Player Matchup

Thor
Thor
Finisteerra
Thor
Level 124
God Stats
19W - 14L
1,709 SR
Queue Stats
178W - 192L
1,476 Elo+
Party 3
Ao Kuang
Ao Kuang
KrarKrow
Ao Kuang
Level 69
God Stats
3W - 7L
1,425 SR
Queue Stats
42W - 79L
1,385 Elo+
Party 2
Chaac
Chaac
Nachas-_-
Chaac
Level 26
God Stats
36W - 34L
1,495 SR
Queue Stats
79W - 77L
1,461 Elo+
Party 3
Scylla
Scylla
QueenBelow
Scylla
Level 66
God Stats
2W - 5L
1,118 SR
Queue Stats
86W - 129L
1,462 Elo+
Party 2
Arachne
Arachne
Spiderking8
Arachne
Level 54
God Stats
3W - 3L
1,680 SR
Queue Stats
59W - 91L
1,419 Elo+
Party 2
Team Averages
Level 68
1,485 SR
1,441 Elo+

VS

Team Averages
Level 54
1,538 SR
1,441 Elo+
Athena
Athena
ClutchGodWeaponX
Athena
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 55L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
Ecomancer575
Danzaburou
Level 35
God Stats
11W - 22L
1,354 SR
Queue Stats
84W - 133L
1,305 Elo+
Solo
Zeus
Zeus
Ian VLG
Zeus
Level 55
God Stats
14W - 20L
1,451 SR
Queue Stats
605W - 689L
1,391 Elo+
Solo
Hercules
Hercules
No_Leeway
Hercules
Level 69
God Stats
4W - 2L
1,771 SR
Queue Stats
164W - 153L
1,534 Elo+
Party 1
Scylla
Scylla
XxRealTrapSyKoxX
Scylla
Level 83
God Stats
51W - 46L
1,616 SR
Queue Stats
262W - 269L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 12
11,658
1,166
15,909
12,228
5,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
KrarKrow
Ao Kuang
18
8 / 3 / 9
12,164
1,216
14,885
17,070
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Nachas-_-
Chaac
17
4 / 1 / 10
10,642
1,064
7,399
9,988
7,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
QueenBelow
Scylla
17
4 / 2 / 8
11,450
1,145
10,598
8,025
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Spiderking8
Arachne
16
3 / 9 / 8
10,349
1,035
13,308
18,574
7,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

249

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 10
10,911
1,091
15,361
18,714
18,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Ecomancer575
Danzaburou
14
0 / 3 / 2
8,422
842
1,952
4,029
1,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Ian VLG
Zeus
17
6 / 5 / 6
11,187
1,119
16,593
11,117
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
No_Leeway
Hercules
17
4 / 6 / 12
11,328
1,133
13,696
20,754
10,922
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 7
10,800
1,080
9,378
12,934
4,021
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
55
24
Kills
18
18
Deaths
24
47
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
6
10
1.5
L
Danzaburou
Ecomancer575
Danzaburou
0
3
2
0.33
W
5
3
12
3.67
L
Zeus
Ian VLG
Zeus
6
5
6
1.8
W
Ao Kuang
KrarKrow
Ao Kuang
8
3
9
4.17
W
Chaac
Nachas-_-
Chaac
4
1
10
9
L
Hercules
No_Leeway
Hercules
4
6
12
1.67
W
Scylla
QueenBelow
Scylla
4
2
8
4
W
Arachne
Spiderking8
Arachne
3
9
8
0.78
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,099
Damage
56,980
65,885
Taken
67,548
30,248
Mitigated
38,373
11,974
Healing
2,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,361
3,474
153
153
18,714
18,772
0
6,563
11,979
26,875
0
L
Danzaburou
Ecomancer575
Danzaburou
1,952
587
0
243
4,029
1,362
0
1,621
2,376
0
7,259
W
15,909
1,794
0
0
12,228
5,063
0
7,240
4,988
0
27,413
L
Zeus
Ian VLG
Zeus
16,593
1,785
0
414
11,117
3,296
0
3,118
7,867
33,544
0
W
Ao Kuang
KrarKrow
Ao Kuang
14,885
5,258
267
3,829
17,070
6,956
0
9,247
7,823
24,808
0
W
Chaac
Nachas-_-
Chaac
7,399
1,234
0
2,733
9,988
7,865
0
6,642
3,346
0
20,780
L
Hercules
No_Leeway
Hercules
13,696
6,389
0
776
20,754
10,922
0
9,288
11,292
0
30,576
W
Scylla
QueenBelow
Scylla
10,598
1,018
0
860
8,025
2,891
0
5,622
2,403
43,037
0
W
Arachne
Spiderking8
Arachne
13,308
10,204
0
4,285
18,574
7,473
0
12,581
5,993
0
18,049
L
9,378
695
0
360
12,934
4,021
0
4,269
8,551
25,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,263
Gold Earned
52,648
165
Minions Killed
159
8
Camps Cleared
4
1,003,163
Distance Traveled
781,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,911
1,091
20
2
1
195,669
0
L
Danzaburou
8,422
842
10
1
0
50,663
0
W
Thor
11,658
1,166
23
2
3
201,366
0
L
Zeus
11,187
1,119
45
5
2
164,827
0
W
Ao Kuang
12,164
1,216
14
1
4
199,722
0
W
Chaac
10,642
1,064
25
3
0
218,664
0
L
Hercules
11,328
1,133
43
4
0
196,878
0
W
Scylla
11,450
1,145
93
9
0
212,813
0
W
Arachne
10,349
1,035
10
1
1
170,598
0
L
Scylla
10,800
1,080
41
4
1
173,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role