Player Matchup

Gilgamesh
Gilgamesh
Dooppaeking
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
ExSong
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
MILKsirarom
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,241 Elo+
Party 2
Bellona
Bellona
PjRz
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
xXxDMKxXx
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,241 Elo+
Party 2
Team Averages
Level 10
1,500 SR
1,396 Elo+

VS

Team Averages
Level 15
1,456 SR
1,352 Elo+
King Arthur
King Arthur
GodlikeXC7
King Arthur
Level 26
God Stats
4W - 6L
1,393 SR
Queue Stats
65W - 91L
1,284 Elo+
Party 1
Xbalanque
Xbalanque
PIGGYBLING
Xbalanque
Level 24
God Stats
2W - 3L
1,376 SR
Queue Stats
50W - 70L
1,260 Elo+
Party 1
Fenrir
Fenrir
RazroUwUrTTV
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sol
Sol
Søulmate
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Terra
Terra
TheNaughtyGolem
Terra
Level 17
God Stats
4W - 6L
1,510 SR
Queue Stats
13W - 25L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dooppaeking
Gilgamesh
4
0 / 4 / 1
4,162
378
411
5,571
1,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
ExSong
Cerberus
6
1 / 3 / 1
4,444
404
2,002
5,686
1,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
MILKsirarom
Poseidon
8
1 / 4 / 2
4,857
442
3,072
4,305
1,138
Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
PjRz
Bellona
9
3 / 3 / 0
5,788
526
3,472
5,404
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
xXxDMKxXx
Danzaburou
9
1 / 3 / 1
5,127
466
3,063
4,174
1,077
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GodlikeXC7
King Arthur
11
6 / 0 / 3
6,557
596
4,144
7,251
4,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
PIGGYBLING
Xbalanque
10
3 / 0 / 4
5,649
514
3,970
4,477
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
10
5 / 3 / 2
6,371
579
2,532
7,126
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 3
5,650
514
3,226
4,913
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 5
5,656
514
1,273
4,899
2,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
15
17
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dooppaeking
Gilgamesh
0
4
1
0.13
L
Cerberus
ExSong
Cerberus
1
3
1
0.5
W
King Arthur
GodlikeXC7
King Arthur
6
0
3
7.5
L
Poseidon
MILKsirarom
Poseidon
1
4
2
0.5
W
Xbalanque
PIGGYBLING
Xbalanque
3
0
4
5
L
Bellona
PjRz
Bellona
3
3
0
1
W
Fenrir
5
3
2
2
W
0
3
3
0.5
W
1
1
5
3.5
L
Danzaburou
xXxDMKxXx
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,020
Damage
15,145
25,140
Taken
28,666
8,010
Mitigated
12,678
5,831
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dooppaeking
Gilgamesh
411
147
0
1,072
5,571
1,299
0
203
5,368
0
12,270
L
Cerberus
ExSong
Cerberus
2,002
145
0
1,356
5,686
1,420
150
1,035
4,625
5,590
0
W
King Arthur
GodlikeXC7
King Arthur
4,144
527
0
2,735
7,251
4,465
28
1,153
6,098
0
27,187
L
Poseidon
MILKsirarom
Poseidon
3,072
612
0
826
4,305
1,138
0
1,847
2,433
14,867
0
W
Xbalanque
PIGGYBLING
Xbalanque
3,970
2,882
0
1,351
4,477
1,176
237
1,118
3,359
0
28,223
L
Bellona
PjRz
Bellona
3,472
1,461
0
1,636
5,404
3,076
692
448
4,681
0
15,836
W
Fenrir
2,532
1,300
0
3,015
7,126
2,382
0
238
6,888
0
26,349
W
3,226
188
0
626
4,913
1,684
3,425
1,077
3,836
24,389
982
W
1,273
475
929
960
4,899
2,971
32
1,488
3,411
7,201
0
L
Danzaburou
xXxDMKxXx
Danzaburou
3,063
1,774
0
941
4,174
1,077
481
909
3,240
0
23,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
29,883
158
Minions Killed
243
0
Camps Cleared
0
837,081
Distance Traveled
1,028,342
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,162
378
25
2
0
132,594
1
L
Cerberus
4,444
404
14
1
0
167,197
2
W
King Arthur
6,557
596
54
5
0
212,570
0
L
Poseidon
4,857
442
28
3
0
163,516
1
W
Xbalanque
5,649
514
60
5
0
196,653
0
L
Bellona
5,788
526
38
3
0
198,641
1
W
Fenrir
6,371
579
60
5
0
211,527
0
W
Sol
5,650
514
56
5
0
203,786
0
W
Terra
5,656
514
13
1
0
203,806
2
L
Danzaburou
5,127
466
53
5
0
175,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role