Player Matchup

Neith
Neith
GyíkMóre
Neith
Level 18
God Stats
0W - 2L
1,273 SR
Queue Stats
4W - 10L
1,340 Elo+
Solo
Nemesis
Nemesis
Ser9ius
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 101L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Vector123123
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
一尘Gerry
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,395 Elo+
Solo
Horus
Horus
蓝恶哥哥
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,455 SR
1,447 Elo+

VS

Team Averages
Level 11
1,414 SR
1,305 Elo+
Athena
Athena
ANIMEREAPSALL
Athena
Level 7
God Stats
2W - 4L
1,584 SR
Queue Stats
3W - 7L
1,074 Elo+
Solo
Merlin
Merlin
Kconor20
Merlin
Level 16
God Stats
2W - 2L
1,279 SR
Queue Stats
37W - 52L
1,300 Elo+
Solo
Hachiman
Hachiman
RİNNENNGAN
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ZalupaDed
Serqet
Level 15
God Stats
1W - 0L
1,205 SR
Queue Stats
10W - 11L
1,276 Elo+
Solo
Guan Yu
Guan Yu
与神明画押丶
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
7 / 2 / 8
9,210
485
15,219
11,506
3,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Ser9ius
Nemesis
12
4 / 4 / 7
8,235
433
5,721
13,365
5,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Vector123123
Kukulkan
14
3 / 9 / 4
8,824
464
10,845
15,558
5,747
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
一尘Gerry
Kumbhakarna
12
3 / 2 / 8
8,734
460
5,846
12,759
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 7 / 2
9,181
483
4,131
10,548
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 10
8,889
468
5,803
17,551
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Kconor20
Merlin
17
3 / 5 / 7
10,389
547
9,244
13,188
5,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
RİNNENNGAN
Hachiman
14
1 / 7 / 5
8,432
444
8,634
12,160
4,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
ZalupaDed
Serqet
17
9 / 1 / 6
10,910
574
9,753
12,005
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
9 / 3 / 5
10,596
558
9,091
11,957
13,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
21
Kills
23
24
Deaths
21
29
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
5
10
1.2
L
Neith
7
2
8
5.5
W
Merlin
Kconor20
Merlin
3
5
7
1.3
W
Hachiman
RİNNENNGAN
Hachiman
1
7
5
0.5
L
Nemesis
Ser9ius
Nemesis
4
4
7
1.88
L
Kukulkan
Vector123123
Kukulkan
3
9
4
0.56
W
Serqet
ZalupaDed
Serqet
9
1
6
12
L
Kumbhakarna
一尘Gerry
Kumbhakarna
3
2
8
3.5
W
9
3
5
3.83
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,762
Damage
42,525
63,736
Taken
66,861
29,730
Mitigated
37,837
14,414
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,803
718
0
6,482
17,551
9,384
364
5,852
11,699
15,435
0
L
Neith
15,219
7,371
0
4,137
11,506
3,582
713
884
10,129
0
51,400
W
Merlin
Kconor20
Merlin
9,244
858
393
1,847
13,188
5,320
646
5,821
7,367
77,123
0
W
Hachiman
RİNNENNGAN
Hachiman
8,634
5,497
0
0
12,160
4,091
1,538
2,164
9,996
0
41,772
L
Nemesis
Ser9ius
Nemesis
5,721
1,855
0
3,760
13,365
5,143
100
1,574
11,458
0
28,730
L
Kukulkan
Vector123123
Kukulkan
10,845
2,250
293
2,187
15,558
5,747
850
7,206
7,594
47,938
0
W
Serqet
ZalupaDed
Serqet
9,753
2,941
0
5,108
12,005
5,245
1,062
1,996
10,009
0
48,900
L
Kumbhakarna
一尘Gerry
Kumbhakarna
5,846
735
0
2,741
12,759
9,533
57
3,774
8,589
21,105
0
W
9,091
1,263
1,695
2,354
11,957
13,797
1,297
858
11,099
0
54,504
L
4,131
2,017
316
980
10,548
5,725
38
1,609
8,275
0
23,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,184
Gold Earned
49,216
275
Minions Killed
435
0
Camps Cleared
0
1,672,093
Distance Traveled
1,751,073
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,889
468
20
1
0
393,891
6
L
Neith
9,210
485
65
3
0
360,837
6
W
Merlin
10,389
547
123
6
0
315,444
0
W
Hachiman
8,432
444
73
4
0
312,519
0
L
Nemesis
8,235
433
42
2
0
396,817
4
L
Kukulkan
8,824
464
89
5
0
246,917
2
W
Serqet
10,910
574
99
5
0
376,309
3
L
Kumbhakarna
8,734
460
38
2
0
344,309
7
W
Guan Yu
10,596
558
120
6
0
352,910
0
L
Horus
9,181
483
41
2
0
323,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role