Player Matchup

Bellona
Bellona
DaveLong5950
Bellona
Level 16
God Stats
3W - 7L
1,684 SR
Queue Stats
88W - 131L
1,298 Elo+
Party 1
Baron Samedi
Baron Samedi
NaSolomon
Baron Samedi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,161 Elo+
Solo
Danzaburou
Danzaburou
TioTopland
Danzaburou
Level 18
God Stats
3W - 7L
1,521 SR
Queue Stats
92W - 132L
1,276 Elo+
Party 1
Ymir
Ymir
TobalYD
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
xFOFOx973
Fenrir
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 30L
1,378 Elo+
Party 3
Team Averages
Level 13
1,541 SR
1,323 Elo+

VS

Team Averages
Level 24
1,469 SR
1,328 Elo+
King Arthur
King Arthur
Gangalf07
King Arthur
Level 24
God Stats
5W - 2L
1,608 SR
Queue Stats
68W - 66L
1,441 Elo+
Solo
Ymir
Ymir
ImajinWagons96
Ymir
Level 3
God Stats
8W - 8L
1,500 SR
Queue Stats
41W - 46L
1,082 Elo+
Party 2
Vulcan
Vulcan
Phooqe
Vulcan
Level 29
God Stats
11W - 21L
1,334 SR
Queue Stats
96W - 115L
1,471 Elo+
Solo
Nemesis
Nemesis
Tendolious
Nemesis
Level 49
God Stats
11W - 6L
1,537 SR
Queue Stats
181W - 177L
1,422 Elo+
Party 2
Cupid
Cupid
U Z U M A K I71
Cupid
Level 17
God Stats
4W - 5L
1,366 SR
Queue Stats
8W - 15L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaveLong5950
Bellona
14
1 / 8 / 1
8,838
421
4,292
16,193
9,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
NaSolomon
Baron Samedi
12
1 / 9 / 2
7,206
343
4,842
11,170
4,573
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
TioTopland
Danzaburou
13
1 / 7 / 2
8,524
406
6,850
14,363
4,582
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
TobalYD
Ymir
11
0 / 8 / 1
7,029
335
2,613
12,255
9,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
xFOFOx973
Fenrir
11
1 / 4 / 0
7,568
360
2,473
13,826
4,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gangalf07
King Arthur
17
10 / 1 / 7
11,574
551
13,632
20,354
19,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 7
9,791
466
2,458
13,437
10,975
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Phooqe
Vulcan
18
8 / 0 / 6
12,226
582
15,984
6,347
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Tendolious
Nemesis
20
11 / 1 / 5
12,589
599
10,307
11,842
7,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 0 / 2
11,251
536
5,408
6,457
2,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
4
Kills
36
36
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
DaveLong5950
Bellona
1
8
1
0.19
W
King Arthur
Gangalf07
King Arthur
10
1
7
13.5
W
2
5
7
1.1
L
Baron Samedi
NaSolomon
Baron Samedi
1
9
2
0.22
W
Vulcan
Phooqe
Vulcan
8
0
6
11
W
Nemesis
Tendolious
Nemesis
11
1
5
13.5
L
Danzaburou
TioTopland
Danzaburou
1
7
2
0.29
L
Ymir
TobalYD
Ymir
0
8
1
0.06
W
5
0
2
6
L
Fenrir
xFOFOx973
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,070
Damage
47,789
67,807
Taken
58,437
33,153
Mitigated
43,610
9,045
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DaveLong5950
Bellona
4,292
683
0
1,200
16,193
9,739
72
657
15,492
0
48,385
W
King Arthur
Gangalf07
King Arthur
13,632
2,159
0
9,646
20,354
19,687
875
1,657
18,697
0
58,117
W
2,458
525
0
567
13,437
10,975
923
2,141
11,256
23,355
0
L
Baron Samedi
NaSolomon
Baron Samedi
4,842
306
301
984
11,170
4,573
0
6,404
4,369
24,360
0
W
Vulcan
Phooqe
Vulcan
15,984
2,414
0
2,016
6,347
2,575
3,539
2,405
3,934
83,972
0
W
Nemesis
Tendolious
Nemesis
10,307
6,297
0
824
11,842
7,746
549
857
10,957
0
105,667
L
Danzaburou
TioTopland
Danzaburou
6,850
3,140
0
1,970
14,363
4,582
0
4,886
9,257
0
46,362
L
Ymir
TobalYD
Ymir
2,613
894
0
422
12,255
9,638
36
4,353
7,793
19,125
0
W
5,408
4,031
0
2,066
6,457
2,627
3,399
319
6,138
0
57,255
L
Fenrir
xFOFOx973
Fenrir
2,473
361
0
4,168
13,826
4,621
0
1,296
12,454
0
38,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
57,431
300
Minions Killed
550
0
Camps Cleared
0
1,620,691
Distance Traveled
1,936,143
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,838
421
99
5
0
369,511
2
W
King Arthur
11,574
551
90
4
0
375,423
6
W
Ymir
9,791
466
32
2
0
305,676
0
L
Baron Samedi
7,206
343
28
1
0
318,956
2
W
Vulcan
12,226
582
157
7
0
424,294
3
W
Nemesis
12,589
599
155
7
0
452,721
4
L
Danzaburou
8,524
406
76
4
0
309,328
1
L
Ymir
7,029
335
25
1
0
240,370
3
W
Cupid
11,251
536
116
6
0
378,029
0
L
Fenrir
7,568
360
72
3
0
382,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role