Player Matchup

Vamana
Vamana
Chikkum
Vamana
Level 142
God Stats
16W - 5L
1,638 SR
Queue Stats
177W - 70L
1,799 Elo+
Party 1
Scylla
Scylla
ImNotStxff
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,774 Elo+
Solo
Ne Zha
Ne Zha
ProPieMaker
Ne Zha
Level 29
God Stats
6W - 0L
1,881 SR
Queue Stats
139W - 53L
1,811 Elo+
Party 1
Team Averages
Level 59
1,673 SR
1,795 Elo+

VS

Team Averages
Level 94
1,810 SR
1,592 Elo+
Nike
Nike
Keiodri
Nike
Level 25
God Stats
0W - 1L
1,733 SR
Queue Stats
7W - 6L
1,605 Elo+
Party 2
Hades
Hades
TheSmithDx
Hades
Level 133
God Stats
0W - 1L
2,094 SR
Queue Stats
39W - 43L
1,601 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WSnue
Ah Muzen Cab
Level 124
God Stats
4W - 1L
1,604 SR
Queue Stats
40W - 55L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chikkum
Vamana
15
8 / 1 / 5
11,885
699
15,427
16,174
17,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
ImNotStxff
Scylla
16
4 / 3 / 7
11,967
704
8,934
10,978
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
14
3 / 3 / 7
10,874
640
10,637
13,169
13,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Keiodri
Nike
11
0 / 6 / 3
9,035
531
3,810
13,704
10,377
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
14
2 / 6 / 4
10,355
609
13,725
16,935
8,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
WSnue
Ah Muzen Cab
16
5 / 3 / 2
11,480
675
13,352
8,938
3,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
7
7
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
Chikkum
Vamana
8
1
5
10.5
W
Scylla
ImNotStxff
Scylla
4
3
7
2.5
L
Nike
Keiodri
Nike
0
6
3
0.25
W
Ne Zha
3
3
7
2.17
L
Hades
2
6
4
0.67
L
Ah Muzen Cab
WSnue
Ah Muzen Cab
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,998
Damage
30,887
40,321
Taken
39,577
34,816
Mitigated
22,309
12,151
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Chikkum
Vamana
15,427
6,289
0
5,477
16,174
17,580
1,090
5,336
10,838
0
45,396
W
Scylla
ImNotStxff
Scylla
8,934
704
0
2,490
10,978
3,524
1,476
3,810
7,168
71,703
0
L
Nike
Keiodri
Nike
3,810
608
0
178
13,704
10,377
0
3,329
10,079
22
8,333
W
Ne Zha
10,637
4,846
0
4,184
13,169
13,712
34
4,662
8,507
0
38,665
L
Hades
13,725
1,758
141
5,469
16,935
8,642
224
2,543
14,226
58,421
0
L
Ah Muzen Cab
WSnue
Ah Muzen Cab
13,352
3,334
0
1,483
8,938
3,290
0
2,556
6,300
0
76,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
30,870
251
Minions Killed
209
0
Camps Cleared
0
906,329
Distance Traveled
875,335
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,885
699
67
4
0
324,411
1
W
Scylla
11,967
704
123
7
0
280,851
4
L
Nike
9,035
531
10
1
0
281,003
0
W
Ne Zha
10,874
640
61
4
0
301,067
1
L
Hades
10,355
609
73
4
0
273,426
4
L
Ah Muzen Cab
11,480
675
126
7
0
320,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role