Player Matchup

King Arthur
King Arthur
JmekHal
King Arthur
Level 44
God Stats
0W - 3L
1,353 SR
Queue Stats
14W - 19L
1,525 Elo+
Solo
Arachne
Arachne
ScolarStorm
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,462 Elo+
Solo
Cthulhu
Cthulhu
VilleWonka
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,442 Elo+
Party 1
Artemis
Artemis
dunhelm
Artemis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
pacN
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 54
1,471 SR
1,467 Elo+

VS

Team Averages
Level 86
1,607 SR
1,463 Elo+
Nox
Nox
Leoswin
Nox
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
NickZZZZZZ
Guan Yu
Level 66
God Stats
3W - 0L
1,830 SR
Queue Stats
176W - 167L
1,532 Elo+
Solo
Ares
Ares
RektByRobert
Ares
Level 106
God Stats
2W - 1L
1,814 SR
Queue Stats
139W - 119L
1,418 Elo+
Solo
Aphrodite
Aphrodite
SoriGaming
Aphrodite
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 64L
1,331 Elo+
Solo
Heimdallr
Heimdallr
uokoln
Heimdallr
Level 67
God Stats
8W - 7L
1,388 SR
Queue Stats
386W - 327L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JmekHal
King Arthur
17
2 / 2 / 2
10,708
535
8,306
16,576
15,901
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
ScolarStorm
Arachne
13
5 / 6 / 5
9,273
464
6,949
17,505
7,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
VilleWonka
Cthulhu
13
0 / 3 / 6
8,493
425
8,817
16,408
14,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
dunhelm
Artemis
15
1 / 5 / 3
8,712
436
6,004
11,481
4,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
pacN
Baron Samedi
14
4 / 3 / 3
8,819
441
9,390
10,634
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
5 / 1 / 7
11,503
575
10,822
7,573
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
NickZZZZZZ
Guan Yu
18
5 / 2 / 4
12,153
608
13,256
16,631
19,502
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 3 / 10
10,632
532
7,221
16,084
15,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
SoriGaming
Aphrodite
15
2 / 5 / 5
11,051
553
5,354
13,777
8,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
uokoln
Heimdallr
17
4 / 1 / 8
11,189
559
14,565
12,466
5,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
12
Kills
19
19
Deaths
12
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
JmekHal
King Arthur
2
2
2
1.5
W
Nox
5
1
7
8.5
W
Guan Yu
NickZZZZZZ
Guan Yu
5
2
4
3.5
W
3
3
10
2.67
L
Arachne
ScolarStorm
Arachne
5
6
5
1.25
W
Aphrodite
SoriGaming
Aphrodite
2
5
5
0.9
L
Cthulhu
VilleWonka
Cthulhu
0
3
6
1
L
Artemis
dunhelm
Artemis
1
5
3
0.5
L
Baron Samedi
pacN
Baron Samedi
4
3
3
1.83
W
Heimdallr
uokoln
Heimdallr
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,466
Damage
51,218
72,604
Taken
66,531
46,683
Mitigated
52,181
15,391
Healing
25,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
JmekHal
King Arthur
8,306
1,233
0
3,044
16,576
15,901
0
4,509
11,932
0
71,470
W
Nox
10,822
878
0
1,548
7,573
3,339
1,420
3,705
3,556
76,168
0
W
Guan Yu
NickZZZZZZ
Guan Yu
13,256
1,593
694
4,100
16,631
19,502
2,714
2,323
14,200
352
72,934
W
7,221
358
496
3,391
16,084
15,449
500
2,778
13,150
51,633
0
L
Arachne
ScolarStorm
Arachne
6,949
4,529
0
4,856
17,505
7,160
235
6,283
11,036
0
46,807
W
Aphrodite
SoriGaming
Aphrodite
5,354
1,005
2,104
6,010
13,777
8,553
659
5,774
7,835
43,766
0
L
Cthulhu
VilleWonka
Cthulhu
8,817
1,416
73
2,913
16,408
14,750
0
5,379
10,959
35,446
0
L
Artemis
dunhelm
Artemis
6,004
2,641
0
210
11,481
4,540
0
2,539
8,932
0
50,068
L
Baron Samedi
pacN
Baron Samedi
9,390
770
1,936
2,359
10,634
4,332
0
4,462
6,014
42,866
0
W
Heimdallr
uokoln
Heimdallr
14,565
7,935
0
6,974
12,466
5,338
3,143
2,821
9,583
0
86,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,005
Gold Earned
56,528
459
Minions Killed
604
0
Camps Cleared
0
1,900,566
Distance Traveled
1,715,247
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,708
535
150
8
0
394,023
2
W
Nox
11,503
575
147
7
0
352,082
8
W
Guan Yu
12,153
608
158
8
0
357,445
3
W
Ares
10,632
532
87
4
0
333,551
4
L
Arachne
9,273
464
76
4
0
386,055
4
W
Aphrodite
11,051
553
80
4
0
338,574
0
L
Cthulhu
8,493
425
39
2
0
371,294
5
L
Artemis
8,712
436
100
5
0
377,948
2
L
Baron Samedi
8,819
441
94
5
0
371,246
0
W
Heimdallr
11,189
559
132
7
0
333,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role