Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AnimalSign26279
Kukulkan
Level 71
God Stats
0W - 2L
1,590 SR
Queue Stats
21W - 18L
1,314 Elo+
Party 2
Neith
Neith
GooblerLady
Neith
Level 42
God Stats
50W - 87L
1,443 SR
Queue Stats
89W - 156L
1,300 Elo+
Party 1
Scylla
Scylla
MistressCelene
Scylla
Level 158
God Stats
5W - 19L
1,435 SR
Queue Stats
348W - 507L
1,330 Elo+
Party 1
Chaac
Chaac
PrinceWalker07
Chaac
Level 92
God Stats
0W - 1L
1,737 SR
Queue Stats
36W - 27L
1,386 Elo+
Party 2
Team Averages
Level 97
1,541 SR
1,366 Elo+

VS

Team Averages
Level 114
1,506 SR
1,761 Elo+
Anhur
Anhur
CloudberryJam
Anhur
Level 57
God Stats
1W - 0L
1,800 SR
Queue Stats
119W - 21L
1,778 Elo+
Party 3
Persephone
Persephone
Legendoh
Persephone
Level 159
God Stats
5W - 0L
1,445 SR
Queue Stats
197W - 48L
1,972 Elo+
Party 3
Sobek
Sobek
TophDaddy
Sobek
Level 149
God Stats
1W - 1L
1,287 SR
Queue Stats
40W - 23L
1,509 Elo+
Party 3
Vamana
Vamana
Weani
Vamana
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 35L
1,731 Elo+
Party 3
Ne Zha
Ne Zha
dodecahedran
Ne Zha
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,815 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 7 / 6
9,169
834
4,447
10,115
3,361
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
15
2 / 10 / 7
9,371
852
4,784
12,999
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 7
8,442
767
3,477
8,012
2,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 5 / 5
9,585
871
6,343
10,511
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 8 / 2
10,775
980
10,903
15,277
10,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 7 / 7
12,177
1,107
11,009
10,304
4,318
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Legendoh
Persephone
17
10 / 6 / 13
11,479
1,044
17,382
9,851
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
TophDaddy
Sobek
16
4 / 0 / 13
9,622
875
5,919
12,917
11,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Vamana
Weani
Vamana
15
1 / 5 / 16
8,893
808
10,221
13,287
9,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
15
6 / 3 / 11
9,787
890
9,521
9,550
4,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
19
Kills
35
35
Deaths
21
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
7
6
0.86
L
Kukulkan
2
10
7
0.55
W
14
7
7
2.5
L
2
5
7
1.1
W
Persephone
Legendoh
Persephone
10
6
13
2.75
L
5
5
5
1.5
L
7
8
2
1
W
Sobek
TophDaddy
Sobek
4
0
13
10.5
W
Vamana
Weani
Vamana
1
5
16
1.8
W
Ne Zha
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,954
Damage
54,052
56,914
Taken
55,909
24,838
Mitigated
34,099
4,215
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,447
1,979
0
277
10,115
3,361
0
4,148
5,967
0
7,195
L
Kukulkan
4,784
766
0
300
12,999
4,817
0
5,466
7,533
26,184
0
W
11,009
7,585
0
405
10,304
4,318
223
1,385
8,825
0
22,710
L
3,477
643
0
341
8,012
2,678
0
3,273
4,739
0
8,990
W
Persephone
Legendoh
Persephone
17,382
1,129
0
786
9,851
4,131
0
3,563
6,151
40,979
0
L
6,343
430
0
552
10,511
3,497
0
2,471
8,040
15,693
0
L
10,903
2,237
0
2,745
15,277
10,485
1
8,492
6,785
0
33,922
W
Sobek
TophDaddy
Sobek
5,919
307
420
3,385
12,917
11,521
195
2,405
10,388
26,089
0
W
Vamana
Weani
Vamana
10,221
3,608
0
3,149
13,287
9,548
103
2,300
10,523
0
29,433
W
Ne Zha
9,521
1,928
0
1,642
9,550
4,581
1
1,309
8,237
0
28,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,342
Gold Earned
51,958
172
Minions Killed
252
3
Camps Cleared
10
832,378
Distance Traveled
1,016,488
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,169
834
5
0
1
157,045
0
L
Kukulkan
9,371
852
60
5
0
153,944
0
W
Anhur
12,177
1,107
30
3
6
158,145
0
L
Neith
8,442
767
19
2
1
173,845
0
W
Persephone
11,479
1,044
73
7
1
201,859
3
L
Scylla
9,585
871
28
3
0
171,390
1
L
Chaac
10,775
980
60
5
1
176,154
2
W
Sobek
9,622
875
50
5
0
245,636
1
W
Vamana
8,893
808
51
5
1
203,016
3
W
Ne Zha
9,787
890
48
4
2
207,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role