Player Matchup

Fenrir
Fenrir
P1gglesw0rth
Fenrir
Level 28
God Stats
15W - 1L
1,790 SR
Queue Stats
91W - 39L
1,807 Elo+
Party 1
Hachiman
Hachiman
morejos
Hachiman
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 125L
1,775 Elo+
Party 1
The Morrigan
The Morrigan
wildchasm
The Morrigan
Level 149
God Stats
2W - 0L
1,489 SR
Queue Stats
390W - 242L
1,764 Elo+
Party 1
Team Averages
Level 88
1,593 SR
1,782 Elo+

VS

Team Averages
Level 73
1,503 SR
1,320 Elo+
Danzaburou
Danzaburou
Lord_Faroah
Danzaburou
Level 113
God Stats
8W - 9L
1,469 SR
Queue Stats
13W - 24L
1,200 Elo+
Solo
Kuzenbo
Kuzenbo
SlowishPiping
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,398 Elo+
Party 2
Zeus
Zeus
YEEKY707
Zeus
Level 41
God Stats
0W - 2L
1,540 SR
Queue Stats
4W - 9L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 4 / 19
12,747
637
3,407
13,974
15,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
morejos
Hachiman
18
11 / 2 / 14
14,975
749
23,354
18,470
7,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
wildchasm
The Morrigan
20
17 / 2 / 12
16,191
810
35,284
15,201
6,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lord_Faroah
Danzaburou
16
5 / 10 / 2
14,050
703
7,532
23,257
9,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
15
3 / 6 / 4
12,316
616
12,306
29,535
45,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
14
0 / 13 / 5
11,467
573
8,714
21,645
12,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
29
Kills
8
8
Deaths
29
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Lord_Faroah
Danzaburou
5
10
2
0.6
W
Fenrir
1
4
19
2.63
L
Kuzenbo
3
6
4
0.83
L
Zeus
0
13
5
0.19
W
Hachiman
morejos
Hachiman
11
2
14
9
W
The Morrigan
wildchasm
The Morrigan
17
2
12
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,045
Damage
28,552
47,645
Taken
74,437
29,160
Mitigated
67,908
20,056
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Lord_Faroah
Danzaburou
7,532
2,792
0
6,214
23,257
9,824
3,150
8,302
14,601
0
69,984
W
Fenrir
3,407
820
0
2,779
13,974
15,043
735
4,743
8,630
996
6,874
L
Kuzenbo
12,306
3,607
0
1,046
29,535
45,811
0
12,464
16,455
43,232
0
L
Zeus
8,714
912
660
3,206
21,645
12,273
116
8,573
12,610
47,351
0
W
Hachiman
morejos
Hachiman
23,354
13,922
0
9,522
18,470
7,467
1,868
9,120
9,350
0
85,196
W
The Morrigan
wildchasm
The Morrigan
35,284
7,584
0
7,755
15,201
6,650
1,179
7,252
7,949
123,137
8,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
37,833
265
Minions Killed
196
0
Camps Cleared
0
1,037,853
Distance Traveled
900,784
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,050
703
94
5
0
314,093
14
W
Fenrir
12,747
637
10
1
0
347,010
0
L
Kuzenbo
12,316
616
40
2
0
330,830
2
L
Zeus
11,467
573
62
3
0
255,861
6
W
Hachiman
14,975
749
98
5
0
346,064
2
W
The Morrigan
16,191
810
157
8
0
344,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role