Player Matchup

Gilgamesh
Gilgamesh
BelalJaddou
Gilgamesh
Level 63
God Stats
10W - 14L
1,472 SR
Queue Stats
165W - 193L
1,448 Elo+
Solo
He Bo
He Bo
Harpizz
He Bo
Level 103
God Stats
2W - 3L
1,470 SR
Queue Stats
83W - 98L
1,487 Elo+
Solo
Ne Zha
Ne Zha
XXФанфурикXX
Ne Zha
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,459 Elo+
Solo
Team Averages
Level 74
1,481 SR
1,464 Elo+

VS

Team Averages
Level 96
1,491 SR
1,565 Elo+
Hercules
Hercules
BossuSultanu69
Hercules
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
15W - 26L
1,784 Elo+
Solo
Kuzenbo
Kuzenbo
Hadimaru
Kuzenbo
Level 83
God Stats
11W - 15L
1,428 SR
Queue Stats
326W - 288L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Milior
Baron Samedi
Level 102
God Stats
1W - 2L
1,544 SR
Queue Stats
25W - 38L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BelalJaddou
Gilgamesh
17
6 / 2 / 11
16,496
687
20,067
22,801
24,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
Harpizz
He Bo
20
6 / 2 / 11
16,340
681
22,858
11,031
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 6 / 11
15,254
636
15,166
20,826
15,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
7 / 5 / 3
15,108
630
14,385
24,548
19,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Hadimaru
Kuzenbo
19
3 / 4 / 7
15,924
664
17,696
28,148
39,002
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Milior
Baron Samedi
14
0 / 8 / 7
12,911
538
3,420
14,292
6,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
17
Kills
10
10
Deaths
17
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BelalJaddou
Gilgamesh
6
2
11
5.75
L
Hercules
7
5
3
1.7
L
Kuzenbo
Hadimaru
Kuzenbo
3
4
7
1.63
W
He Bo
Harpizz
He Bo
6
2
11
5.75
L
Baron Samedi
Milior
Baron Samedi
0
8
7
0.44
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,091
Damage
35,501
54,658
Taken
66,988
44,715
Mitigated
65,041
12,104
Healing
19,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BelalJaddou
Gilgamesh
20,067
6,208
1,060
4,429
22,801
24,193
802
10,108
12,693
0
53,468
L
Hercules
14,385
5,080
0
8,859
24,548
19,067
0
9,124
15,120
0
99,278
L
Kuzenbo
Hadimaru
Kuzenbo
17,696
4,135
0
7,951
28,148
39,002
0
10,504
17,171
44,970
0
W
He Bo
Harpizz
He Bo
22,858
1,380
0
2,303
11,031
5,111
1,379
4,558
6,473
124,808
0
L
Baron Samedi
Milior
Baron Samedi
3,420
287
558
2,585
14,292
6,972
0
2,421
11,782
41,120
0
W
15,166
3,749
0
4,312
20,826
15,411
571
7,380
13,446
0
95,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,090
Gold Earned
43,943
309
Minions Killed
227
0
Camps Cleared
0
1,326,643
Distance Traveled
1,113,537
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,496
687
50
2
0
480,037
0
L
Hercules
15,108
630
139
6
0
449,804
5
L
Kuzenbo
15,924
664
34
1
0
445,181
5
W
He Bo
16,340
681
173
7
0
392,585
2
L
Baron Samedi
12,911
538
54
2
0
218,552
2
W
Ne Zha
15,254
636
86
4
0
454,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role