Player Matchup

King Arthur
King Arthur
God Nose
King Arthur
Level 15
God Stats
0W - 2L
1,270 SR
Queue Stats
47W - 27L
1,544 Elo+
Party 2
Raijin
Raijin
Hawayan
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,594 Elo+
Party 2
Jormungandr
Jormungandr
KoW EsPEcTrOo
Jormungandr
Level 27
God Stats
86W - 97L
1,488 SR
Queue Stats
824W - 903L
1,452 Elo+
Solo
Ra
Ra
Seltzie
Ra
Level 8
God Stats
4W - 1L
1,774 SR
Queue Stats
40W - 19L
1,648 Elo+
Party 2
Neith
Neith
jothomp
Neith
Level 88
God Stats
4W - 3L
1,608 SR
Queue Stats
52W - 33L
1,505 Elo+
Party 2
Team Averages
Level 31
1,528 SR
1,548 Elo+

VS

Team Averages
Level 22
1,785 SR
1,510 Elo+
Thor
Thor
BraingooHex
Thor
Level 16
God Stats
9W - 2L
2,022 SR
Queue Stats
142W - 120L
1,611 Elo+
Solo
Merlin
Merlin
Ceraunomancy
Merlin
Level 16
God Stats
2W - 1L
1,717 SR
Queue Stats
10W - 5L
1,525 Elo+
Party 1
Amaterasu
Amaterasu
GayDark
Amaterasu
Level 8
God Stats
7W - 2L
1,717 SR
Queue Stats
23W - 24L
1,438 Elo+
Party 1
Ares
Ares
Wolfbanngs
Ares
Level 65
God Stats
18W - 5L
1,665 SR
Queue Stats
27W - 17L
1,487 Elo+
Party 1
Anhur
Anhur
armlesscarjacker
Anhur
Level 6
God Stats
3W - 0L
1,805 SR
Queue Stats
27W - 22L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
God Nose
King Arthur
16
2 / 7 / 7
9,837
984
4,786
19,935
14,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Hawayan
Raijin
16
7 / 9 / 3
11,319
1,132
15,530
17,761
6,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
KoW EsPEcTrOo
Jormungandr
16
2 / 9 / 7
10,143
1,014
8,239
21,665
11,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 9 / 8
9,519
952
8,734
12,838
4,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
jothomp
Neith
16
2 / 5 / 7
10,526
1,053
10,706
13,763
5,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

103

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 2 / 12
14,622
1,462
27,096
11,989
6,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
19
5 / 1 / 21
11,978
1,198
17,886
7,120
4,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
GayDark
Amaterasu
13
2 / 3 / 3
9,272
927
1,780
4,912
2,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
1 / 3 / 27
10,753
1,075
9,868
14,384
20,869
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 4 / 21
12,188
1,219
22,246
15,252
8,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
122
13
Kills
38
39
Deaths
13
32
Assists
84
Player
Kills
Deaths
Assists
KDA
W
21
2
12
13.5
W
Merlin
5
1
21
15.5
W
Amaterasu
GayDark
Amaterasu
2
3
3
1.17
L
King Arthur
God Nose
King Arthur
2
7
7
0.79
L
Raijin
Hawayan
Raijin
7
9
3
0.94
L
Jormungandr
KoW EsPEcTrOo
Jormungandr
2
9
7
0.61
L
0
9
8
0.44
W
1
3
27
4.83
W
9
4
21
4.88
L
Neith
jothomp
Neith
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,995
Damage
78,876
85,962
Taken
53,657
41,812
Mitigated
42,452
4,776
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,096
5,550
0
0
11,989
6,426
0
4,632
7,357
0
47,939
W
Merlin
17,886
1,367
0
250
7,120
4,099
0
4,848
2,272
45,788
0
W
Amaterasu
GayDark
Amaterasu
1,780
560
0
218
4,912
2,114
0
1,799
3,113
0
2,213
L
King Arthur
God Nose
King Arthur
4,786
1,076
43
1,030
19,935
14,391
0
6,630
13,305
0
6,654
L
Raijin
Hawayan
Raijin
15,530
2,031
0
373
17,761
6,441
0
5,560
12,201
32,775
0
L
Jormungandr
KoW EsPEcTrOo
Jormungandr
8,239
1,616
0
572
21,665
11,157
0
6,171
15,494
26,804
0
L
8,734
1,036
1,866
324
12,838
4,685
0
4,096
8,742
25,485
0
W
9,868
280
0
130
14,384
20,869
0
9,808
4,576
16,494
0
W
22,246
16,983
0
3,839
15,252
8,944
0
11,416
3,836
0
37,236
L
Neith
jothomp
Neith
10,706
4,348
0
568
13,763
5,138
0
5,297
8,466
0
33,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,344
Gold Earned
58,813
157
Minions Killed
160
4
Camps Cleared
8
978,411
Distance Traveled
815,105
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,622
1,462
51
5
4
207,038
1
W
Merlin
11,978
1,198
68
7
1
211,322
2
W
Amaterasu
9,272
927
3
0
1
43,236
0
L
King Arthur
9,837
984
3
0
1
214,482
0
L
Raijin
11,319
1,132
32
3
2
181,197
0
L
Jormungandr
10,143
1,014
22
2
0
192,437
1
L
Ra
9,519
952
45
5
0
204,488
0
W
Ares
10,753
1,075
5
1
0
172,657
0
W
Anhur
12,188
1,219
33
3
2
180,852
0
L
Neith
10,526
1,053
55
6
1
185,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role