Player Matchup

Yemoja
Yemoja
DemonAlistor
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,655 Elo+
Party 2
Olorun
Olorun
DrA ZuL666
Olorun
Level 16
God Stats
23W - 20L
1,675 SR
Queue Stats
36W - 35L
1,344 Elo+
Party 2
Anhur
Anhur
ElevatedGamer420
Anhur
Level 9
God Stats
1W - 2L
1,749 SR
Queue Stats
84W - 68L
1,459 Elo+
Solo
Pele
Pele
Yo Pastoo
Pele
Level 10
God Stats
3W - 4L
1,512 SR
Queue Stats
4W - 7L
1,552 Elo+
Party 2
Nike
Nike
lazymoring
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,786 Elo+
Solo
Team Averages
Level 11
1,587 SR
1,559 Elo+

VS

Team Averages
Level 49
1,413 SR
1,579 Elo+
Gilgamesh
Gilgamesh
Buff Gilga
Gilgamesh
Level 9
God Stats
3W - 1L
1,625 SR
Queue Stats
3W - 1L
1,748 Elo+
Party 1
Fenrir
Fenrir
CH3RN0B00Y
Fenrir
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 140L
1,344 Elo+
Solo
Discordia
Discordia
Myy 9S
Discordia
Level 157
God Stats
1W - 0L
1,291 SR
Queue Stats
87W - 30L
1,700 Elo+
Party 1
Neith
Neith
PanconHuevoo501
Neith
Level 27
God Stats
1W - 2L
1,205 SR
Queue Stats
83W - 62L
1,592 Elo+
Solo
Artio
Artio
QuietLiving4
Artio
Level 27
God Stats
6W - 4L
1,444 SR
Queue Stats
69W - 64L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 7 / 0
4,591
417
1,145
7,648
2,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
DrA ZuL666
Olorun
9
0 / 4 / 0
5,362
487
1,709
6,211
1,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 1
5,437
494
3,705
5,986
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
6
0 / 8 / 0
4,478
407
3,587
7,468
1,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 4 / 0
4,965
451
1,591
6,984
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buff Gilga
Gilgamesh
13
13 / 0 / 2
7,966
724
12,011
8,341
3,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
CH3RN0B00Y
Fenrir
8
1 / 0 / 1
5,365
488
1,185
4,851
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Myy 9S
Discordia
12
5 / 0 / 2
6,631
603
3,500
4,542
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 1
6,385
580
4,424
6,899
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 3
5,589
508
616
6,794
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
23
25
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Buff Gilga
Gilgamesh
13
0
2
14
W
Fenrir
CH3RN0B00Y
Fenrir
1
0
1
1.5
L
Yemoja
0
7
0
0
L
Olorun
DrA ZuL666
Olorun
0
4
0
0
L
0
2
1
0.25
W
Discordia
Myy 9S
Discordia
5
0
2
6
W
4
1
1
4.5
W
0
0
3
1.5
L
Pele
0
8
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,737
Damage
21,736
34,297
Taken
31,427
9,791
Mitigated
11,265
5,056
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Buff Gilga
Gilgamesh
12,011
3,427
0
2,952
8,341
3,691
598
1,145
7,196
0
43,341
W
Fenrir
CH3RN0B00Y
Fenrir
1,185
45
0
3,010
4,851
1,368
0
173
4,678
0
22,307
L
Yemoja
1,145
294
186
0
7,648
2,286
0
0
7,648
13,296
0
L
Olorun
DrA ZuL666
Olorun
1,709
846
0
928
6,211
1,933
2,010
2,708
3,503
20,428
0
L
3,705
2,159
0
2,224
5,986
1,661
0
317
5,669
0
25,495
W
Discordia
Myy 9S
Discordia
3,500
306
0
2,422
4,542
1,377
0
1,385
3,157
33,402
0
W
4,424
1,445
0
3,284
6,899
1,660
786
0
6,899
0
32,095
W
616
0
113
3,511
6,794
3,169
0
151
6,643
20,017
0
L
Pele
3,587
1,721
0
486
7,468
1,543
0
930
6,538
0
19,812
L
1,591
264
0
1,232
6,984
2,368
0
161
6,823
0
17,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,833
Gold Earned
31,936
197
Minions Killed
299
0
Camps Cleared
0
947,500
Distance Traveled
984,813
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,966
724
65
6
0
220,724
2
W
Fenrir
5,365
488
51
5
0
189,454
0
L
Yemoja
4,591
417
30
3
0
169,278
1
L
Olorun
5,362
487
46
4
0
164,544
0
L
Anhur
5,437
494
48
4
0
161,011
0
W
Discordia
6,631
603
78
7
0
203,133
1
W
Neith
6,385
580
71
6
0
175,797
2
W
Artio
5,589
508
34
3
0
195,705
6
L
Pele
4,478
407
35
3
0
221,727
0
L
Nike
4,965
451
38
3
0
230,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role