Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fadenoba
Ah Muzen Cab
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
360W - 340L
1,485 Elo+
Party 1
Athena
Athena
ForensicFiber94
Athena
Level 34
God Stats
16W - 14L
1,608 SR
Queue Stats
34W - 43L
1,338 Elo+
Party 2
Medusa
Medusa
SoggySanWich925
Medusa
Level 125
God Stats
12W - 3L
1,366 SR
Queue Stats
204W - 184L
1,391 Elo+
Party 2
Anubis
Anubis
chifu8222
Anubis
Level 29
God Stats
50W - 35L
1,552 SR
Queue Stats
159W - 146L
1,478 Elo+
Party 1
Mercury
Mercury
nitrogs
Mercury
Level 149
God Stats
10W - 8L
1,451 SR
Queue Stats
332W - 318L
1,538 Elo+
Party 1
Team Averages
Level 91
1,496 SR
1,446 Elo+

VS

Team Averages
Level 64
1,525 SR
1,352 Elo+
Bacchus
Bacchus
McSlurps
Bacchus
Level 83
God Stats
3W - 3L
1,629 SR
Queue Stats
206W - 204L
1,535 Elo+
Party 3
Sun Wukong
Sun Wukong
SUPERxSAlYAN
Sun Wukong
Level 109
God Stats
14W - 14L
1,532 SR
Queue Stats
96W - 94L
1,392 Elo+
Party 3
Hel
Hel
SirRedx
Hel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
lErenYeagerI
Erlang Shen
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,276 Elo+
Party 3
Chernobog
Chernobog
privetgummp
Chernobog
Level 23
God Stats
0W - 3L
1,463 SR
Queue Stats
1W - 4L
1,059 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fadenoba
Ah Muzen Cab
19
1 / 3 / 4
12,716
578
11,524
16,036
11,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 1 / 14
11,323
515
5,991
15,444
16,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
10 / 2 / 5
12,265
558
20,660
11,273
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
chifu8222
Anubis
19
6 / 1 / 6
12,927
588
7,868
6,395
3,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
nitrogs
Mercury
20
12 / 1 / 5
13,992
636
16,511
14,275
7,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
McSlurps
Bacchus
16
3 / 3 / 1
10,273
467
10,485
24,161
21,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
SUPERxSAlYAN
Sun Wukong
17
2 / 1 / 1
9,939
452
11,819
18,281
14,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
16
0 / 10 / 2
9,626
438
2,664
15,922
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
lErenYeagerI
Erlang Shen
15
3 / 5 / 1
9,432
429
5,583
17,227
8,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
privetgummp
Chernobog
14
0 / 10 / 3
8,503
387
3,830
15,351
4,669
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
29
Kills
8
8
Deaths
29
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Fadenoba
Ah Muzen Cab
1
3
4
1
W
0
1
14
7
L
Bacchus
McSlurps
Bacchus
3
3
1
1.17
L
Sun Wukong
SUPERxSAlYAN
Sun Wukong
2
1
1
2.5
L
Hel
0
10
2
0.1
W
10
2
5
6.25
W
Anubis
chifu8222
Anubis
6
1
6
9
L
Erlang Shen
lErenYeagerI
Erlang Shen
3
5
1
0.7
W
Mercury
nitrogs
Mercury
12
1
5
14.5
L
Chernobog
privetgummp
Chernobog
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,554
Damage
34,381
63,423
Taken
90,942
44,876
Mitigated
56,965
21,851
Healing
23,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Fadenoba
Ah Muzen Cab
11,524
3,884
0
6,147
16,036
11,760
6,374
3,910
11,541
0
88,251
W
5,991
1,336
0
1,877
15,444
16,982
1,512
3,502
11,842
32,976
0
L
Bacchus
McSlurps
Bacchus
10,485
773
0
7,924
24,161
21,962
140
5,083
19,078
42,431
0
L
Sun Wukong
SUPERxSAlYAN
Sun Wukong
11,819
2,076
0
8,798
18,281
14,985
687
1,151
17,130
0
65,225
L
Hel
2,664
165
539
3,704
15,922
6,964
0
2,679
13,243
66,489
0
W
20,660
8,014
0
3,789
11,273
5,183
6,426
2,266
8,957
0
84,585
W
Anubis
chifu8222
Anubis
7,868
942
0
4,178
6,395
3,571
798
1,606
4,764
70,457
0
L
Erlang Shen
lErenYeagerI
Erlang Shen
5,583
2,303
0
1,028
17,227
8,385
192
4,714
12,513
0
56,404
W
Mercury
nitrogs
Mercury
16,511
11,357
0
5,860
14,275
7,380
0
3,212
11,013
0
116,748
L
Chernobog
privetgummp
Chernobog
3,830
2,177
0
1,878
15,351
4,669
696
385
14,966
0
43,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,223
Gold Earned
47,773
627
Minions Killed
510
0
Camps Cleared
0
2,145,620
Distance Traveled
1,930,688
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,716
578
159
7
0
366,569
1
W
Athena
11,323
515
51
2
0
476,845
0
L
Bacchus
10,273
467
61
3
0
414,160
7
L
Sun Wukong
9,939
452
131
6
0
452,583
2
L
Hel
9,626
438
127
6
0
336,559
2
W
Medusa
12,265
558
100
5
0
389,611
0
W
Anubis
12,927
588
151
7
0
406,824
0
L
Erlang Shen
9,432
429
114
5
0
390,595
0
W
Mercury
13,992
636
166
8
0
505,771
2
L
Chernobog
8,503
387
77
4
0
336,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role