Player Matchup

Thor
Thor
HoneyBadger0660
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Solo
Hel
Hel
OGSimpson69
Hel
Level 21
God Stats
4W - 3L
1,565 SR
Queue Stats
144W - 133L
1,474 Elo+
Solo
Guan Yu
Guan Yu
PapaFarlow
Guan Yu
Level 9
God Stats
3W - 4L
1,474 SR
Queue Stats
308W - 306L
1,360 Elo+
Solo
Zeus
Zeus
capton_wars
Zeus
Level 11
God Stats
15W - 12L
1,475 SR
Queue Stats
63W - 70L
1,273 Elo+
Solo
Neith
Neith
puppyBlood
Neith
Level 14
God Stats
18W - 29L
1,332 SR
Queue Stats
106W - 114L
1,338 Elo+
Solo
Team Averages
Level 13
1,469 SR
1,330 Elo+

VS

Team Averages
Level 9
1,546 SR
1,312 Elo+
Baron Samedi
Baron Samedi
Locust Grubz
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Zeus
Zeus
SabinPG
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 40L
1,466 Elo+
Solo
Fenrir
Fenrir
js_sxizas
Fenrir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 33L
1,079 Elo+
Solo
Vamana
Vamana
sole_routine0
Vamana
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 24L
1,171 Elo+
Solo
Neith
Neith
xXKillChaosXx
Neith
Level 5
God Stats
2W - 1L
1,730 SR
Queue Stats
4W - 3L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 12
11,498
1,045
6,714
22,395
8,464
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 7 / 9
10,890
990
12,923
18,689
9,083
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
PapaFarlow
Guan Yu
18
5 / 12 / 12
11,773
1,070
10,143
30,019
15,309
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 8 / 6
11,512
1,047
12,597
20,261
6,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
5 / 10 / 14
12,011
1,092
23,873
26,999
10,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Locust Grubz
Baron Samedi
19
4 / 5 / 21
12,108
1,101
16,543
13,419
6,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Zeus
SabinPG
Zeus
20
4 / 8 / 25
12,625
1,148
25,262
13,624
5,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
js_sxizas
Fenrir
19
1 / 7 / 17
11,291
1,026
4,010
18,245
8,855
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 3 / 15
10,391
945
2,102
11,639
10,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
37 / 1 / 6
19,894
1,809
63,388
18,148
8,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
130
24
Kills
46
46
Deaths
24
53
Assists
84
Player
Kills
Deaths
Assists
KDA
L
4
9
12
1.11
W
Baron Samedi
Locust Grubz
Baron Samedi
4
5
21
2.9
L
3
7
9
1.07
L
Guan Yu
PapaFarlow
Guan Yu
5
12
12
0.92
W
Zeus
SabinPG
Zeus
4
8
25
2.06
L
7
8
6
1.25
W
Fenrir
js_sxizas
Fenrir
1
7
17
1.36
L
Neith
5
10
14
1.2
W
0
3
15
2.5
W
37
1
6
40

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,250
Damage
111,305
118,363
Taken
75,075
49,826
Mitigated
40,694
17,861
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,714
2,830
0
0
22,395
8,464
0
6,498
15,872
0
22,186
W
Baron Samedi
Locust Grubz
Baron Samedi
16,543
3,086
3,682
2,824
13,419
6,902
0
5,619
7,800
26,657
0
L
12,923
970
6,112
5,137
18,689
9,083
0
6,309
12,355
24,217
0
L
Guan Yu
PapaFarlow
Guan Yu
10,143
2,502
1,337
1,759
30,019
15,309
0
12,131
17,738
0
26,542
W
Zeus
SabinPG
Zeus
25,262
4,113
0
0
13,624
5,281
0
6,645
6,979
43,792
0
L
12,597
3,772
0
0
20,261
6,486
0
9,340
10,871
29,208
0
W
Fenrir
js_sxizas
Fenrir
4,010
1,923
0
323
18,245
8,855
0
5,225
13,020
0
12,004
L
Neith
23,873
13,477
0
3,516
26,999
10,484
0
7,527
19,397
0
41,558
W
2,102
646
0
855
11,639
10,778
0
3,334
8,305
0
8,631
W
63,388
34,750
0
8,951
18,148
8,878
0
4,697
13,451
0
109,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,684
Gold Earned
66,309
163
Minions Killed
181
3
Camps Cleared
5
864,838
Distance Traveled
949,577
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,498
1,045
33
3
1
194,152
0
W
Baron Samedi
12,108
1,101
22
2
0
181,544
2
L
Hel
10,890
990
21
2
1
174,222
0
L
Guan Yu
11,773
1,070
23
2
0
159,102
0
W
Zeus
12,625
1,148
53
5
2
154,502
0
L
Zeus
11,512
1,047
40
4
0
156,146
0
W
Fenrir
11,291
1,026
10
1
1
198,317
0
L
Neith
12,011
1,092
46
4
1
181,216
0
W
Vamana
10,391
945
12
1
1
213,885
0
W
Neith
19,894
1,809
84
8
1
201,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role