Player Matchup

Ymir
Ymir
BartDanTony
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nike
Nike
DaMobPatrol
Nike
Level 18
God Stats
1W - 1L
1,902 SR
Queue Stats
30W - 15L
1,701 Elo+
Party 2
Vamana
Vamana
DaMoobPatrol
Vamana
Level 32
God Stats
3W - 1L
1,711 SR
Queue Stats
30W - 7L
1,775 Elo+
Party 2
Kukulkan
Kukulkan
Dancin Dante
Kukulkan
Level 17
God Stats
14W - 4L
1,878 SR
Queue Stats
35W - 8L
1,801 Elo+
Party 2
Scylla
Scylla
Richhes
Scylla
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,864 Elo+
Solo
Team Averages
Level 17
1,698 SR
1,728 Elo+

VS

Team Averages
Level 30
1,573 SR
1,564 Elo+
Skadi
Skadi
DarkReaper170
Skadi
Level 43
God Stats
7W - 6L
1,665 SR
Queue Stats
392W - 357L
1,548 Elo+
Party 1
Izanami
Izanami
LostS1NN3R
Izanami
Level 42
God Stats
189W - 157L
1,486 SR
Queue Stats
453W - 408L
1,578 Elo+
Party 1
Bacchus
Bacchus
MorleyGirl
Bacchus
Level 29
God Stats
3W - 5L
1,360 SR
Queue Stats
195W - 209L
1,512 Elo+
Party 1
Tiamat
Tiamat
Taillgate
Tiamat
Level 8
God Stats
61W - 38L
1,758 SR
Queue Stats
202W - 177L
1,607 Elo+
Party 1
Thanatos
Thanatos
Wolipboi101
Thanatos
Level 29
God Stats
50W - 47L
1,595 SR
Queue Stats
117W - 97L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 28
11,773
1,070
9,626
13,551
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
17 / 1 / 15
12,948
1,177
16,823
15,118
8,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
20
12 / 3 / 21
13,256
1,205
28,588
16,739
9,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Dancin Dante
Kukulkan
18
4 / 2 / 26
11,741
1,067
12,793
6,460
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Richhes
Scylla
17
8 / 2 / 18
11,109
1,010
8,018
6,826
1,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

286

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,881
898
9,095
11,021
3,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
LostS1NN3R
Izanami
15
1 / 9 / 3
9,758
887
5,734
17,344
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MorleyGirl
Bacchus
15
0 / 12 / 5
9,209
837
11,544
20,522
22,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Taillgate
Tiamat
15
0 / 8 / 5
9,335
849
12,561
15,186
8,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Wolipboi101
Thanatos
16
5 / 11 / 2
11,148
1,013
15,051
19,712
7,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
25
44
Kills
8
8
Deaths
44
108
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
28
17
W
17
1
15
24.5
W
Vamana
12
3
21
7.5
W
Kukulkan
Dancin Dante
Kukulkan
4
2
26
8.5
L
2
4
2
0.75
L
Izanami
LostS1NN3R
Izanami
1
9
3
0.28
L
Bacchus
MorleyGirl
Bacchus
0
12
5
0.21
W
Scylla
Richhes
Scylla
8
2
18
8.5
L
Tiamat
Taillgate
Tiamat
0
8
5
0.31
L
Thanatos
Wolipboi101
Thanatos
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,848
Damage
53,985
58,694
Taken
83,785
33,407
Mitigated
49,348
9,188
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,626
720
674
1,414
13,551
10,998
0
8,044
5,208
20,968
0
W
16,823
5,095
0
2,418
15,118
8,907
0
5,580
9,373
0
29,382
W
Vamana
28,588
13,934
0
3,644
16,739
9,745
0
6,317
10,075
0
54,754
W
Kukulkan
Dancin Dante
Kukulkan
12,793
1,023
0
1,038
6,460
2,277
0
2,786
3,592
27,792
0
L
9,095
3,462
0
581
11,021
3,995
0
4,693
6,328
0
35,045
L
Izanami
LostS1NN3R
Izanami
5,734
4,016
207
1,349
17,344
6,252
0
6,028
11,316
0
29,719
L
Bacchus
MorleyGirl
Bacchus
11,544
1,755
0
0
20,522
22,964
0
7,292
13,230
17,306
0
W
Scylla
Richhes
Scylla
8,018
953
0
0
6,826
1,480
0
461
6,341
23,313
0
L
Tiamat
Taillgate
Tiamat
12,561
1,013
462
1,507
15,186
8,535
0
6,465
8,721
23,067
0
L
Thanatos
Wolipboi101
Thanatos
15,051
5,197
0
5,032
19,712
7,602
0
5,959
13,753
0
29,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,827
Gold Earned
49,331
192
Minions Killed
166
8
Camps Cleared
7
984,649
Distance Traveled
944,162
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,773
1,070
20
2
0
188,222
1
W
Nike
12,948
1,177
29
3
4
216,973
0
W
Vamana
13,256
1,205
64
6
3
207,012
0
W
Kukulkan
11,741
1,067
45
4
0
205,448
0
L
Skadi
9,881
898
40
4
1
174,841
0
L
Izanami
9,758
887
69
6
2
165,315
0
L
Bacchus
9,209
837
8
1
0
186,042
0
W
Scylla
11,109
1,010
34
3
1
166,994
1
L
Tiamat
9,335
849
23
2
1
200,788
0
L
Thanatos
11,148
1,013
26
2
3
217,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role