Player Matchup

Arachne
Arachne
HishoJr
Arachne
Level 27
God Stats
19W - 21L
1,506 SR
Queue Stats
166W - 149L
1,594 Elo+
Solo
Janus
Janus
JanusAlways
Janus
Level 2
God Stats
3W - 0L
1,697 SR
Queue Stats
3W - 0L
1,686 Elo+
Solo
Hades
Hades
Meteoric_Black29
Hades
Level 17
God Stats
6W - 6L
1,440 SR
Queue Stats
209W - 245L
1,376 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NukesTheOne
Kumbhakarna
Level 18
God Stats
77W - 51L
1,482 SR
Queue Stats
135W - 153L
1,512 Elo+
Solo
Bellona
Bellona
marulete459
Bellona
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 188L
1,478 Elo+
Party 1
Team Averages
Level 18
1,525 SR
1,529 Elo+

VS

Team Averages
Level 19
1,525 SR
1,539 Elo+
Apollo
Apollo
CheeseJunkie
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Janek_Igor
Ymir
Level 14
God Stats
2W - 4L
1,537 SR
Queue Stats
92W - 102L
1,579 Elo+
Solo
Pele
Pele
Kev Blizzy
Pele
Level 4
God Stats
10W - 7L
1,698 SR
Queue Stats
14W - 13L
1,659 Elo+
Solo
Hel
Hel
Leeandro_07
Hel
Level 23
God Stats
2W - 4L
1,388 SR
Queue Stats
19W - 18L
1,524 Elo+
Solo
Amaterasu
Amaterasu
Sqwyeraz
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 183L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HishoJr
Arachne
10
2 / 0 / 1
5,968
597
2,488
4,317
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 3
6,435
644
3,198
4,059
1,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,448
445
925
5,019
1,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
NukesTheOne
Kumbhakarna
9
3 / 0 / 2
5,883
588
2,704
4,617
1,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
marulete459
Bellona
12
5 / 0 / 1
6,783
678
7,431
6,009
3,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 2 / 0
4,071
407
1,639
4,206
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 0
4,625
463
1,315
4,278
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 1
4,962
496
3,494
5,265
1,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 1 / 2
4,852
485
2,419
3,628
1,061
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Sqwyeraz
Amaterasu
8
0 / 4 / 0
4,508
451
2,693
9,418
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
3
3
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
2
0
0
W
Arachne
HishoJr
Arachne
2
0
1
2.5
L
1
2
0
0.5
W
2
0
3
3.5
L
1
3
1
0.5
L
1
1
2
2
W
0
3
1
0.17
W
Kumbhakarna
NukesTheOne
Kumbhakarna
3
0
2
4
L
Amaterasu
Sqwyeraz
Amaterasu
0
4
0
0
W
Bellona
marulete459
Bellona
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,746
Damage
11,560
24,021
Taken
26,795
9,310
Mitigated
9,668
11,079
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
1,639
1,097
0
1,152
4,206
1,356
0
839
3,367
0
13,723
W
Arachne
HishoJr
Arachne
2,488
2,317
0
2,994
4,317
1,091
1,168
334
3,983
0
24,884
L
1,315
369
0
940
4,278
2,094
0
2,328
1,950
15,771
1,255
W
3,198
377
0
2,985
4,059
1,073
86
118
3,941
43,351
0
L
3,494
925
0
1,447
5,265
1,366
0
1,313
3,952
0
27,944
L
2,419
170
338
1,248
3,628
1,061
0
2,137
1,491
18,400
0
W
925
241
0
485
5,019
1,668
291
2,826
2,193
10,526
0
W
Kumbhakarna
NukesTheOne
Kumbhakarna
2,704
366
369
2,374
4,617
1,817
70
400
4,217
13,260
0
L
Amaterasu
Sqwyeraz
Amaterasu
2,693
1,562
0
3,023
9,418
3,791
0
210
9,208
0
16,699
W
Bellona
marulete459
Bellona
7,431
3,562
0
1,872
6,009
3,661
394
0
6,009
0
35,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,517
Gold Earned
23,018
279
Minions Killed
186
0
Camps Cleared
0
940,713
Distance Traveled
838,205
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,071
407
27
3
0
113,755
0
W
Arachne
5,968
597
73
7
0
181,220
0
L
Ymir
4,625
463
36
4
0
164,462
4
W
Janus
6,435
644
95
10
0
217,816
4
L
Pele
4,962
496
48
5
0
219,458
0
L
Hel
4,852
485
38
4
0
160,021
0
W
Hades
4,448
445
15
2
0
150,683
0
W
Kumbhakarna
5,883
588
16
2
0
203,792
5
L
Amaterasu
4,508
451
37
4
0
180,509
0
W
Bellona
6,783
678
80
8
0
187,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role