Player Matchup

Jormungandr
Jormungandr
Erirad
Jormungandr
Level 14
God Stats
6W - 5L
1,608 SR
Queue Stats
6W - 5L
1,567 Elo+
Party 1
Pele
Pele
Gusy
Pele
Level 150
God Stats
1W - 1L
1,721 SR
Queue Stats
16W - 8L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
Kinuss
Zhong Kui
Level 24
God Stats
4W - 3L
1,706 SR
Queue Stats
21W - 12L
1,689 Elo+
Solo
Horus
Horus
S4S0
Horus
Level 64
God Stats
1W - 2L
1,637 SR
Queue Stats
6W - 6L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
SnetaSkera
Kukulkan
Level 7
God Stats
4W - 2L
1,855 SR
Queue Stats
4W - 2L
1,567 Elo+
Party 1
Team Averages
Level 52
1,705 SR
1,591 Elo+

VS

Team Averages
Level 32
1,540 SR
1,573 Elo+
Tiamat
Tiamat
Heimmain
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 151L
1,590 Elo+
Solo
Athena
Athena
IfritSpirit
Athena
Level 66
God Stats
5W - 0L
1,961 SR
Queue Stats
40W - 29L
1,793 Elo+
Party 2
Tyr
Tyr
KrazyKierenLUL
Tyr
Level 24
God Stats
11W - 3L
1,500 SR
Queue Stats
100W - 52L
1,326 Elo+
Solo
Hachiman
Hachiman
Mafiatomate1
Hachiman
Level 10
God Stats
1W - 0L
1,279 SR
Queue Stats
29W - 31L
1,687 Elo+
Party 2
Artio
Artio
Nico91
Artio
Level 29
God Stats
2W - 3L
1,459 SR
Queue Stats
93W - 97L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Erirad
Jormungandr
15
2 / 5 / 6
8,663
433
10,381
13,014
9,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
Gusy
Pele
18
6 / 8 / 3
11,327
566
16,538
24,659
11,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
Kinuss
Zhong Kui
17
2 / 3 / 3
9,633
482
10,592
12,876
15,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Horus
S4S0
Horus
12
1 / 6 / 5
7,999
400
4,955
16,601
10,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
SnetaSkera
Kukulkan
15
3 / 8 / 2
9,324
466
7,297
11,290
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Heimmain
Tiamat
18
3 / 4 / 12
10,731
537
11,743
13,891
9,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
20
10 / 1 / 11
12,037
602
14,518
17,266
9,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
14 / 3 / 9
11,516
576
20,694
17,575
14,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Mafiatomate1
Hachiman
15
3 / 4 / 9
9,765
488
8,407
11,644
4,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Nico91
Artio
18
0 / 2 / 1
10,992
550
6,377
13,432
8,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
14
Kills
30
30
Deaths
14
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Erirad
Jormungandr
2
5
6
1
L
Pele
Gusy
Pele
6
8
3
0.94
W
Tiamat
Heimmain
Tiamat
3
4
12
2.25
W
Athena
10
1
11
15.5
L
Zhong Kui
Kinuss
Zhong Kui
2
3
3
1.17
W
14
3
9
6.17
W
Hachiman
Mafiatomate1
Hachiman
3
4
9
1.88
W
Artio
Nico91
Artio
0
2
1
0.25
L
Horus
S4S0
Horus
1
6
5
0.58
L
Kukulkan
SnetaSkera
Kukulkan
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,763
Damage
61,739
78,440
Taken
73,808
52,112
Mitigated
47,083
23,190
Healing
24,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Erirad
Jormungandr
10,381
3,059
0
756
13,014
9,503
0
9,094
3,888
44,285
0
L
Pele
Gusy
Pele
16,538
4,185
0
9,639
24,659
11,713
0
11,008
13,611
0
85,505
W
Tiamat
Heimmain
Tiamat
11,743
774
0
3,822
13,891
9,849
0
4,711
8,804
73,504
0
W
Athena
14,518
4,432
0
6,383
17,266
9,484
143
5,651
11,378
102,269
0
L
Zhong Kui
Kinuss
Zhong Kui
10,592
1,388
0
5,122
12,876
15,930
0
7,718
4,634
55,949
0
W
20,694
1,979
0
5,328
17,575
14,891
0
5,195
12,029
4,938
52,969
W
Hachiman
Mafiatomate1
Hachiman
8,407
3,871
0
2,847
11,644
4,098
1,276
3,556
7,794
0
61,028
W
Artio
Nico91
Artio
6,377
374
0
6,302
13,432
8,761
1,303
7,299
5,533
64,928
0
L
Horus
S4S0
Horus
4,955
2,794
2,523
5,150
16,601
10,668
0
3,957
12,644
0
18,038
L
Kukulkan
SnetaSkera
Kukulkan
7,297
430
0
0
11,290
4,298
0
1,740
9,550
44,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,946
Gold Earned
55,041
470
Minions Killed
632
0
Camps Cleared
0
1,924,323
Distance Traveled
1,947,986
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,663
433
64
3
0
381,671
0
L
Pele
11,327
566
146
7
0
423,203
1
W
Tiamat
10,731
537
133
7
0
404,087
0
W
Athena
12,037
602
156
8
0
483,271
1
L
Zhong Kui
9,633
482
131
7
0
349,785
2
W
Tyr
11,516
576
66
3
0
421,711
3
W
Hachiman
9,765
488
105
5
0
344,330
2
W
Artio
10,992
550
172
9
0
294,587
1
L
Horus
7,999
400
36
2
0
423,715
4
L
Kukulkan
9,324
466
93
5
0
345,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role