Player Matchup

Chronos
Chronos
Masters
DaCrane
Chronos
Masters
Level 160
God Stats
7W - 8L
1,512 SR
Queue Stats
282W - 262L
2,497 MMR
Solo
Apollo
Apollo
Diamond IV
Feedingmachinee
Apollo
Diamond IV
Level 63
God Stats
5W - 5L
1,500 SR
Queue Stats
111W - 95L
2,297 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
Mrspaghetti1236
Tsukuyomi
Masters
Level 61
God Stats
4W - 1L
1,793 SR
Queue Stats
23W - 15L
2,364 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
XenoButtLips
Heimdallr
Diamond IV
Level 67
God Stats
28W - 15L
1,765 SR
Queue Stats
92W - 76L
2,248 MMR
Solo
Ganesha
Ganesha
Diamond IV
ZALGO122
Ganesha
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 102
1,614 SR
2,181 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,587 SR
2,315 MMR
Yemoja
Yemoja
Platinum I
Bird
Yemoja
Platinum I
Level 159
God Stats
1W - 3L
1,320 SR
Queue Stats
298W - 267L
2,108 MMR
Solo
Hercules
Hercules
Masters
Corruption905
Hercules
Masters
Level 148
God Stats
6W - 4L
1,776 SR
Queue Stats
163W - 149L
2,496 MMR
Solo
Zeus
Zeus
Diamond III
WatsonAmelia
Zeus
Diamond III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 18L
2,512 MMR
Party 2
Anhur
Anhur
Masters
Zexxet
Anhur
Masters
Level 159
God Stats
6W - 10L
1,682 SR
Queue Stats
136W - 118L
2,319 MMR
Party 2
Serqet
Serqet
Diamond IV
saainz
Serqet
Diamond IV
Level 148
God Stats
25W - 27L
1,654 SR
Queue Stats
281W - 277L
2,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DaCrane
Chronos
18
6 / 2 / 4
12,343
686
12,892
12,081
4,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
8 / 2 / 5
12,723
707
8,996
15,181
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Mrspaghetti1236
Tsukuyomi
20
8 / 0 / 11
12,930
718
16,066
10,831
6,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
XenoButtLips
Heimdallr
17
4 / 2 / 6
11,942
663
11,563
15,209
6,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
ZALGO122
Ganesha
16
0 / 2 / 19
11,299
628
8,115
17,120
16,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetGuan YuTiamatScyllaAthena

VS

Bans
SobekYmirCerberusKing ArthurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bird
Yemoja
13
0 / 6 / 5
8,085
449
3,727
17,108
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Corruption905
Hercules
15
1 / 6 / 2
9,346
519
7,813
20,325
18,720
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 1
9,617
534
15,260
10,656
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Zexxet
Anhur
14
1 / 7 / 2
9,148
508
6,853
15,799
4,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
saainz
Serqet
15
3 / 3 / 1
8,836
491
5,003
10,551
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
26
Kills
7
8
Deaths
26
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bird
Yemoja
0
6
5
0.42
L
Hercules
Corruption905
Hercules
1
6
2
0.33
W
Chronos
DaCrane
Chronos
6
2
4
4
W
8
2
5
5.25
W
Tsukuyomi
Mrspaghetti1236
Tsukuyomi
8
0
11
13.5
L
2
4
1
0.63
W
Heimdallr
XenoButtLips
Heimdallr
4
2
6
3.5
W
Ganesha
ZALGO122
Ganesha
0
2
19
4.75
L
Anhur
Zexxet
Anhur
1
7
2
0.29
L
Serqet
saainz
Serqet
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,632
Damage
38,656
70,422
Taken
74,439
39,490
Mitigated
40,582
22,741
Healing
20,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bird
Yemoja
3,727
1,727
2,470
5,705
17,108
8,940
28
4,097
13,011
21,449
0
L
Hercules
Corruption905
Hercules
7,813
2,437
0
5,470
20,325
18,720
0
4,789
15,359
0
45,773
W
Chronos
DaCrane
Chronos
12,892
5,296
0
4,535
12,081
4,918
4,111
4,413
7,328
89,705
0
W
8,996
5,027
0
4,575
15,181
4,753
6,205
4,198
10,811
0
90,861
W
Tsukuyomi
Mrspaghetti1236
Tsukuyomi
16,066
4,270
0
4,297
10,831
6,832
1,547
2,737
7,349
0
93,998
L
15,260
1,482
0
1,299
10,656
3,932
0
4,594
6,062
75,369
0
W
Heimdallr
XenoButtLips
Heimdallr
11,563
7,252
0
5,500
15,209
6,641
2,381
3,712
11,188
0
73,249
W
Ganesha
ZALGO122
Ganesha
8,115
974
0
3,834
17,120
16,346
448
6,096
10,818
33,293
0
L
Anhur
Zexxet
Anhur
6,853
4,662
0
3,705
15,799
4,479
0
5,013
10,721
0
63,583
L
Serqet
saainz
Serqet
5,003
463
0
2,246
10,551
4,511
52
2,272
8,279
0
48,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,237
Gold Earned
45,032
625
Minions Killed
505
0
Camps Cleared
0
1,915,864
Distance Traveled
1,719,436
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,085
449
36
2
0
359,745
2
L
Hercules
9,346
519
97
5
0
373,591
1
W
Chronos
12,343
686
183
10
0
353,589
2
W
Apollo
12,723
707
143
8
0
369,641
4
W
Tsukuyomi
12,930
718
156
9
0
452,503
3
L
Zeus
9,617
534
153
9
0
300,628
6
W
Heimdallr
11,942
663
137
8
0
358,987
4
W
Ganesha
11,299
628
6
0
0
381,144
7
L
Anhur
9,148
508
118
7
0
282,301
2
L
Serqet
8,836
491
101
6
0
403,171
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role