Player Matchup

Fenrir
Fenrir
EliasYT123
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,410 Elo+
Solo
Medusa
Medusa
Intharasri
Medusa
Level 129
God Stats
1W - 3L
1,175 SR
Queue Stats
160W - 164L
1,421 Elo+
Solo
King Arthur
King Arthur
McKostas
King Arthur
Level 46
God Stats
74W - 75L
1,500 SR
Queue Stats
110W - 136L
1,500 Elo+
Solo
Hel
Hel
TheWhite-O
Hel
Level 69
God Stats
11W - 9L
1,592 SR
Queue Stats
150W - 143L
1,464 Elo+
Party 2
Janus
Janus
ahmetcan1740
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 109L
1,450 Elo+
Party 2
Team Averages
Level 72
1,453 SR
1,449 Elo+

VS

Team Averages
Level 69
1,543 SR
1,451 Elo+
Bastet
Bastet
ITzGodly8292
Bastet
Level 27
God Stats
16W - 10L
1,657 SR
Queue Stats
160W - 159L
1,468 Elo+
Party 1
Achilles
Achilles
Il Stoney lI
Achilles
Level 84
God Stats
27W - 15L
1,500 SR
Queue Stats
159W - 166L
1,388 Elo+
Solo
Ullr
Ullr
WiseGuyHarrie
Ullr
Level 88
God Stats
20W - 20L
1,510 SR
Queue Stats
1,093W - 1,129L
1,606 Elo+
Solo
Khepri
Khepri
colossus1998638
Khepri
Level 100
God Stats
69W - 61L
1,547 SR
Queue Stats
340W - 325L
1,486 Elo+
Party 1
Hera
Hera
maert49
Hera
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 122L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EliasYT123
Fenrir
11
0 / 10 / 1
7,863
357
6,882
22,096
6,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Intharasri
Medusa
12
2 / 4 / 1
8,178
372
8,046
11,789
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
McKostas
King Arthur
13
0 / 5 / 0
7,758
353
2,731
18,852
8,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 7 / 2
7,885
358
4,094
17,786
8,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 5 / 0
10,488
477
8,839
15,124
5,918
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
13 / 3 / 10
12,604
573
19,302
14,941
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Il Stoney lI
Achilles
20
4 / 0 / 5
12,700
577
16,402
15,633
23,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 1 / 4
12,647
575
7,206
13,793
6,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 1 / 13
11,535
524
9,268
17,228
23,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
maert49
Hera
19
5 / 1 / 9
12,370
562
14,767
9,299
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
6
Kills
31
31
Deaths
6
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EliasYT123
Fenrir
0
10
1
0.05
W
Bastet
13
3
10
6
W
Achilles
Il Stoney lI
Achilles
4
0
5
6.5
L
Medusa
Intharasri
Medusa
2
4
1
0.63
L
King Arthur
McKostas
King Arthur
0
5
0
0
L
0
7
2
0.14
W
5
1
4
7
L
4
5
0
0.8
W
4
1
13
10.5
W
Hera
maert49
Hera
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,592
Damage
66,945
85,647
Taken
70,894
32,654
Mitigated
62,777
30,476
Healing
22,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EliasYT123
Fenrir
6,882
1,583
0
5,335
22,096
6,885
0
4,938
16,851
0
34,543
W
Bastet
19,302
5,688
0
3,222
14,941
6,555
1,737
2,050
12,891
0
78,766
W
Achilles
Il Stoney lI
Achilles
16,402
2,303
0
9,913
15,633
23,464
1,270
2,563
13,070
15,512
75,567
L
Medusa
Intharasri
Medusa
8,046
2,847
0
2,902
11,789
3,109
0
2,164
9,625
0
36,025
L
King Arthur
McKostas
King Arthur
2,731
429
0
5,643
18,852
8,372
0
4,097
14,148
1,885
24,894
L
4,094
286
7,252
7,615
17,786
8,370
0
6,979
10,605
32,694
0
W
7,206
3,283
222
5,248
13,793
6,030
2,594
374
13,419
0
122,697
L
8,839
837
0
1,729
15,124
5,918
0
7,395
7,403
62,767
0
W
9,268
761
625
2,494
17,228
23,220
1,545
4,714
12,514
44,120
0
W
Hera
maert49
Hera
14,767
3,604
0
608
9,299
3,508
1,613
3,450
5,849
85,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,172
Gold Earned
61,856
370
Minions Killed
659
0
Camps Cleared
0
1,750,502
Distance Traveled
2,129,962
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,863
357
55
3
0
357,331
0
W
Bastet
12,604
573
103
5
0
483,365
3
W
Achilles
12,700
577
159
7
0
391,170
0
L
Medusa
8,178
372
60
3
0
276,335
1
L
King Arthur
7,758
353
55
3
0
354,243
0
L
Hel
7,885
358
63
3
0
408,152
1
W
Ullr
12,647
575
176
8
0
390,151
6
L
Janus
10,488
477
137
6
0
354,441
3
W
Khepri
11,535
524
70
3
0
427,126
2
W
Hera
12,370
562
151
7
0
438,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role