Player Matchup

Scylla
Scylla
Platinum I
Brannonn
Scylla
Platinum I
Level 149
God Stats
21W - 13L
1,755 SR
Queue Stats
873W - 854L
1,987 MMR
Solo
Hercules
Hercules
Platinum I
Jigglysacks
Hercules
Platinum I
Level 160
God Stats
8W - 7L
1,859 SR
Queue Stats
432W - 421L
1,942 MMR
Solo
Horus
Horus
Platinum II
Paranoi5e
Horus
Platinum II
Level 159
God Stats
4W - 3L
1,653 SR
Queue Stats
543W - 548L
1,949 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond V
ToXyKwArRioR
Ao Kuang
Diamond V
Level 86
God Stats
13W - 10L
1,769 SR
Queue Stats
142W - 138L
1,958 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Weesper
Ah Muzen Cab
Platinum I
Level 160
God Stats
4W - 3L
1,851 SR
Queue Stats
251W - 245L
1,908 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,777 SR
1,949 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,647 SR
1,855 MMR
Ganesha
Ganesha
Platinum II
AkiraRagnas
Ganesha
Platinum II
Level 142
God Stats
3W - 9L
1,412 SR
Queue Stats
326W - 320L
1,984 MMR
Party 3
Agni
Agni
Gold I
Matrix
Agni
Gold I
Level 156
God Stats
4W - 1L
2,029 SR
Queue Stats
20W - 14L
1,898 MMR
Party 2
Thanatos
Thanatos
Platinum IV
Trickstèr
Thanatos
Platinum IV
Level 148
God Stats
7W - 3L
1,792 SR
Queue Stats
21W - 10L
2,036 MMR
Party 2
King Arthur
King Arthur
Diamond IV
cato00
King Arthur
Diamond IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
fishdaddyes
Rama
Gold IV
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,858 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brannonn
Scylla
18
2 / 4 / 2
11,675
531
8,683
9,965
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Jigglysacks
Hercules
18
2 / 5 / 3
11,450
520
12,649
24,155
21,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Paranoi5e
Horus
16
3 / 6 / 8
12,381
563
6,440
23,054
23,912
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
ToXyKwArRioR
Ao Kuang
18
8 / 7 / 4
12,193
554
13,504
22,242
8,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Weesper
Ah Muzen Cab
20
5 / 6 / 4
13,931
633
19,271
24,058
9,015
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaSetTsukuyomiTiamatGuan Yu

VS

Bans
ApolloHachimanSobekDanzaburouCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AkiraRagnas
Ganesha
17
0 / 6 / 22
11,861
539
4,941
14,393
7,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
Matrix
Agni
19
6 / 2 / 8
13,089
595
18,287
9,732
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Trickstèr
Thanatos
20
10 / 2 / 10
13,037
593
14,028
20,486
8,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
cato00
King Arthur
18
2 / 3 / 9
11,964
544
12,088
28,783
21,431
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 7 / 6
13,816
628
26,483
22,678
9,078
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
20
Kills
28
28
Deaths
20
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AkiraRagnas
Ganesha
0
6
22
1.83
L
Scylla
Brannonn
Scylla
2
4
2
0.75
L
Hercules
Jigglysacks
Hercules
2
5
3
0.7
W
Agni
Matrix
Agni
6
2
8
5
L
Horus
Paranoi5e
Horus
3
6
8
1.17
L
Ao Kuang
ToXyKwArRioR
Ao Kuang
8
7
4
1.43
W
Thanatos
Trickstèr
Thanatos
10
2
10
7.5
L
Ah Muzen Cab
Weesper
Ah Muzen Cab
5
6
4
1.17
W
King Arthur
cato00
King Arthur
2
3
9
2.17
W
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,547
Damage
75,827
103,474
Taken
96,072
67,144
Mitigated
49,602
36,831
Healing
48,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AkiraRagnas
Ganesha
4,941
634
0
1,259
14,393
7,356
273
5,010
9,383
25,437
0
L
Scylla
Brannonn
Scylla
8,683
741
0
2,042
9,965
4,005
122
3,846
5,923
87,862
0
L
Hercules
Jigglysacks
Hercules
12,649
4,396
0
8,719
24,155
21,279
737
3,259
20,716
0
59,865
W
Agni
Matrix
Agni
18,287
1,096
188
1,903
9,732
3,691
1,606
3,260
6,472
92,718
0
L
Horus
Paranoi5e
Horus
6,440
2,461
1,922
5,056
23,054
23,912
26
6,832
15,975
0
17,955
L
Ao Kuang
ToXyKwArRioR
Ao Kuang
13,504
3,254
0
7,024
22,242
8,933
380
5,597
16,401
82,016
0
W
Thanatos
Trickstèr
Thanatos
14,028
3,354
0
22,401
20,486
8,046
1,487
6,439
14,047
0
91,892
L
Ah Muzen Cab
Weesper
Ah Muzen Cab
19,271
7,891
0
12,068
24,058
9,015
1,363
2,797
21,231
0
123,289
W
King Arthur
cato00
King Arthur
12,088
2,069
0
12,329
28,783
21,431
110
8,238
20,545
0
77,994
W
26,483
22,536
0
10,778
22,678
9,078
3,260
2,066
20,612
0
118,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,630
Gold Earned
63,767
606
Minions Killed
683
0
Camps Cleared
0
2,180,489
Distance Traveled
2,238,439
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,861
539
15
1
0
469,458
6
L
Scylla
11,675
531
176
8
0
436,969
4
L
Hercules
11,450
520
112
5
0
414,010
6
W
Agni
13,089
595
174
8
0
443,933
6
L
Horus
12,381
563
17
1
0
427,681
6
L
Ao Kuang
12,193
554
123
6
0
445,098
5
W
Thanatos
13,037
593
132
6
0
495,948
1
L
Ah Muzen Cab
13,931
633
178
8
0
456,731
6
W
King Arthur
11,964
544
146
7
0
466,307
10
W
Rama
13,816
628
216
10
0
362,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role