Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
Ang310s
Ravana
Gold III
Level 109
God Stats
3W - 0L
1,596 SR
Queue Stats
48W - 44L
1,529 MMR
Solo
Vamana
Vamana
Bronze III
TRU KingDrew
Vamana
Bronze III
Level 69
God Stats
12W - 8L
1,516 SR
Queue Stats
157W - 160L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
Weka
Scylla
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Freya
Freya
Silver II
love2jd
Freya
Silver II
Level 80
God Stats
1W - 0L
1,736 SR
Queue Stats
66W - 55L
1,479 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,570 SR
1,502 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,588 SR
1,511 MMR
Kukulkan
Kukulkan
Gold II
I SchatzY I
Kukulkan
Gold II
Level 160
God Stats
4W - 7L
1,680 SR
Queue Stats
756W - 772L
1,544 MMR
Solo
Hel
Hel
Gold III
Vonz777
Hel
Gold III
Level 160
God Stats
22W - 23L
1,508 SR
Queue Stats
453W - 466L
1,490 MMR
Solo
Heimdallr
Heimdallr
Bronze III
XJDurrant
Heimdallr
Bronze III
Level 30
God Stats
0W - 4L
1,563 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
manowarrio
Sun Wukong
Silver II
Level 92
God Stats
1W - 1L
1,531 SR
Queue Stats
33W - 38L
1,525 MMR
Solo
Fenrir
Fenrir
Bronze III
silverlee39
Fenrir
Bronze III
Level 156
God Stats
2W - 1L
1,657 SR
Queue Stats
64W - 55L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
2 / 0 / 0
3,310
662
1,676
2,819
991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ravana
Ang310s
Ravana
6
1 / 1 / 0
3,469
694
987
2,205
511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vamana
6
0 / 1 / 0
3,120
624
1,416
2,633
1,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Weka
Scylla
6
1 / 0 / 1
3,509
702
1,319
1,816
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
love2jd
Freya
5
0 / 0 / 1
3,160
632
412
1,621
347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
Cu ChulainnAthenaTiamatDanzaburou

VS

Bans
ApolloGuan YuSobekSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I SchatzY I
Kukulkan
1
0 / 0 / 0
924
185
0
0
0
Hel
5
0 / 2 / 0
3,106
621
534
2,344
886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
XJDurrant
Heimdallr
6
0 / 1 / 0
3,051
610
879
2,052
487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
manowarrio
Sun Wukong
7
2 / 0 / 0
4,112
822
1,761
3,127
982
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
3
0 / 1 / 0
2,684
537
264
2,030
403
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
2
2
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
W
Ravana
Ang310s
Ravana
1
1
0
1
L
Kukulkan
I SchatzY I
Kukulkan
0
0
0
0
W
Vamana
0
1
0
0
L
Hel
0
2
0
0
W
Scylla
Weka
Scylla
1
0
1
1.5
L
Heimdallr
XJDurrant
Heimdallr
0
1
0
0
W
Freya
love2jd
Freya
0
0
1
0.5
L
Sun Wukong
manowarrio
Sun Wukong
2
0
0
2
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,810
Damage
3,438
11,094
Taken
9,553
3,345
Mitigated
2,758
4,405
Healing
3,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,676
574
0
1,053
2,819
991
66
70
2,749
0
8,695
W
Ravana
Ang310s
Ravana
987
357
0
347
2,205
511
0
0
2,205
0
13,689
L
Kukulkan
I SchatzY I
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
1,416
362
0
960
2,633
1,084
0
0
2,633
0
11,787
L
Hel
534
0
111
848
2,344
886
0
1,121
1,025
8,038
0
W
Scylla
Weka
Scylla
1,319
345
0
737
1,816
412
0
464
1,352
9,929
0
L
Heimdallr
XJDurrant
Heimdallr
879
247
0
412
2,052
487
0
412
1,640
0
7,857
W
Freya
love2jd
Freya
412
150
0
1,308
1,621
347
104
0
1,621
8,187
0
L
Sun Wukong
manowarrio
Sun Wukong
1,761
199
0
1,548
3,127
982
0
0
2,977
0
16,638
L
Fenrir
264
47
0
750
2,030
403
0
0
2,030
0
4,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,568
Gold Earned
13,877
117
Minions Killed
78
0
Camps Cleared
0
440,903
Distance Traveled
324,042
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,310
662
18
4
0
98,311
0
W
Ravana
3,469
694
36
7
0
102,257
0
L
Kukulkan
924
185
0
0
0
0
0
W
Vamana
3,120
624
23
5
0
86,670
1
L
Hel
3,106
621
12
2
0
86,652
0
W
Scylla
3,509
702
19
4
0
72,675
1
L
Heimdallr
3,051
610
17
3
0
105,715
0
W
Freya
3,160
632
21
4
0
80,990
0
L
Sun Wukong
4,112
822
38
8
0
91,985
0
L
Fenrir
2,684
537
11
2
0
39,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role