Player Matchup

Arachne
Arachne
Silver I
CaIIMeSensei
Arachne
Silver I
Level 115
God Stats
30W - 22L
1,648 SR
Queue Stats
44W - 39L
1,513 MMR
Party 3
Jing Wei
Jing Wei
Bronze III
KuroKenshin
Jing Wei
Bronze III
Level 85
God Stats
1W - 1L
1,789 SR
Queue Stats
6W - 6L
1,572 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
LetsGoGulls
Sun Wukong
Platinum V
Level 147
God Stats
36W - 26L
1,567 SR
Queue Stats
998W - 988L
1,599 MMR
Solo
Hera
Hera
Silver I
ShifuUwU
Hera
Silver I
Level 105
God Stats
20W - 17L
1,624 SR
Queue Stats
108W - 115L
1,653 MMR
Party 3
Cabrakan
Cabrakan
Silver I
V01dD069
Cabrakan
Silver I
Level 124
God Stats
0W - 1L
1,741 SR
Queue Stats
17W - 12L
1,581 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,674 SR
1,584 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,550 SR
1,579 MMR
Zhong Kui
Zhong Kui
Gold I
ChocyMelk
Zhong Kui
Gold I
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 193L
1,605 MMR
Party 1
Danzaburou
Danzaburou
Gold II
D0CKЁЯ
Danzaburou
Gold II
Level 160
God Stats
57W - 66L
1,589 SR
Queue Stats
381W - 381L
1,630 MMR
Solo
Thor
Thor
Gold III
DrKrizT
Thor
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
Jorjanos
Ganesha
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,621 MMR
Solo
Scylla
Scylla
Gold I
hugeD5
Scylla
Gold I
Level 137
God Stats
42W - 26L
1,658 SR
Queue Stats
203W - 178L
1,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CaIIMeSensei
Arachne
20
14 / 3 / 3
16,006
593
19,246
27,569
13,556
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
KuroKenshin
Jing Wei
19
2 / 5 / 9
12,865
476
11,235
21,716
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LetsGoGulls
Sun Wukong
20
3 / 5 / 8
14,575
540
18,522
26,861
27,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hera
20
2 / 3 / 10
14,414
534
13,819
11,576
5,421
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
V01dD069
Cabrakan
19
2 / 6 / 8
12,288
455
13,604
22,918
16,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AthenaAphroditeTiamatApolloTsukuyomi

VS

Bans
SetBacchusNemesisAnhurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChocyMelk
Zhong Kui
20
5 / 5 / 4
13,953
517
16,252
27,196
19,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
D0CKЁЯ
Danzaburou
20
6 / 8 / 2
14,784
548
18,620
25,671
11,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
DrKrizT
Thor
20
2 / 4 / 8
13,188
488
9,440
20,691
9,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Jorjanos
Ganesha
20
2 / 3 / 17
13,695
507
13,480
22,639
27,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
hugeD5
Scylla
20
7 / 3 / 6
16,011
593
18,589
15,831
6,819
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
59
23
Kills
22
22
Deaths
23
38
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Arachne
CaIIMeSensei
Arachne
14
3
3
5.17
W
Zhong Kui
ChocyMelk
Zhong Kui
5
5
4
1.4
W
Danzaburou
D0CKЁЯ
Danzaburou
6
8
2
0.88
W
Thor
DrKrizT
Thor
2
4
8
1.5
W
Ganesha
Jorjanos
Ganesha
2
3
17
3.5
L
Jing Wei
KuroKenshin
Jing Wei
2
5
9
1.3
L
Sun Wukong
LetsGoGulls
Sun Wukong
3
5
8
1.4
L
Hera
2
3
10
2.33
L
Cabrakan
V01dD069
Cabrakan
2
6
8
1
W
Scylla
hugeD5
Scylla
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,426
Damage
76,381
110,640
Taken
112,028
71,378
Mitigated
74,015
37,031
Healing
42,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CaIIMeSensei
Arachne
19,246
11,531
0
12,532
27,569
13,556
0
11,625
15,793
0
155,148
W
Zhong Kui
ChocyMelk
Zhong Kui
16,252
3,768
0
12,882
27,196
19,725
2,471
6,007
21,189
109,149
0
W
Danzaburou
D0CKЁЯ
Danzaburou
18,620
8,147
0
9,984
25,671
11,122
3,761
7,807
17,864
0
126,352
W
Thor
DrKrizT
Thor
9,440
1,762
0
6,837
20,691
9,017
665
5,105
15,586
0
90,579
W
Ganesha
Jorjanos
Ganesha
13,480
1,705
0
7,146
22,639
27,332
459
5,805
16,834
57,280
0
L
Jing Wei
KuroKenshin
Jing Wei
11,235
8,780
0
9,493
21,716
8,146
1,890
4,819
16,855
0
88,794
L
Sun Wukong
LetsGoGulls
Sun Wukong
18,522
3,911
0
8,285
26,861
27,496
0
14,314
12,252
0
110,674
L
Hera
13,819
2,205
0
1,771
11,576
5,421
1,267
4,269
7,096
101,105
0
L
Cabrakan
V01dD069
Cabrakan
13,604
1,903
0
4,950
22,918
16,759
357
12,481
10,225
52,516
0
W
Scylla
hugeD5
Scylla
18,589
1,427
152
5,872
15,831
6,819
0
5,028
10,803
142,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,148
Gold Earned
71,631
788
Minions Killed
807
0
Camps Cleared
0
2,585,646
Distance Traveled
2,371,531
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,006
593
188
7
0
571,834
6
W
Zhong Kui
13,953
517
185
7
0
402,816
4
W
Danzaburou
14,784
548
200
7
0
407,794
2
W
Thor
13,188
488
153
6
0
521,390
5
W
Ganesha
13,695
507
22
1
0
534,091
8
L
Jing Wei
12,865
476
123
5
0
487,264
5
L
Sun Wukong
14,575
540
190
7
0
493,575
8
L
Hera
14,414
534
198
7
0
561,486
12
L
Cabrakan
12,288
455
89
3
0
471,487
5
W
Scylla
16,011
593
247
9
0
505,440
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role