Player Matchup

Ares
Ares
GoobyNaye
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Ifreetz
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Jey_Ci04
Thanatos
Level 2
God Stats
4W - 7L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Solo
Izanami
Izanami
LuoLuoChan
Izanami
Level 4
God Stats
0W - 2L
1,128 SR
Queue Stats
0W - 2L
1,116 Elo+
Party 2
Amaterasu
Amaterasu
TeslaDemon14
Amaterasu
Level 9
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 2
Team Averages
Level 4
1,375 SR
1,461 Elo+

VS

Team Averages
Level 19
1,439 SR
1,422 Elo+
Gilgamesh
Gilgamesh
Duycartoon
Gilgamesh
Level 29
God Stats
58W - 50L
1,439 SR
Queue Stats
512W - 571L
1,346 Elo+
Solo
Fenrir
Fenrir
JustJustin97
Fenrir
Level 24
God Stats
8W - 14L
1,119 SR
Queue Stats
48W - 66L
1,322 Elo+
Solo
Cthulhu
Cthulhu
MasterOkru2468
Cthulhu
Level 27
God Stats
8W - 5L
1,639 SR
Queue Stats
226W - 243L
1,440 Elo+
Solo
Hachiman
Hachiman
Melancthon
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
danthesmiter
Tiamat
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 3 / 1
5,427
388
412
6,582
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Ifreetz
Kukulkan
10
2 / 2 / 0
6,088
435
3,838
5,637
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Jey_Ci04
Thanatos
8
0 / 8 / 0
5,497
393
2,539
8,715
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
LuoLuoChan
Izanami
9
1 / 2 / 1
5,599
400
2,339
5,329
1,719
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
TeslaDemon14
Amaterasu
11
2 / 3 / 2
6,734
481
2,720
9,142
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Duycartoon
Gilgamesh
11
3 / 1 / 3
7,035
503
3,769
6,177
2,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
15
7 / 2 / 0
8,511
608
6,583
9,460
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 5
7,595
543
5,170
7,709
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Melancthon
Hachiman
11
5 / 2 / 2
7,032
502
4,513
5,297
2,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
12
1 / 0 / 1
7,203
515
3,739
2,796
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
18
18
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Duycartoon
Gilgamesh
3
1
3
4.5
L
Ares
0
3
1
0.17
L
Kukulkan
Ifreetz
Kukulkan
2
2
0
1
L
Thanatos
Jey_Ci04
Thanatos
0
8
0
0
W
Fenrir
7
2
0
3.5
L
Izanami
LuoLuoChan
Izanami
1
2
1
0.75
W
2
0
5
4.5
W
Hachiman
Melancthon
Hachiman
5
2
2
3
L
Amaterasu
TeslaDemon14
Amaterasu
2
3
2
1
W
Tiamat
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,848
Damage
23,774
35,405
Taken
31,439
14,113
Mitigated
16,094
5,193
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Duycartoon
Gilgamesh
3,769
439
0
1,837
6,177
2,288
308
440
5,677
0
30,425
L
Ares
412
39
0
669
6,582
3,280
0
2,195
4,164
6,416
0
L
Kukulkan
Ifreetz
Kukulkan
3,838
217
0
0
5,637
1,906
0
2,953
2,232
15,843
0
L
Thanatos
Jey_Ci04
Thanatos
2,539
641
0
1,445
8,715
3,148
422
1,190
7,448
0
16,539
W
Fenrir
6,583
1,503
0
2,433
9,460
4,156
832
0
9,460
0
44,007
L
Izanami
LuoLuoChan
Izanami
2,339
1,952
0
1,076
5,329
1,719
94
1,472
3,718
0
23,378
W
5,170
520
0
2,029
7,709
6,380
1,201
1,745
5,906
23,912
0
W
Hachiman
Melancthon
Hachiman
4,513
3,505
0
922
5,297
2,378
979
1,098
4,147
0
20,275
L
Amaterasu
TeslaDemon14
Amaterasu
2,720
757
0
2,003
9,142
4,060
0
491
8,536
0
23,061
W
Tiamat
3,739
202
0
1,496
2,796
892
2,287
721
1,999
28,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,345
Gold Earned
37,376
180
Minions Killed
311
0
Camps Cleared
0
1,115,337
Distance Traveled
1,115,354
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,035
503
65
5
0
219,636
0
L
Ares
5,427
388
9
1
0
200,207
2
L
Kukulkan
6,088
435
47
3
0
235,976
0
L
Thanatos
5,497
393
33
2
0
203,536
0
W
Fenrir
8,511
608
97
7
0
267,208
0
L
Izanami
5,599
400
50
4
0
211,823
0
W
Cthulhu
7,595
543
31
2
0
218,108
3
W
Hachiman
7,032
502
48
3
0
196,093
0
L
Amaterasu
6,734
481
41
3
0
263,795
5
W
Tiamat
7,203
515
70
5
0
214,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role