Player Matchup

Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
HumanPsih
Tyr
Level 84
God Stats
2W - 1L
1,729 SR
Queue Stats
72W - 51L
1,625 Elo+
Solo
Cupid
Cupid
china10010
Cupid
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
floykey
Chaac
Level 109
God Stats
7W - 7L
1,469 SR
Queue Stats
224W - 224L
1,525 Elo+
Solo
Team Averages
Level 100
1,540 SR
1,530 Elo+

VS

Team Averages
Level 105
1,580 SR
1,552 Elo+
Bellona
Bellona
Andre1Seb
Bellona
Level 109
God Stats
8W - 6L
1,417 SR
Queue Stats
296W - 287L
1,599 Elo+
Solo
Arachne
Arachne
DENY508
Arachne
Level 62
God Stats
3W - 0L
1,723 SR
Queue Stats
200W - 213L
1,587 Elo+
Solo
Izanami
Izanami
I_Gwynbleidd_I
Izanami
Level 109
God Stats
5W - 2L
1,502 SR
Queue Stats
801W - 808L
1,496 Elo+
Solo
Jormungandr
Jormungandr
Zedt-Dude
Jormungandr
Level 123
God Stats
3W - 7L
1,546 SR
Queue Stats
215W - 194L
1,532 Elo+
Party 1
Ymir
Ymir
jimi_pepper105
Ymir
Level 123
God Stats
3W - 2L
1,711 SR
Queue Stats
212W - 177L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 4 / 6
7,651
765
8,502
14,053
13,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
 
Fenrir
12
1 / 5 / 7
6,976
698
4,900
10,980
8,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 6 / 4
7,506
751
8,196
12,423
7,545
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
12
1 / 6 / 7
7,204
720
8,006
11,286
5,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
floykey
Chaac
15
3 / 3 / 5
8,214
821
17,605
15,469
12,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andre1Seb
Bellona
16
9 / 2 / 12
9,865
987
17,907
15,068
18,512
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
DENY508
Arachne
13
1 / 3 / 17
8,001
800
7,280
9,726
4,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 16
9,261
926
9,823
7,784
3,534
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Zedt-Dude
Jormungandr
15
8 / 2 / 12
9,255
926
15,469
13,216
13,492
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 1 / 21
9,142
914
7,718
14,932
17,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
9
Kills
23
24
Deaths
9
29
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
4
6
1.25
L
Fenrir
 
Fenrir
1
5
7
0.9
W
Bellona
Andre1Seb
Bellona
9
2
12
7.5
W
Arachne
DENY508
Arachne
1
3
17
3.17
L
2
6
4
0.67
W
4
1
16
12
W
Jormungandr
Zedt-Dude
Jormungandr
8
2
12
7
L
Cupid
1
6
7
0.75
L
Chaac
floykey
Chaac
3
3
5
1.83
W
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,209
Damage
58,197
64,211
Taken
60,726
47,233
Mitigated
57,049
17,658
Healing
25,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,502
687
1,611
1,350
14,053
13,346
54
7,719
6,334
19,836
0
L
Fenrir
 
Fenrir
4,900
1,064
1,789
1,005
10,980
8,208
0
6,068
4,912
0
8,402
W
Bellona
Andre1Seb
Bellona
17,907
3,143
3,762
3,038
15,068
18,512
444
1,470
13,435
10,748
19,067
W
Arachne
DENY508
Arachne
7,280
5,329
1,977
2,987
9,726
4,287
844
956
8,670
0
12,565
L
8,196
526
0
380
12,423
7,545
0
3,310
9,113
0
11,805
W
9,823
6,895
1,912
620
7,784
3,534
3,154
1,182
6,527
0
29,466
W
Jormungandr
Zedt-Dude
Jormungandr
15,469
3,385
3,620
2,260
13,216
13,492
478
2,807
10,188
28,064
0
L
Cupid
8,006
3,309
2,792
1,053
11,286
5,240
0
4,391
6,895
0
19,399
L
Chaac
floykey
Chaac
17,605
2,439
1,140
6,538
15,469
12,894
0
7,254
8,215
0
31,292
W
7,718
146
2,210
3,207
14,932
17,224
297
2,087
12,670
13,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
45,524
117
Minions Killed
105
0
Camps Cleared
0
848,735
Distance Traveled
960,970
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,651
765
15
2
0
157,054
3
L
Fenrir
6,976
698
10
1
0
172,861
4
W
Bellona
9,865
987
21
2
0
207,844
3
W
Arachne
8,001
800
6
1
0
211,156
0
L
Tyr
7,506
751
13
1
0
184,895
1
W
Izanami
9,261
926
47
5
0
182,291
1
W
Jormungandr
9,255
926
25
3
0
156,381
0
L
Cupid
7,204
720
36
4
0
139,483
3
L
Chaac
8,214
821
43
4
0
194,442
1
W
Ymir
9,142
914
6
1
0
203,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role