesoNova
Cu Chulainn
14
6 / 1 / 16
8,511
946
9,486
9,159
6,754
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
Sutokkingu
Ah Puch
13
4 / 1 / 14
8,416
935
8,254
5,220
2,055
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
11 / 1 / 13
9,073
1,008
8,994
7,262
3,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
chart0426
Cthulhu
16
5 / 0 / 14
9,092
1,010
8,113
12,914
6,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,688
632
1,492
8,753
3,236
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
12
1 / 4 / 1
7,280
809
7,757
4,824
1,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Ghostanker03
Hun Batz
12
1 / 6 / 0
6,354
706
6,206
9,953
3,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
12
1 / 4 / 0
6,637
737
4,473
11,380
7,789
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 6 / 1
5,779
642
5,322
6,792
2,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
5
27
Kills
3
4
Deaths
27
67
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
10
6
L
0
7
0
0
L
Scylla
1
4
1
0.38
L
Hun Batz
Ghostanker03
Hun Batz
1
6
0
0.17
L
Hercules
1
4
0
0.25
W
Cu Chulainn
QuesoNova
Cu Chulainn
6
1
16
14
W
Ah Puch
Sutokkingu
Ah Puch
4
1
14
11
W
11
1
13
17.5
W
Cthulhu
chart0426
Cthulhu
5
0
14
12
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,433
Damage
25,250
42,341
Taken
41,702
26,539
Mitigated
19,117
15,328
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,586
1,178
1,601
677
7,786
7,751
453
1,399
6,387
0
7,973
L
1,492
189
505
776
8,753
3,236
0
5,739
2,858
0
5,159
L
Scylla
7,757
317
126
611
4,824
1,700
0
3,903
757
15,268
0
L
Hun Batz
Ghostanker03
Hun Batz
6,206
1,011
0
1,336
9,953
3,838
0
5,777
4,106
0
14,392
L
Hercules
4,473
487
344
2,163
11,380
7,789
0
5,091
6,099
0
9,291
W
Cu Chulainn
QuesoNova
Cu Chulainn
9,486
1,353
650
997
9,159
6,754
407
750
8,409
0
17,166
W
Ah Puch
Sutokkingu
Ah Puch
8,254
391
665
1,200
5,220
2,055
1,353
741
4,479
15,552
0
W
8,994
1,509
684
2,435
7,262
3,076
2,485
1,598
5,664
20,702
0
W
Cthulhu
chart0426
Cthulhu
8,113
25
752
5,667
12,914
6,903
151
3,269
9,645
20,260
0
L
5,322
1,030
604
225
6,792
2,554
0
4,171
2,521
0
8,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,205
Gold Earned
31,738
102
Minions Killed
62
0
Camps Cleared
0
893,401
Distance Traveled
709,360
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,113
790
13
1
0
171,785
0
L
Ravana
5,688
632
5
1
0
127,050
1
L
Scylla
7,280
809
16
2
0
141,234
0
L
Hun Batz
6,354
706
16
2
0
158,502
0
L
Hercules
6,637
737
13
1
0
162,688
0
W
Cu Chulainn
8,511
946
19
2
0
222,042
0
W
Ah Puch
8,416
935
21
2
0
187,307
3
W
Sol
9,073
1,008
16
2
0
161,821
0
W
Cthulhu
9,092
1,010
33
4
0
150,446
1
L
Set
5,779
642
12
1
0
119,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role